Player Matchup

Chaac
Chaac
 
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Albanczyk357
Izanami
Level 107
God Stats
77W - 82L
1,454 SR
Queue Stats
753W - 882L
1,359 Elo+
Solo
Skadi
Skadi
MaKaVeLiTheDo187
Skadi
Level 94
God Stats
58W - 42L
1,556 SR
Queue Stats
122W - 139L
1,384 Elo+
Solo
Loki
Loki
MrFozzz
Loki
Level 73
God Stats
116W - 139L
1,515 SR
Queue Stats
311W - 375L
1,365 Elo+
Solo
Ah Puch
Ah Puch
YOUNGBOY_Groovy
Ah Puch
Level 123
God Stats
49W - 32L
1,605 SR
Queue Stats
872W - 868L
1,421 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,406 Elo+

VS

Team Averages
Level 78
1,505 SR
1,337 Elo+
Morgan Le Fay
Morgan Le Fay
Croq-Park
Morgan Le Fay
Level 61
God Stats
0W - 2L
1,368 SR
Queue Stats
71W - 129L
1,219 Elo+
Party 2
Chiron
Chiron
D3R_N0RM4L
Chiron
Level 88
God Stats
1W - 3L
1,374 SR
Queue Stats
305W - 350L
1,399 Elo+
Solo
Ra
Ra
El_Toocardinho
Ra
Level 54
God Stats
2W - 5L
1,460 SR
Queue Stats
79W - 135L
1,239 Elo+
Party 2
Bacchus
Bacchus
Grugasmic
Bacchus
Level 68
God Stats
3W - 1L
1,802 SR
Queue Stats
283W - 321L
1,412 Elo+
Party 1
Loki
Loki
LordAtriox
Loki
Level 118
God Stats
1W - 2L
1,522 SR
Queue Stats
40W - 57L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 0 / 2
6,897
627
6,735
6,349
3,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Albanczyk357
Izanami
10
0 / 2 / 1
5,863
533
3,156
5,072
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 1
5,435
494
2,221
2,384
638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
MrFozzz
Loki
11
4 / 3 / 3
6,602
600
5,536
7,179
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 2
6,848
623
5,421
3,520
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Croq-Park
Morgan Le Fay
8
0 / 4 / 2
4,773
434
1,677
6,333
1,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
D3R_N0RM4L
Chiron
9
1 / 0 / 2
5,205
473
2,763
5,155
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
4,750
432
1,867
5,498
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Grugasmic
Bacchus
8
1 / 1 / 1
5,187
472
2,219
9,339
4,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 1
5,573
507
4,340
7,937
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
4
5
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
2
5
W
Izanami
Albanczyk357
Izanami
0
2
1
0.25
L
Morgan Le Fay
Croq-Park
Morgan Le Fay
0
4
2
0.25
L
Chiron
D3R_N0RM4L
Chiron
1
0
2
2
L
0
3
1
0.17
L
Bacchus
Grugasmic
Bacchus
1
1
1
1.5
L
2
4
1
0.63
W
1
0
1
1.5
W
Loki
MrFozzz
Loki
4
3
3
1.83
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,069
Damage
12,866
24,504
Taken
34,262
9,580
Mitigated
11,317
7,917
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,735
778
0
1,771
6,349
3,554
0
1,215
5,134
0
35,863
W
Izanami
Albanczyk357
Izanami
3,156
1,536
156
1,637
5,072
1,939
719
1,010
4,062
0
34,998
L
Morgan Le Fay
Croq-Park
Morgan Le Fay
1,677
199
0
1,433
6,333
1,860
0
576
5,713
13,554
0
L
Chiron
D3R_N0RM4L
Chiron
2,763
338
145
2,885
5,155
1,132
0
549
4,534
0
23,299
L
1,867
43
353
2,277
5,498
1,645
0
2,872
2,322
21,735
0
L
Bacchus
Grugasmic
Bacchus
2,219
146
960
3,180
9,339
4,576
29
1,089
8,169
10,601
0
L
4,340
1,245
0
1,752
7,937
2,104
0
169
7,762
0
22,084
W
2,221
693
0
883
2,384
638
623
149
2,235
0
23,965
W
Loki
MrFozzz
Loki
5,536
1,242
0
2,252
7,179
2,283
0
1,411
5,604
0
34,390
W
5,421
248
0
1,218
3,520
1,166
201
1,700
1,706
31,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
25,488
321
Minions Killed
182
0
Camps Cleared
0
1,059,419
Distance Traveled
987,712
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,897
627
57
5
0
223,832
3
W
Izanami
5,863
533
81
7
0
195,997
3
L
Morgan Le Fay
4,773
434
32
3
0
145,870
3
L
Chiron
5,205
473
39
4
0
191,565
3
L
Ra
4,750
432
50
5
0
195,953
5
L
Bacchus
5,187
472
17
2
0
222,873
3
L
Loki
5,573
507
44
4
0
231,451
0
W
Skadi
5,435
494
39
4
0
206,488
1
W
Loki
6,602
600
67
6
0
229,677
0
W
Ah Puch
6,848
623
77
7
0
203,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role