Player Matchup

Eset
Eset
Claverias95
Eset
Level 121
God Stats
1W - 1L
1,730 SR
Queue Stats
54W - 47L
1,474 Elo+
Party 4
Hercules
Hercules
DoctorGuzman
Hercules
Level 87
God Stats
1W - 1L
1,410 SR
Queue Stats
82W - 95L
1,376 Elo+
Party 3
Vamana
Vamana
JoSeKMKZ1994
Vamana
Level 91
God Stats
1W - 2L
1,462 SR
Queue Stats
33W - 36L
1,419 Elo+
Party 4
Nox
Nox
JoseMoreno96
Nox
Level 108
God Stats
4W - 2L
1,721 SR
Queue Stats
76W - 83L
1,431 Elo+
Party 3
Ra
Ra
jeffermix20
Ra
Level 107
God Stats
1W - 5L
1,598 SR
Queue Stats
140W - 152L
1,435 Elo+
Party 3
Team Averages
Level 103
1,584 SR
1,427 Elo+

VS

Team Averages
Level 147
1,377 SR
1,458 Elo+
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
IXDeamonXI
He Bo
Level 122
God Stats
7W - 9L
1,411 SR
Queue Stats
390W - 434L
1,357 Elo+
Party 2
Rama
Rama
Merliine
Rama
Level 149
God Stats
9W - 7L
1,454 SR
Queue Stats
421W - 449L
1,386 Elo+
Party 2
The Morrigan
The Morrigan
RyzePPsh
The Morrigan
Level 158
God Stats
1W - 0L
1,267 SR
Queue Stats
13W - 5L
1,673 Elo+
Party 1
Zhong Kui
Zhong Kui
Sairia
Zhong Kui
Level 160
God Stats
1W - 3L
1,253 SR
Queue Stats
345W - 375L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
10,165
847
6,431
11,792
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DoctorGuzman
Hercules
13
0 / 3 / 8
7,848
654
3,799
16,733
15,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
15
2 / 6 / 6
8,872
739
6,330
17,831
15,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 5 / 11
9,674
806
8,748
13,626
6,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 10
9,083
757
6,946
11,429
4,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
3 / 6 / 13
9,514
793
8,456
8,829
4,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
16
4 / 5 / 10
9,902
825
10,768
9,599
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
17
3 / 3 / 11
10,234
853
9,895
7,096
2,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
RyzePPsh
The Morrigan
20
9 / 2 / 7
11,879
990
20,732
7,314
3,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Sairia
Zhong Kui
16
5 / 4 / 12
10,388
866
13,734
10,529
6,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
18
Kills
24
24
Deaths
20
44
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
6
13
1.58
L
5
4
9
2.38
L
Hercules
DoctorGuzman
Hercules
0
3
8
1.33
W
He Bo
4
5
10
1.8
L
Vamana
2
6
6
0.83
L
6
5
11
2.3
W
Rama
3
3
11
2.83
W
The Morrigan
RyzePPsh
The Morrigan
9
2
7
6.25
W
Zhong Kui
Sairia
Zhong Kui
5
4
12
2.75
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
63,585
71,411
Taken
43,367
46,719
Mitigated
21,113
24,355
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,456
1,078
0
973
8,829
4,200
1,248
3,893
4,818
0
8,545
L
6,431
531
2,420
2,586
11,792
5,562
828
7,862
3,774
30,434
0
L
Hercules
DoctorGuzman
Hercules
3,799
517
1,107
3,386
16,733
15,412
474
7,817
8,460
0
11,881
W
He Bo
10,768
515
436
3,281
9,599
3,795
415
6,158
3,287
20,369
0
L
Vamana
6,330
2,447
701
5,059
17,831
15,148
466
13,737
4,094
0
21,591
L
8,748
805
1,065
1,685
13,626
6,100
117
7,519
5,741
17,302
0
W
Rama
9,895
5,958
0
1,054
7,096
2,741
1,701
4,732
2,250
0
25,191
W
The Morrigan
RyzePPsh
The Morrigan
20,732
4,264
260
2,106
7,314
3,938
1,145
2,844
4,380
44,354
0
W
Zhong Kui
Sairia
Zhong Kui
13,734
1,325
306
4,764
10,529
6,439
1,162
3,940
6,507
25,340
0
L
6,946
888
4,359
1,987
11,429
4,497
0
8,299
3,063
10,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
51,917
125
Minions Killed
145
0
Camps Cleared
0
1,085,618
Distance Traveled
1,085,446
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,514
793
3
0
0
194,183
0
L
Eset
10,165
847
56
5
0
213,520
2
L
Hercules
7,848
654
15
1
0
215,407
0
W
He Bo
9,902
825
17
1
0
218,919
0
L
Vamana
8,872
739
21
2
0
238,956
0
L
Nox
9,674
806
21
2
0
225,834
0
W
Rama
10,234
853
36
3
0
207,010
0
W
The Morrigan
11,879
990
59
5
0
249,534
1
W
Zhong Kui
10,388
866
30
3
0
215,800
2
L
Ra
9,083
757
12
1
0
191,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role