Player Matchup

Da Ji
Da Ji
JetGenesis
Da Ji
Level 56
God Stats
5W - 14L
1,153 SR
Queue Stats
113W - 123L
1,370 Elo+
Party 1
Tiamat
Tiamat
Sephiroth248
Tiamat
Level 60
God Stats
21W - 15L
1,390 SR
Queue Stats
83W - 113L
1,291 Elo+
Party 1
Chaac
Chaac
esokrtama
Chaac
Level 69
God Stats
21W - 46L
1,318 SR
Queue Stats
348W - 547L
1,225 Elo+
Solo
Team Averages
Level 62
1,287 SR
1,295 Elo+

VS

Team Averages
Level 30
1,500 SR
1,208 Elo+
Bacchus
Bacchus
ExpiredMoms
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,169 Elo+
Party 2
Thor
Thor
Sparcian
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,112 Elo+
Solo
Eset
Eset
SpookyJonnyTofu
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
11 / 3 / 14
13,149
731
14,204
14,439
7,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
17
12 / 1 / 13
13,365
743
16,738
15,157
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
esokrtama
Chaac
16
7 / 3 / 17
12,430
691
16,659
19,820
16,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExpiredMoms
Bacchus
13
2 / 5 / 2
10,335
574
9,639
20,255
23,483
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
10
0 / 16 / 1
8,661
481
3,273
21,534
5,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
5 / 10 / 1
12,212
678
18,958
18,159
10,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
30
Kills
7
7
Deaths
31
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ExpiredMoms
Bacchus
2
5
2
0.6
W
Da Ji
11
3
14
6
W
Tiamat
12
1
13
18.5
L
Thor
0
16
1
0.03
L
5
10
1
0.55
W
Chaac
esokrtama
Chaac
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
31,870
49,416
Taken
59,948
32,235
Mitigated
39,196
17,371
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ExpiredMoms
Bacchus
9,639
1,962
0
0
20,255
23,483
0
4,307
15,600
20,659
0
W
Da Ji
14,204
2,622
167
2,842
14,439
7,397
1,890
9,859
4,580
0
35,345
W
Tiamat
16,738
1,496
0
5,023
15,157
8,362
56
8,889
6,268
59,425
0
L
Thor
3,273
209
0
0
21,534
5,249
0
6,003
15,158
0
17,187
L
18,958
786
1,233
2,546
18,159
10,464
0
6,151
11,752
48,000
0
W
Chaac
esokrtama
Chaac
16,659
4,879
482
8,857
19,820
16,476
1,155
11,461
8,359
0
41,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
31,208
197
Minions Killed
93
11
Camps Cleared
1
942,613
Distance Traveled
802,413
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,335
574
20
1
0
300,561
1
W
Da Ji
13,149
731
48
3
6
318,731
1
W
Tiamat
13,365
743
100
6
2
328,571
1
L
Thor
8,661
481
18
1
0
232,649
1
L
Eset
12,212
678
55
3
1
269,203
1
W
Chaac
12,430
691
49
3
3
295,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role