Player Matchup

Neith
Neith
DuudsPro
Neith
Level 29
God Stats
42W - 38L
1,524 SR
Queue Stats
52W - 58L
1,464 Elo+
Solo
Mercury
Mercury
EVANDRO68
Mercury
Level 29
God Stats
39W - 35L
1,441 SR
Queue Stats
130W - 161L
1,367 Elo+
Party 2
Scylla
Scylla
MonoCila
Scylla
Level 3
God Stats
56W - 43L
1,485 SR
Queue Stats
56W - 43L
1,403 Elo+
Party 3
Ares
Ares
NaumTanko
Ares
Level 25
God Stats
23W - 12L
1,653 SR
Queue Stats
281W - 261L
1,486 Elo+
Party 3
Discordia
Discordia
Temateiecnemviu_
Discordia
Level 26
God Stats
19W - 16L
1,526 SR
Queue Stats
88W - 107L
1,376 Elo+
Party 2
Team Averages
Level 22
1,526 SR
1,419 Elo+

VS

Team Averages
Level 21
1,516 SR
1,387 Elo+
Discordia
Discordia
DonaDaMaça
Discordia
Level 17
God Stats
99W - 95L
1,457 SR
Queue Stats
143W - 136L
1,427 Elo+
Solo
Neith
Neith
auuduu
Neith
Level 29
God Stats
10W - 6L
1,563 SR
Queue Stats
30W - 24L
1,450 Elo+
Solo
Tiamat
Tiamat
nglihateithere
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,107 Elo+
Solo
Hel
Hel
y Blue Star
Hel
Level 23
God Stats
39W - 38L
1,553 SR
Queue Stats
93W - 85L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
y Red Star
Sylvanus
Level 24
God Stats
4W - 4L
1,505 SR
Queue Stats
124W - 113L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DuudsPro
Neith
17
2 / 2 / 14
10,435
949
10,802
12,367
3,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
EVANDRO68
Mercury
17
4 / 3 / 14
11,464
1,042
8,234
11,374
5,252
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MonoCila
Scylla
19
14 / 0 / 10
13,792
1,254
26,477
5,349
1,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
18
1 / 3 / 20
11,305
1,028
11,074
17,464
16,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
18
3 / 0 / 17
11,270
1,025
12,168
3,550
1,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

228

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DonaDaMaça
Discordia
17
2 / 5 / 4
10,556
960
8,986
10,329
4,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
auuduu
Neith
16
2 / 4 / 4
10,116
920
4,213
8,218
3,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 7 / 5
9,802
891
14,532
17,825
19,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 6
9,830
894
9,404
19,752
14,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
y Red Star
Sylvanus
16
1 / 2 / 6
11,046
1,004
8,935
17,694
22,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
24
Kills
8
8
Deaths
24
75
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
DonaDaMaça
Discordia
2
5
4
0.8
W
Neith
DuudsPro
Neith
2
2
14
4.5
W
Mercury
EVANDRO68
Mercury
4
3
14
3.67
W
Scylla
MonoCila
Scylla
14
0
10
19
W
Ares
1
3
20
3.67
W
Discordia
3
0
17
11.5
L
Neith
auuduu
Neith
2
4
4
1
L
2
7
5
0.64
L
1
6
6
0.67
L
Sylvanus
y Red Star
Sylvanus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,755
Damage
46,070
50,104
Taken
73,818
28,531
Mitigated
64,835
9,113
Healing
28,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DonaDaMaça
Discordia
8,986
336
0
0
10,329
4,746
0
7,111
3,218
40,266
0
W
Neith
DuudsPro
Neith
10,802
5,339
0
1,272
12,367
3,865
0
11,286
1,081
0
23,839
W
Mercury
EVANDRO68
Mercury
8,234
3,089
0
575
11,374
5,252
0
8,911
2,463
0
19,080
W
Scylla
MonoCila
Scylla
26,477
1,744
0
979
5,349
1,822
0
4,264
1,085
55,464
0
W
Ares
11,074
227
2,251
4,036
17,464
16,412
0
14,248
3,216
15,504
0
W
Discordia
12,168
203
0
0
3,550
1,180
0
3,148
402
43,478
0
L
Neith
auuduu
Neith
4,213
2,434
1,271
911
8,218
3,563
0
6,201
2,017
0
25,582
L
14,532
1,615
0
1,691
17,825
19,273
0
13,282
4,543
25,531
0
L
9,404
1,649
8,645
7,166
19,752
14,808
0
11,286
8,466
20,761
0
L
Sylvanus
y Red Star
Sylvanus
8,935
2,665
4,055
5,006
17,694
22,445
0
11,839
5,855
23,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,266
Gold Earned
51,350
225
Minions Killed
201
12
Camps Cleared
5
1,146,322
Distance Traveled
930,485
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,556
960
97
9
0
207,609
2
W
Neith
10,435
949
30
3
2
201,609
0
W
Mercury
11,464
1,042
16
1
6
256,903
1
W
Scylla
13,792
1,254
80
7
2
226,257
0
W
Ares
11,305
1,028
8
1
0
229,190
0
W
Discordia
11,270
1,025
91
8
2
232,363
0
L
Neith
10,116
920
50
5
0
149,121
0
L
Tiamat
9,802
891
13
1
1
198,430
0
L
Hel
9,830
894
19
2
1
205,613
1
L
Sylvanus
11,046
1,004
22
2
3
169,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role