Player Matchup

Cthulhu
Cthulhu
FeastGodMack
Cthulhu
Level 63
God Stats
13W - 19L
1,507 SR
Queue Stats
115W - 113L
1,317 Elo+
Party 1
Cupid
Cupid
Foreign X Davy
Cupid
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 120L
1,292 Elo+
Party 1
Tyr
Tyr
anhar27
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 1
Team Averages
Level 35
1,502 SR
1,261 Elo+

VS

Team Averages
Level 61
1,713 SR
1,445 Elo+
Odin
Odin
Choco_Evolution2
Odin
Level 97
God Stats
1W - 0L
1,735 SR
Queue Stats
104W - 134L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
FGR-RampageRush
Kuzenbo
Level 70
God Stats
15W - 13L
1,517 SR
Queue Stats
76W - 90L
1,368 Elo+
Party 2
Zeus
Zeus
Xxjose_DBossxX
Zeus
Level 17
God Stats
1W - 0L
1,886 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FeastGodMack
Cthulhu
16
9 / 1 / 8
12,692
668
22,201
21,230
26,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 5 / 7
12,452
655
8,815
14,057
6,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
12
1 / 11 / 12
10,885
573
2,228
16,763
11,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 5
13,965
735
19,016
24,826
20,789
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 8 / 9
11,927
628
9,210
20,502
26,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 7 / 9
12,281
646
15,907
13,638
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
16
Kills
17
17
Deaths
17
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
W
2
8
9
0.81
L
Cthulhu
FeastGodMack
Cthulhu
9
1
8
13
L
6
5
7
1.9
W
4
7
9
1.21
L
Tyr
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,244
Damage
44,133
52,050
Taken
58,966
44,588
Mitigated
51,378
11,013
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,016
3,559
0
6,966
24,826
20,789
349
5,680
18,281
721
53,393
W
9,210
2,309
247
1,619
20,502
26,016
800
6,605
13,335
33,307
0
L
Cthulhu
FeastGodMack
Cthulhu
22,201
876
189
4,942
21,230
26,515
0
9,437
11,211
68,294
0
L
8,815
4,346
1,732
3,811
14,057
6,485
1,080
6,182
7,709
0
36,050
W
15,907
2,638
991
2,483
13,638
4,573
1,026
8,118
4,845
42,882
0
L
Tyr
2,228
708
0
339
16,763
11,588
238
9,086
7,219
0
6,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
38,173
181
Minions Killed
194
4
Camps Cleared
7
934,575
Distance Traveled
936,453
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,965
735
85
4
4
388,511
4
W
Kuzenbo
11,927
628
46
2
2
281,383
2
L
Cthulhu
12,692
668
105
6
3
386,222
5
L
Cupid
12,452
655
69
4
1
285,120
0
W
Zeus
12,281
646
63
3
1
266,559
0
L
Tyr
10,885
573
7
0
0
263,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role