Player Matchup

Morgan Le Fay
Morgan Le Fay
ZENO_SAMA_ZX
Morgan Le Fay
Level 65
God Stats
10W - 7L
1,550 SR
Queue Stats
86W - 100L
1,383 Elo+
Party 1
Kali
Kali
gabriel310802
Kali
Level 128
God Stats
5W - 5L
1,653 SR
Queue Stats
343W - 363L
1,468 Elo+
Party 1
Apollo
Apollo
jolucaso
Apollo
Level 4
God Stats
16W - 2L
1,686 SR
Queue Stats
42W - 14L
1,562 Elo+
Party 1
Kuzenbo
Kuzenbo
rafapscampos
Kuzenbo
Level 142
God Stats
3W - 4L
1,327 SR
Queue Stats
124W - 138L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
zatchbelz
Zhong Kui
Level 139
God Stats
8W - 6L
1,489 SR
Queue Stats
186W - 188L
1,467 Elo+
Party 1
Team Averages
Level 96
1,541 SR
1,467 Elo+

VS

Team Averages
Level 58
1,478 SR
1,423 Elo+
Sylvanus
Sylvanus
Akiki8846
Sylvanus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 231L
1,377 Elo+
Solo
Scylla
Scylla
Assassin_Boy309
Scylla
Level 105
God Stats
1W - 3L
1,302 SR
Queue Stats
390W - 342L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
SprinkledSausage
Amaterasu
Level 60
God Stats
13W - 12L
1,639 SR
Queue Stats
244W - 230L
1,425 Elo+
Party 3
Medusa
Medusa
XxpeanutlordxX
Medusa
Level 46
God Stats
72W - 77L
1,461 SR
Queue Stats
340W - 327L
1,389 Elo+
Party 2
Bakasura
Bakasura
x2SiK_N3RdyAWx
Bakasura
Level 38
God Stats
14W - 13L
1,488 SR
Queue Stats
114W - 101L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ZENO_SAMA_ZX
Morgan Le Fay
20
2 / 3 / 5
14,460
578
14,029
13,074
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 6 / 6
15,214
609
16,284
26,029
16,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
jolucaso
Apollo
20
19 / 0 / 3
17,245
690
22,973
12,002
5,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
rafapscampos
Kuzenbo
18
0 / 1 / 21
12,283
491
6,354
20,358
27,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
zatchbelz
Zhong Kui
20
5 / 2 / 11
13,847
554
11,932
16,292
12,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akiki8846
Sylvanus
15
0 / 8 / 3
9,751
390
5,241
22,868
26,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 4
10,702
428
14,197
12,993
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
20
2 / 3 / 4
12,392
496
6,803
20,048
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 9 / 2
9,408
376
6,546
15,351
5,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
19
5 / 8 / 5
12,103
484
13,960
21,230
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
34
Kills
11
12
Deaths
34
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Akiki8846
Sylvanus
0
8
3
0.19
L
3
6
4
0.83
L
Amaterasu
2
3
4
1.33
L
1
9
2
0.22
W
Morgan Le Fay
ZENO_SAMA_ZX
Morgan Le Fay
2
3
5
1.5
W
8
6
6
1.83
W
Apollo
jolucaso
Apollo
19
0
3
20.5
W
Kuzenbo
rafapscampos
Kuzenbo
0
1
21
10.5
L
Bakasura
5
8
5
0.94
W
Zhong Kui
zatchbelz
Zhong Kui
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,572
Damage
46,747
87,755
Taken
92,490
68,296
Mitigated
54,628
32,175
Healing
25,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Akiki8846
Sylvanus
5,241
1,230
609
5,283
22,868
26,118
0
8,282
14,458
34,783
0
L
14,197
593
0
600
12,993
3,936
0
2,512
10,477
65,051
0
L
Amaterasu
6,803
1,841
0
9,825
20,048
9,824
373
7,426
12,166
185
82,383
L
6,546
1,967
0
2,535
15,351
5,892
0
5,188
10,163
0
59,701
W
Morgan Le Fay
ZENO_SAMA_ZX
Morgan Le Fay
14,029
794
0
2,006
13,074
5,980
1,728
1,631
10,873
108,898
0
W
16,284
7,090
0
11,420
26,029
16,578
2,492
5,354
20,458
0
127,042
W
Apollo
jolucaso
Apollo
22,973
13,238
0
5,072
12,002
5,486
8,048
3,137
8,854
0
173,353
W
Kuzenbo
rafapscampos
Kuzenbo
6,354
2,251
240
3,775
20,358
27,288
485
5,661
14,403
43,935
0
L
Bakasura
13,960
8,662
0
6,247
21,230
8,858
0
8,006
12,911
0
71,953
W
Zhong Kui
zatchbelz
Zhong Kui
11,932
1,478
0
9,662
16,292
12,964
450
4,064
11,963
103,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,049
Gold Earned
54,356
809
Minions Killed
544
0
Camps Cleared
0
2,549,882
Distance Traveled
2,395,990
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,751
390
41
2
0
404,653
9
L
Scylla
10,702
428
117
5
0
473,460
0
L
Amaterasu
12,392
496
149
6
0
511,526
3
L
Medusa
9,408
376
106
4
0
488,962
3
W
Morgan Le Fay
14,460
578
190
8
0
452,905
1
W
Kali
15,214
609
159
6
0
559,982
0
W
Apollo
17,245
690
255
10
0
545,837
0
W
Kuzenbo
12,283
491
64
3
0
515,987
3
L
Bakasura
12,103
484
131
5
0
517,389
3
W
Zhong Kui
13,847
554
141
6
0
475,171
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role