Player Matchup

Terra
Terra
ChungChung42
Terra
Level 15
God Stats
1W - 1L
1,311 SR
Queue Stats
12W - 7L
1,501 Elo+
Party 2
Artemis
Artemis
MasterNaterz
Artemis
Level 7
God Stats
10W - 9L
1,680 SR
Queue Stats
78W - 68L
1,529 Elo+
Solo
Janus
Janus
REGULUS678
Janus
Level 21
God Stats
4W - 1L
1,576 SR
Queue Stats
35W - 33L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
Level 28
God Stats
99W - 87L
1,554 SR
Queue Stats
232W - 208L
1,555 Elo+
Solo
Amaterasu
Amaterasu
SorryiSuk
Amaterasu
Level 18
God Stats
2W - 1L
1,268 SR
Queue Stats
83W - 67L
1,528 Elo+
Party 2
Team Averages
Level 18
1,478 SR
1,534 Elo+

VS

Team Averages
Level 19
1,594 SR
1,584 Elo+
Guan Yu
Guan Yu
BoogeyMan0nFire
Guan Yu
Level 5
God Stats
12W - 10L
1,849 SR
Queue Stats
57W - 56L
1,826 Elo+
Party 1
Bakasura
Bakasura
IndyAllen21
Bakasura
Level 67
God Stats
2W - 2L
1,612 SR
Queue Stats
233W - 235L
1,587 Elo+
Party 1
Apollo
Apollo
MalevolentMax
Apollo
Level 12
God Stats
1W - 1L
1,717 SR
Queue Stats
47W - 37L
1,516 Elo+
Solo
Cthulhu
Cthulhu
VoidSpectre0
Cthulhu
Level 4
God Stats
3W - 3L
1,291 SR
Queue Stats
52W - 65L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Wehrmanator
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
10,734
537
6,644
16,480
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
MasterNaterz
Artemis
18
3 / 2 / 12
11,504
575
9,852
11,857
5,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
19
11 / 4 / 9
12,746
637
19,376
13,913
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RockyBalboaTKO
Tsukuyomi
19
17 / 1 / 6
13,076
654
16,211
12,718
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
SorryiSuk
Amaterasu
19
7 / 1 / 7
12,917
646
12,537
15,754
17,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,620
431
898
14,051
13,302
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
IndyAllen21
Bakasura
16
10 / 6 / 0
10,983
549
14,844
19,074
7,102
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 1
8,287
414
3,989
14,816
3,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VoidSpectre0
Cthulhu
12
0 / 7 / 1
7,519
376
4,008
18,080
11,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Wehrmanator
Kukulkan
11
0 / 15 / 2
7,202
360
1,943
15,473
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
41
Kills
10
11
Deaths
41
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
3
3
8
2.33
L
Bakasura
IndyAllen21
Bakasura
10
6
0
1.67
L
0
6
1
0.08
W
Artemis
MasterNaterz
Artemis
3
2
12
4.5
W
Janus
11
4
9
3.88
W
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
17
1
6
20
W
Amaterasu
SorryiSuk
Amaterasu
7
1
7
10.5
L
Cthulhu
VoidSpectre0
Cthulhu
0
7
1
0.07
L
Kukulkan
Wehrmanator
Kukulkan
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,620
Damage
25,682
70,722
Taken
81,494
50,195
Mitigated
39,800
30,370
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
898
105
306
2,284
14,051
13,302
0
1,642
12,162
0
38,638
W
6,644
1,062
1,434
5,251
16,480
18,083
295
2,817
12,838
28,643
0
L
Bakasura
IndyAllen21
Bakasura
14,844
10,528
0
3,569
19,074
7,102
0
5,144
13,674
0
57,364
L
3,989
1,982
0
2,190
14,816
3,818
878
3,622
11,112
0
51,569
W
Artemis
MasterNaterz
Artemis
9,852
4,826
0
5,845
11,857
5,011
5,126
982
10,825
0
89,747
W
Janus
19,376
1,188
13
3,555
13,913
4,884
1,543
741
12,988
100,024
0
W
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
16,211
2,888
871
7,542
12,718
4,456
1,927
891
9,339
0
75,535
W
Amaterasu
SorryiSuk
Amaterasu
12,537
5,737
0
5,859
15,754
17,761
2,166
282
15,082
1,915
96,581
L
Cthulhu
VoidSpectre0
Cthulhu
4,008
722
26
2,046
18,080
11,037
0
7,303
10,642
26,120
0
L
Kukulkan
Wehrmanator
Kukulkan
1,943
458
0
0
15,473
4,541
0
7,932
7,231
23,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,977
Gold Earned
42,611
629
Minions Killed
388
0
Camps Cleared
0
2,021,471
Distance Traveled
1,666,592
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,620
431
88
4
0
385,916
4
W
Terra
10,734
537
40
2
0
404,029
0
L
Bakasura
10,983
549
109
5
0
431,962
0
L
Apollo
8,287
414
98
5
0
234,104
5
W
Artemis
11,504
575
135
7
0
356,519
8
W
Janus
12,746
637
178
9
0
428,586
0
W
Tsukuyomi
13,076
654
115
6
0
441,956
0
W
Amaterasu
12,917
646
161
8
0
390,381
3
L
Cthulhu
7,519
376
46
2
0
366,874
0
L
Kukulkan
7,202
360
47
2
0
247,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role