Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Crysidas
Mulan
Level 88
God Stats
60W - 38L
1,534 SR
Queue Stats
347W - 358L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
Excitatio
Cthulhu
Level 83
God Stats
14W - 6L
1,652 SR
Queue Stats
124W - 144L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
OttoS031
Xbalanque
Level 82
God Stats
1W - 2L
1,619 SR
Queue Stats
86W - 93L
1,470 Elo+
Solo
Team Averages
Level 95
1,561 SR
1,480 Elo+

VS

Team Averages
Level 88
1,504 SR
1,455 Elo+
Horus
Horus
GvMaeve
Horus
Level 79
God Stats
14W - 13L
1,617 SR
Queue Stats
111W - 124L
1,411 Elo+
Solo
King Arthur
King Arthur
Kaladin1776
King Arthur
Level 88
God Stats
0W - 2L
1,199 SR
Queue Stats
480W - 656L
1,444 Elo+
Party 1
Charybdis
Charybdis
RiceInari
Charybdis
Level 60
God Stats
3W - 7L
1,545 SR
Queue Stats
201W - 191L
1,514 Elo+
Solo
Hera
Hera
Roxases_Revenge
Hera
Level 109
God Stats
15W - 5L
1,721 SR
Queue Stats
316W - 352L
1,471 Elo+
Solo
Bellona
Bellona
Thessily
Bellona
Level 104
God Stats
57W - 88L
1,437 SR
Queue Stats
369W - 525L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 0 / 3
10,119
632
7,906
9,921
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
 
Zeus
13
2 / 4 / 5
8,428
527
4,135
8,296
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Crysidas
Mulan
16
9 / 0 / 2
10,286
643
11,265
9,674
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Excitatio
Cthulhu
12
1 / 4 / 6
7,023
439
5,657
9,818
6,439
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
OttoS031
Xbalanque
14
2 / 4 / 7
8,415
526
10,252
9,668
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GvMaeve
Horus
11
1 / 2 / 5
7,079
442
5,683
14,833
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Kaladin1776
King Arthur
14
0 / 4 / 0
7,976
499
2,971
9,478
5,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
RiceInari
Charybdis
13
2 / 4 / 6
7,709
482
6,544
11,163
4,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 9 / 1
8,034
502
9,428
11,433
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Thessily
Bellona
13
5 / 5 / 1
8,103
506
4,227
12,600
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
24
Kills
12
12
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
0
3
11.5
W
Zeus
 
Zeus
2
4
5
1.13
W
Mulan
Crysidas
Mulan
9
0
2
10
W
Cthulhu
Excitatio
Cthulhu
1
4
6
1
L
Horus
GvMaeve
Horus
1
2
5
1.75
L
King Arthur
Kaladin1776
King Arthur
0
4
0
0
W
Xbalanque
OttoS031
Xbalanque
2
4
7
1.38
L
Charybdis
RiceInari
Charybdis
2
4
6
1.25
L
4
9
1
0.5
L
Bellona
Thessily
Bellona
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,215
Damage
28,853
47,377
Taken
59,507
24,134
Mitigated
37,159
15,958
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,906
2,508
0
1,310
9,921
4,057
1,015
2,630
7,291
0
62,768
W
Zeus
 
Zeus
4,135
375
0
2,122
8,296
2,799
934
4,546
3,750
54,579
0
W
Mulan
Crysidas
Mulan
11,265
1,595
0
6,222
9,674
8,573
0
1,698
7,976
0
59,824
W
Cthulhu
Excitatio
Cthulhu
5,657
1,044
1,079
1,939
9,818
6,439
122
554
9,264
26,604
0
L
Horus
GvMaeve
Horus
5,683
1,899
1,390
6,523
14,833
15,349
0
3,123
11,513
0
15,028
L
King Arthur
Kaladin1776
King Arthur
2,971
615
0
2,010
9,478
5,903
236
0
9,034
1,610
44,600
W
Xbalanque
OttoS031
Xbalanque
10,252
5,069
0
3,286
9,668
2,266
0
0
9,668
0
61,213
L
Charybdis
RiceInari
Charybdis
6,544
2,324
0
2,717
11,163
4,189
640
2,090
9,024
0
60,912
L
9,428
2,135
0
1,511
11,433
3,943
0
3,581
7,751
46,780
0
L
Bellona
Thessily
Bellona
4,227
1,072
0
1,685
12,600
7,775
766
998
11,380
0
57,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
38,901
481
Minions Killed
421
0
Camps Cleared
0
1,535,311
Distance Traveled
1,438,771
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,119
632
113
7
0
354,607
0
W
Zeus
8,428
527
95
6
0
271,588
6
W
Mulan
10,286
643
131
8
0
315,703
5
W
Cthulhu
7,023
439
30
2
0
314,932
3
L
Horus
7,079
442
9
1
0
316,102
3
L
King Arthur
7,976
499
114
7
0
284,725
2
W
Xbalanque
8,415
526
112
7
0
278,481
5
L
Charybdis
7,709
482
109
7
0
248,018
6
L
Hera
8,034
502
91
6
0
249,819
2
L
Bellona
8,103
506
98
6
0
340,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role