Player Matchup

Kukulkan
Kukulkan
SlipMcOkiner
Kukulkan
Level 14
God Stats
14W - 13L
1,670 SR
Queue Stats
85W - 111L
1,467 Elo+
Party 1
Artemis
Artemis
ThAt_DaMn_Zay11
Artemis
Level 11
God Stats
6W - 2L
1,873 SR
Queue Stats
17W - 11L
1,644 Elo+
Solo
Sylvanus
Sylvanus
Xenagos3434
Sylvanus
Level 15
God Stats
4W - 0L
1,837 SR
Queue Stats
161W - 94L
1,762 Elo+
Solo
Arachne
Arachne
lipkissmyhomiez
Arachne
Level 28
God Stats
1W - 2L
1,304 SR
Queue Stats
135W - 143L
1,503 Elo+
Party 1
Hercules
Hercules
xStrohx
Hercules
Level 29
God Stats
1W - 1L
1,271 SR
Queue Stats
156W - 156L
1,523 Elo+
Party 1
Team Averages
Level 19
1,591 SR
1,580 Elo+

VS

Team Averages
Level 18
1,689 SR
1,596 Elo+
Achilles
Achilles
Johnnynomatix
Achilles
Level 16
God Stats
3W - 4L
1,707 SR
Queue Stats
147W - 143L
1,527 Elo+
Solo
Cernunnos
Cernunnos
Mamba_Out2478
Cernunnos
Level 21
God Stats
10W - 6L
1,709 SR
Queue Stats
67W - 56L
1,589 Elo+
Solo
Sol
Sol
Morgoth_999
Sol
Level 20
God Stats
8W - 6L
1,545 SR
Queue Stats
13W - 13L
1,539 Elo+
Solo
Hel
Hel
Ronin332040
Hel
Level 29
God Stats
10W - 2L
1,983 SR
Queue Stats
181W - 154L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
wolfdeath1024
Tsukuyomi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SlipMcOkiner
Kukulkan
14
3 / 3 / 0
8,030
535
3,609
6,099
1,807
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 2
8,320
555
8,367
6,886
2,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Xenagos3434
Sylvanus
15
8 / 1 / 5
9,345
623
11,858
12,236
10,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 2
8,323
555
5,266
8,896
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
xStrohx
Hercules
12
0 / 0 / 6
7,484
499
5,420
11,797
6,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Johnnynomatix
Achilles
10
0 / 4 / 0
6,050
403
3,034
10,582
6,985
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Mamba_Out2478
Cernunnos
14
1 / 2 / 0
7,879
525
7,191
12,493
5,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 2
6,556
437
6,121
8,922
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 3 / 0
8,463
564
8,751
11,802
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
wolfdeath1024
Tsukuyomi
10
1 / 5 / 2
7,016
468
3,730
9,524
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
21
Kills
5
5
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Johnnynomatix
Achilles
0
4
0
0
L
Cernunnos
Mamba_Out2478
Cernunnos
1
2
0
0.5
L
0
7
2
0.14
L
3
3
0
1
W
Kukulkan
SlipMcOkiner
Kukulkan
3
3
0
1
W
4
0
2
5
W
Sylvanus
Xenagos3434
Sylvanus
8
1
5
10.5
W
6
1
2
7
L
Tsukuyomi
wolfdeath1024
Tsukuyomi
1
5
2
0.4
W
Hercules
xStrohx
Hercules
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
28,827
45,914
Taken
53,323
24,543
Mitigated
22,345
16,094
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Johnnynomatix
Achilles
3,034
1,331
0
820
10,582
6,985
416
4,573
6,009
0
20,630
L
Cernunnos
Mamba_Out2478
Cernunnos
7,191
3,402
0
5,168
12,493
5,088
406
345
12,114
0
55,957
L
6,121
2,155
0
1,679
8,922
2,617
722
3,832
5,090
28,780
3,860
L
8,751
164
2,495
5,563
11,802
4,726
56
2,896
8,648
57,090
0
W
Kukulkan
SlipMcOkiner
Kukulkan
3,609
416
0
920
6,099
1,807
776
3,374
2,459
42,514
0
W
8,367
4,250
0
2,236
6,886
2,145
0
1,081
5,715
0
53,515
W
Sylvanus
Xenagos3434
Sylvanus
11,858
3,963
628
5,807
12,236
10,373
989
3,015
9,199
44,020
12,759
W
5,266
3,719
0
1,775
8,896
3,674
0
3,153
5,697
0
43,433
L
Tsukuyomi
wolfdeath1024
Tsukuyomi
3,730
1,374
0
1,497
9,524
2,929
0
2,604
6,894
0
33,295
W
Hercules
xStrohx
Hercules
5,420
783
1,519
3,209
11,797
6,544
0
2,957
8,570
0
29,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
35,964
420
Minions Killed
369
0
Camps Cleared
0
1,528,527
Distance Traveled
1,417,604
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,050
403
44
3
0
238,024
3
L
Cernunnos
7,879
525
92
6
0
258,044
2
L
Sol
6,556
437
50
3
0
280,652
0
L
Hel
8,463
564
129
9
0
326,290
4
W
Kukulkan
8,030
535
89
6
0
299,265
4
W
Artemis
8,320
555
94
6
0
300,090
0
W
Sylvanus
9,345
623
109
7
0
245,925
1
W
Arachne
8,323
555
85
6
0
360,902
1
L
Tsukuyomi
7,016
468
54
4
0
314,594
0
W
Hercules
7,484
499
43
3
0
322,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role