Player Matchup

Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum V
ApeiroN_ITA_
Scylla
Platinum V
Level 125
God Stats
14W - 5L
1,743 SR
Queue Stats
67W - 48L
1,847 MMR
Solo
Skadi
Skadi
Platinum V
iixxoSs
Skadi
Platinum V
Level 155
God Stats
0W - 2L
1,259 SR
Queue Stats
121W - 137L
1,632 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,501 SR
1,660 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,630 SR
1,756 MMR
Hachiman
Hachiman
Gold IV
BaTTaChichaS
Hachiman
Gold IV
Level 154
God Stats
7W - 4L
1,598 SR
Queue Stats
25W - 15L
1,686 MMR
Party 2
Ymir
Ymir
Platinum II
Durex_Punisher
Ymir
Platinum II
Level 123
God Stats
2W - 0L
1,482 SR
Queue Stats
276W - 252L
1,647 MMR
Solo
Eset
Eset
Diamond V
OvEr-phadow28700
Eset
Diamond V
Level 154
God Stats
28W - 10L
1,811 SR
Queue Stats
89W - 57L
1,936 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 2 / 2
7,245
725
3,983
12,107
12,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
9
0 / 5 / 4
6,504
650
6,978
5,865
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
iixxoSs
Skadi
10
2 / 6 / 2
7,189
719
4,909
9,061
2,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaFenrirTiamatAphroditeMorgan Le Fay

VS

Bans
GilgameshSobekHou YiKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaTTaChichaS
Hachiman
13
7 / 1 / 6
8,397
840
10,228
5,301
1,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 11
7,044
704
6,613
10,683
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 1 / 6
8,509
851
7,832
7,332
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
13
13
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
2
1.5
L
Scylla
0
5
4
0.4
W
Hachiman
BaTTaChichaS
Hachiman
7
1
6
10
W
0
2
11
2.75
W
6
1
6
9
L
Skadi
iixxoSs
Skadi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,870
Damage
24,673
27,033
Taken
23,316
16,886
Mitigated
13,688
4,727
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,983
668
667
3,161
12,107
12,413
0
4,632
6,944
7,198
0
L
Scylla
6,978
328
0
359
5,865
1,684
0
3,026
2,499
21,367
0
W
Hachiman
BaTTaChichaS
Hachiman
10,228
5,934
0
2,020
5,301
1,866
1,006
2,987
2,314
0
27,610
W
6,613
1,086
0
2,268
10,683
9,243
189
4,036
6,647
15,692
0
W
7,832
364
580
2,180
7,332
2,579
332
4,249
3,083
28,693
0
L
Skadi
iixxoSs
Skadi
4,909
1,425
0
540
9,061
2,789
0
5,670
2,982
0
24,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,938
Gold Earned
23,950
100
Minions Killed
124
3
Camps Cleared
6
556,262
Distance Traveled
569,501
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,245
725
6
1
1
200,936
2
L
Scylla
6,504
650
46
5
1
176,750
2
W
Hachiman
8,397
840
38
4
1
194,593
3
W
Ymir
7,044
704
18
2
2
164,400
4
W
Eset
8,509
851
68
7
3
210,508
3
L
Skadi
7,189
719
48
5
1
178,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role