Player Matchup

Chang'e
Chang'e
FruityMissile
Chang'e
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,258 Elo+
Solo
Tsukuyomi
Tsukuyomi
KexyszL2R2
Tsukuyomi
Level 17
God Stats
0W - 2L
1,307 SR
Queue Stats
16W - 31L
1,272 Elo+
Party 2
Neith
Neith
Psychdeadlic
Neith
Level 7
God Stats
5W - 12L
1,329 SR
Queue Stats
44W - 72L
1,138 Elo+
Solo
King Arthur
King Arthur
THEDEMORIST
King Arthur
Level 26
God Stats
24W - 23L
1,551 SR
Queue Stats
300W - 304L
1,330 Elo+
Solo
Agni
Agni
lukyror
Agni
Level 17
God Stats
3W - 5L
1,450 SR
Queue Stats
18W - 32L
1,286 Elo+
Party 2
Team Averages
Level 15
1,427 SR
1,257 Elo+

VS

Team Averages
Level 20
1,500 SR
1,355 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AkatsukiBrad
Amaterasu
Level 26
God Stats
41W - 28L
1,848 SR
Queue Stats
134W - 166L
1,327 Elo+
Party 1
Ymir
Ymir
Blighted98
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Phaedre
Arachne
Level 25
God Stats
66W - 101L
1,328 SR
Queue Stats
101W - 183L
1,187 Elo+
Solo
Chernobog
Chernobog
keystormbear
Chernobog
Level 17
God Stats
27W - 21L
1,322 SR
Queue Stats
90W - 102L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
2 / 4 / 3
8,478
471
7,612
9,361
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
KexyszL2R2
Tsukuyomi
9
1 / 8 / 5
6,860
381
4,628
9,692
2,982
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 1 / 1
7,552
420
4,132
5,359
1,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
THEDEMORIST
King Arthur
16
8 / 5 / 2
9,746
541
10,139
15,237
14,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
lukyror
Agni
9
1 / 6 / 2
6,874
382
2,382
8,078
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 0 / 1
9,004
500
3,387
4,535
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
AkatsukiBrad
Amaterasu
15
7 / 4 / 5
10,330
574
6,798
14,811
15,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 1 / 4
8,371
465
2,699
8,547
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Phaedre
Arachne
16
9 / 8 / 5
10,474
582
13,463
14,128
7,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
keystormbear
Chernobog
14
4 / 1 / 0
9,195
511
5,287
7,399
2,788
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
14
Kills
21
24
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
1
1.5
W
Amaterasu
AkatsukiBrad
Amaterasu
7
4
5
2.38
W
0
1
4
2
L
Chang'e
2
4
3
0.88
L
Tsukuyomi
KexyszL2R2
Tsukuyomi
1
8
5
0.44
W
Arachne
Phaedre
Arachne
9
8
5
1.44
L
2
1
1
2.5
L
King Arthur
THEDEMORIST
King Arthur
8
5
2
1.8
W
Chernobog
keystormbear
Chernobog
4
1
0
4
L
Agni
lukyror
Agni
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,893
Damage
31,634
47,727
Taken
49,420
28,598
Mitigated
33,860
11,894
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,387
227
0
500
4,535
1,466
903
628
3,907
47,099
0
W
Amaterasu
AkatsukiBrad
Amaterasu
6,798
3,426
0
3,881
14,811
15,773
4,305
2,039
12,772
0
46,717
W
2,699
317
0
726
8,547
6,612
438
3,132
5,415
22,351
0
L
Chang'e
7,612
1,665
1,332
3,137
9,361
7,353
152
1,350
8,011
38,430
0
L
Tsukuyomi
KexyszL2R2
Tsukuyomi
4,628
952
194
620
9,692
2,982
867
1,224
8,468
0
20,886
W
Arachne
Phaedre
Arachne
13,463
8,342
0
3,171
14,128
7,221
3,664
2,010
12,118
0
64,847
L
4,132
1,439
0
1,259
5,359
1,813
154
831
4,528
0
28,190
L
King Arthur
THEDEMORIST
King Arthur
10,139
2,068
0
4,577
15,237
14,080
238
1,373
13,864
0
50,762
W
Chernobog
keystormbear
Chernobog
5,287
3,700
0
1,484
7,399
2,788
1,688
2,185
5,214
0
59,468
L
Agni
lukyror
Agni
2,382
232
272
503
8,078
2,370
239
1,308
6,770
17,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
47,374
272
Minions Killed
429
0
Camps Cleared
0
1,392,651
Distance Traveled
1,558,515
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,004
500
95
5
0
316,037
0
W
Amaterasu
10,330
574
75
4
0
314,612
0
W
Ymir
8,371
465
37
2
0
252,605
0
L
Chang'e
8,478
471
61
3
0
290,505
4
L
Tsukuyomi
6,860
381
37
2
0
238,182
0
W
Arachne
10,474
582
115
6
0
350,457
2
L
Neith
7,552
420
54
3
0
324,584
0
L
King Arthur
9,746
541
92
5
0
309,466
2
W
Chernobog
9,195
511
107
6
0
324,804
0
L
Agni
6,874
382
28
2
0
229,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role