Player Matchup

Mulan
Mulan
FALLINTOSLEEP
Mulan
Level 29
God Stats
19W - 12L
1,339 SR
Queue Stats
111W - 114L
1,458 Elo+
Solo
Yemoja
Yemoja
ProdigeGFX
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,665 Elo+
Solo
Ra
Ra
R4ven1603
Ra
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
ViolentVisionary
Gilgamesh
Level 21
God Stats
3W - 2L
1,314 SR
Queue Stats
30W - 21L
1,411 Elo+
Solo
Neith
Neith
ÑejoElBroko
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,274 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,455 Elo+

VS

Team Averages
Level 40
1,488 SR
1,502 Elo+
Tiamat
Tiamat
 
Tiamat
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Freelifematters
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,522 Elo+
Solo
Arachne
Arachne
Soonotcool
Arachne
Level 27
God Stats
15W - 17L
1,324 SR
Queue Stats
73W - 59L
1,489 Elo+
Party 1
Thoth
Thoth
TheAimlessDart
Thoth
Level 123
God Stats
1W - 3L
1,637 SR
Queue Stats
174W - 151L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 29
God Stats
105W - 131L
1,480 SR
Queue Stats
141W - 168L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,082
616
804
2,099
814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
ProdigeGFX
Yemoja
4
0 / 0 / 1
3,123
625
701
2,245
715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
2,896
579
80
948
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
5
2 / 0 / 0
3,825
765
1,543
2,680
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
1 / 1 / 2
3,337
667
1,189
1,263
278
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
1 / 1 / 0
3,352
670
999
1,883
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
2,988
598
489
2,325
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Soonotcool
Arachne
6
1 / 0 / 0
3,498
700
1,150
3,156
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 0 / 0
3,725
745
508
1,019
172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
benjivinilos
Sun Wukong
1
0 / 0 / 0
2,442
488
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
W
0
1
0
0
L
0
2
0
0
W
Yemoja
ProdigeGFX
Yemoja
0
0
1
0.5
W
0
1
0
0
L
Arachne
Soonotcool
Arachne
1
0
0
1
L
1
0
0
1
W
Gilgamesh
2
0
0
2
L
Sun Wukong
benjivinilos
Sun Wukong
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,317
Damage
3,146
9,235
Taken
8,383
3,108
Mitigated
3,121
2,549
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
999
394
0
469
1,883
587
25
286
1,597
11,020
0
W
804
37
78
746
2,099
814
331
0
2,099
0
8,982
L
489
32
0
214
2,325
1,371
168
206
2,119
3,370
0
W
Yemoja
ProdigeGFX
Yemoja
701
400
64
846
2,245
715
0
663
1,528
2,499
0
W
80
0
0
0
948
247
0
292
656
7,618
0
L
Arachne
Soonotcool
Arachne
1,150
875
0
959
3,156
991
0
209
2,834
0
11,842
L
508
0
0
469
1,019
172
0
40
939
18,097
0
W
Gilgamesh
1,543
439
0
622
2,680
1,054
0
248
2,432
0
13,943
L
Sun Wukong
benjivinilos
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
1,189
679
0
193
1,263
278
0
717
524
0
4,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,263
Gold Earned
16,005
89
Minions Killed
93
0
Camps Cleared
0
454,538
Distance Traveled
400,907
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,352
670
27
5
0
98,920
0
W
Mulan
3,082
616
29
6
0
97,475
0
L
Ares
2,988
598
8
2
0
86,188
0
W
Yemoja
3,123
625
1
0
0
81,419
1
W
Ra
2,896
579
15
3
0
86,701
0
L
Arachne
3,498
700
27
5
0
113,082
0
L
Thoth
3,725
745
31
6
0
102,717
0
W
Gilgamesh
3,825
765
37
7
0
104,795
0
L
Sun Wukong
2,442
488
0
0
0
0
0
W
Neith
3,337
667
7
1
0
84,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role