Player Matchup

Mercury
Mercury
HeyyBlazekin
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,021 Elo+
Solo
Merlin
Merlin
HunneeBadger
Merlin
Level 25
God Stats
34W - 27L
1,598 SR
Queue Stats
146W - 149L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
McDuffn
Baron Samedi
Level 16
God Stats
3W - 5L
1,387 SR
Queue Stats
49W - 71L
1,300 Elo+
Solo
Hera
Hera
chiaki-OFF
Hera
Level 18
God Stats
2W - 2L
1,765 SR
Queue Stats
66W - 84L
1,286 Elo+
Solo
Chaac
Chaac
mister_Abdiel
Chaac
Level 6
God Stats
4W - 2L
1,503 SR
Queue Stats
5W - 6L
1,236 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,252 Elo+

VS

Team Averages
Level 22
1,411 SR
1,330 Elo+
Cabrakan
Cabrakan
BojanglinFTW
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,348 Elo+
Solo
Apollo
Apollo
DBD__22
Apollo
Level 23
God Stats
10W - 10L
1,439 SR
Queue Stats
74W - 100L
1,300 Elo+
Solo
Chaac
Chaac
ICY_REJEAN
Chaac
Level 25
God Stats
0W - 2L
1,174 SR
Queue Stats
55W - 79L
1,284 Elo+
Solo
Kukulkan
Kukulkan
LordtofZen
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,425 Elo+
Solo
Heimdallr
Heimdallr
goku26m
Heimdallr
Level 21
God Stats
3W - 4L
1,443 SR
Queue Stats
3W - 4L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HeyyBlazekin
Mercury
20
18 / 3 / 8
14,322
573
22,065
23,009
10,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
12 / 1 / 10
14,167
567
19,561
9,559
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
McDuffn
Baron Samedi
17
2 / 1 / 17
10,987
439
9,462
9,447
8,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 1 / 10
11,528
461
8,948
10,964
8,155
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
7 / 1 / 5
11,702
468
12,991
13,808
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BojanglinFTW
Cabrakan
11
0 / 10 / 2
8,394
336
4,122
17,486
21,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
DBD__22
Apollo
11
1 / 6 / 2
8,620
345
4,872
13,745
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
3 / 8 / 0
11,368
455
11,147
28,169
26,142
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
LordtofZen
Kukulkan
16
2 / 7 / 5
10,665
427
6,171
13,540
7,763
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
goku26m
Heimdallr
16
1 / 11 / 0
10,846
434
7,208
21,352
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
42
Kills
7
7
Deaths
42
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BojanglinFTW
Cabrakan
0
10
2
0.1
L
Apollo
DBD__22
Apollo
1
6
2
0.33
W
Mercury
HeyyBlazekin
Mercury
18
3
8
7.33
W
Merlin
12
1
10
17
L
Chaac
3
8
0
0.38
L
Kukulkan
LordtofZen
Kukulkan
2
7
5
0.64
W
Baron Samedi
McDuffn
Baron Samedi
2
1
17
10.5
W
3
1
10
8
L
Heimdallr
goku26m
Heimdallr
1
11
0
0.09
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,027
Damage
33,520
66,787
Taken
94,292
43,674
Mitigated
71,521
22,461
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BojanglinFTW
Cabrakan
4,122
344
0
567
17,486
21,594
0
7,160
9,636
19,977
0
L
Apollo
DBD__22
Apollo
4,872
2,364
0
3,053
13,745
4,856
1,165
7,310
6,391
0
35,491
W
Mercury
HeyyBlazekin
Mercury
22,065
16,008
0
8,760
23,009
10,458
5,165
1,789
20,827
0
109,165
W
Merlin
19,561
1,445
0
1,503
9,559
3,601
5,406
996
8,563
90,950
0
L
Chaac
11,147
2,053
0
9,475
28,169
26,142
54
9,979
16,975
5,839
54,156
L
Kukulkan
LordtofZen
Kukulkan
6,171
111
168
731
13,540
7,763
320
5,299
8,186
54,529
0
W
Baron Samedi
McDuffn
Baron Samedi
9,462
2,036
1,651
3,575
9,447
8,739
807
2,594
6,815
45,592
0
W
8,948
2,508
326
1,084
10,964
8,155
1,125
1,948
9,016
63,333
0
L
Heimdallr
goku26m
Heimdallr
7,208
3,502
357
3,665
21,352
11,166
705
8,223
13,069
0
56,982
W
12,991
744
0
5,562
13,808
12,721
1,113
3,559
9,651
146
52,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,706
Gold Earned
49,893
530
Minions Killed
393
0
Camps Cleared
0
2,462,682
Distance Traveled
1,831,050
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,394
336
39
2
0
365,815
0
L
Apollo
8,620
345
57
2
0
268,157
2
W
Mercury
14,322
573
151
6
0
558,263
0
W
Merlin
14,167
567
149
6
0
493,022
4
L
Chaac
11,368
455
89
4
0
467,826
8
L
Kukulkan
10,665
427
107
4
0
358,511
2
W
Baron Samedi
10,987
439
57
2
0
425,776
0
W
Hera
11,528
461
93
4
0
480,959
4
L
Heimdallr
10,846
434
101
4
0
370,741
0
W
Chaac
11,702
468
80
3
0
504,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role