Player Matchup

Artemis
Artemis
Deckersss
Artemis
Level 23
God Stats
7W - 3L
1,622 SR
Queue Stats
28W - 21L
1,427 Elo+
Party 1
Scylla
Scylla
TomyRider
Scylla
Level 105
God Stats
4W - 0L
1,703 SR
Queue Stats
36W - 36L
1,477 Elo+
Party 1
Bacchus
Bacchus
elcanio
Bacchus
Level 48
God Stats
17W - 16L
1,547 SR
Queue Stats
113W - 113L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
fzeeks
Zhong Kui
Level 40
God Stats
9W - 17L
1,404 SR
Queue Stats
42W - 61L
1,403 Elo+
Party 2
Osiris
Osiris
y-ripzz-
Osiris
Level 89
God Stats
2W - 1L
1,449 SR
Queue Stats
48W - 70L
1,408 Elo+
Party 2
Team Averages
Level 61
1,545 SR
1,428 Elo+

VS

Team Averages
Level 66
1,492 SR
1,342 Elo+
Erlang Shen
Erlang Shen
CamBaa_
Erlang Shen
Level 60
God Stats
4W - 5L
1,617 SR
Queue Stats
128W - 217L
1,322 Elo+
Party 4
Amaterasu
Amaterasu
EscrotoPacho
Amaterasu
Level 29
God Stats
1W - 8L
1,114 SR
Queue Stats
56W - 120L
1,246 Elo+
Party 4
Izanami
Izanami
Riluk_Y-lime
Izanami
Level 124
God Stats
11W - 10L
1,590 SR
Queue Stats
378W - 424L
1,403 Elo+
Party 3
Merlin
Merlin
SEBASTIANJSC
Merlin
Level 101
God Stats
2W - 1L
1,767 SR
Queue Stats
223W - 255L
1,413 Elo+
Party 3
Aphrodite
Aphrodite
jjmacarena
Aphrodite
Level 15
God Stats
47W - 72L
1,374 SR
Queue Stats
109W - 143L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deckersss
Artemis
19
13 / 1 / 3
11,906
595
18,582
16,070
7,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
TomyRider
Scylla
18
6 / 0 / 8
11,224
561
13,266
11,733
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
elcanio
Bacchus
15
1 / 0 / 12
9,414
471
5,044
7,595
8,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
fzeeks
Zhong Kui
15
2 / 2 / 2
9,495
475
8,296
9,365
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
y-ripzz-
Osiris
15
3 / 0 / 4
9,977
499
5,995
9,151
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CamBaa_
Erlang Shen
17
0 / 3 / 1
9,395
470
7,053
17,348
8,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
EscrotoPacho
Amaterasu
15
2 / 4 / 0
8,395
420
4,305
12,449
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Riluk_Y-lime
Izanami
13
0 / 7 / 1
8,464
423
5,830
15,237
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
1 / 7 / 0
8,599
430
5,045
12,202
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
jjmacarena
Aphrodite
12
0 / 4 / 0
7,854
393
2,121
8,669
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
25
Kills
3
3
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CamBaa_
Erlang Shen
0
3
1
0.17
W
Artemis
Deckersss
Artemis
13
1
3
14.5
L
Amaterasu
EscrotoPacho
Amaterasu
2
4
0
0.5
L
Izanami
Riluk_Y-lime
Izanami
0
7
1
0.07
L
Merlin
1
7
0
0.14
W
Scylla
TomyRider
Scylla
6
0
8
10
W
Bacchus
elcanio
Bacchus
1
0
12
7
W
Zhong Kui
fzeeks
Zhong Kui
2
2
2
1.5
L
Aphrodite
jjmacarena
Aphrodite
0
4
0
0
W
Osiris
y-ripzz-
Osiris
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,183
Damage
24,354
53,914
Taken
65,905
39,052
Mitigated
30,629
24,180
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CamBaa_
Erlang Shen
7,053
2,668
0
6,772
17,348
8,774
0
6,360
10,826
0
83,204
W
Artemis
Deckersss
Artemis
18,582
11,451
0
9,424
16,070
7,031
4,772
3,046
12,838
0
99,720
L
Amaterasu
EscrotoPacho
Amaterasu
4,305
1,762
0
2,781
12,449
5,991
0
6,392
6,057
0
35,284
L
Izanami
Riluk_Y-lime
Izanami
5,830
3,242
0
2,410
15,237
3,355
906
4,308
10,785
0
50,472
L
Merlin
5,045
139
0
981
12,202
4,843
0
5,358
6,538
42,901
0
W
Scylla
TomyRider
Scylla
13,266
1,521
0
4,529
11,733
4,759
2,102
1,394
10,055
78,468
0
W
Bacchus
elcanio
Bacchus
5,044
163
81
1,197
7,595
8,763
299
1,446
5,983
21,067
0
W
Zhong Kui
fzeeks
Zhong Kui
8,296
821
0
4,139
9,365
6,526
2,684
0
9,365
44,726
0
L
Aphrodite
jjmacarena
Aphrodite
2,121
303
4,622
3,042
8,669
7,666
0
3,498
5,093
18,589
0
W
Osiris
y-ripzz-
Osiris
5,995
2,028
463
4,347
9,151
11,973
1,349
580
8,507
0
46,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,016
Gold Earned
42,707
477
Minions Killed
470
0
Camps Cleared
0
1,993,267
Distance Traveled
1,851,911
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,395
470
142
7
0
417,781
2
W
Artemis
11,906
595
148
7
0
375,530
4
L
Amaterasu
8,395
420
81
4
0
374,346
1
L
Izanami
8,464
423
108
5
0
346,331
6
L
Merlin
8,599
430
90
5
0
346,046
3
W
Scylla
11,224
561
134
7
0
407,372
7
W
Bacchus
9,414
471
30
2
0
421,428
5
W
Zhong Kui
9,495
475
74
4
0
345,823
0
L
Aphrodite
7,854
393
49
2
0
367,407
5
W
Osiris
9,977
499
91
5
0
443,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role