Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Be_Bombe_
Nu Wa
Level 129
God Stats
1W - 9L
1,083 SR
Queue Stats
222W - 218L
1,553 Elo+
Party 2
Thoth
Thoth
Be_FiRe_
Thoth
Level 128
God Stats
5W - 4L
1,560 SR
Queue Stats
240W - 243L
1,544 Elo+
Party 2
Anhur
Anhur
DaveLizewski
Anhur
Level 158
God Stats
0W - 1L
1,621 SR
Queue Stats
77W - 68L
1,548 Elo+
Party 3
Sol
Sol
Waffleess
Sol
Level 104
God Stats
1W - 2L
1,660 SR
Queue Stats
60W - 56L
1,541 Elo+
Party 3
Team Averages
Level 133
1,485 SR
1,537 Elo+

VS

Team Averages
Level 132
1,754 SR
1,622 Elo+
Cthulhu
Cthulhu
Crefiz
Cthulhu
Level 108
God Stats
2W - 0L
1,815 SR
Queue Stats
32W - 51L
1,413 Elo+
Solo
Janus
Janus
HeadHunterZPT
Janus
Level 149
God Stats
1W - 0L
1,748 SR
Queue Stats
30W - 17L
1,683 Elo+
Party 1
Hades
Hades
Jerevásio
Hades
Level 156
God Stats
2W - 1L
1,734 SR
Queue Stats
23W - 13L
1,670 Elo+
Party 1
Chiron
Chiron
TicoGamerPT
Chiron
Level 156
God Stats
1W - 0L
1,903 SR
Queue Stats
21W - 12L
1,671 Elo+
Party 1
Cupid
Cupid
Vedrosgame
Cupid
Level 89
God Stats
1W - 0L
1,570 SR
Queue Stats
16W - 7L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 7 / 4
10,463
654
14,867
12,902
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Be_Bombe_
Nu Wa
15
1 / 7 / 6
9,324
583
12,235
11,636
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Be_FiRe_
Thoth
17
3 / 6 / 5
10,772
673
7,959
12,560
3,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 5 / 4
11,150
697
14,905
15,911
5,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 6 / 8
9,661
604
13,487
15,159
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crefiz
Cthulhu
20
2 / 2 / 16
11,658
729
15,103
14,776
12,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 5 / 11
10,927
683
13,498
12,237
3,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
19
10 / 3 / 14
12,263
766
16,752
20,585
19,037
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
11 / 1 / 11
12,920
808
15,073
16,983
5,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
20
5 / 2 / 7
12,143
759
6,606
14,367
4,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
13
Kills
31
31
Deaths
13
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
7
4
0.71
L
Nu Wa
Be_Bombe_
Nu Wa
1
7
6
0.57
L
Thoth
Be_FiRe_
Thoth
3
6
5
0.92
W
Cthulhu
Crefiz
Cthulhu
2
2
16
5
L
5
5
4
1.4
W
3
5
11
1.7
W
Hades
10
3
14
5.67
W
Chiron
11
1
11
16.5
W
Cupid
5
2
7
4.25
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,453
Damage
67,032
68,168
Taken
78,948
20,013
Mitigated
45,665
21,903
Healing
45,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,867
434
0
1,074
12,902
3,849
0
8,888
3,859
35,185
0
L
Nu Wa
Be_Bombe_
Nu Wa
12,235
2,513
1,710
1,239
11,636
3,228
76
6,546
4,915
19,844
0
L
Thoth
Be_FiRe_
Thoth
7,959
119
1,352
3,070
12,560
3,527
0
7,953
4,218
28,132
0
W
Cthulhu
Crefiz
Cthulhu
15,103
0
1,529
2,762
14,776
12,846
300
8,371
6,405
32,646
0
L
14,905
5,538
1,867
4,924
15,911
5,109
72
9,876
5,704
0
30,909
W
13,498
0
3,588
1,664
12,237
3,857
751
8,948
3,289
31,989
0
W
Hades
16,752
840
2,753
9,478
20,585
19,037
427
11,346
9,239
33,002
0
W
Chiron
15,073
4,018
5,142
6,313
16,983
5,153
2,592
10,407
6,576
0
34,135
W
Cupid
6,606
1,685
6,810
5,855
14,367
4,772
2,211
9,476
4,891
0
36,259
L
13,487
1,580
2,067
4,600
15,159
4,300
93
10,888
4,119
21,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,370
Gold Earned
59,911
170
Minions Killed
212
0
Camps Cleared
0
1,339,011
Distance Traveled
1,597,042
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,463
654
44
3
0
266,170
0
L
Nu Wa
9,324
583
18
1
0
267,256
0
L
Thoth
10,772
673
47
3
0
269,738
0
W
Cthulhu
11,658
729
37
2
0
308,337
2
L
Anhur
11,150
697
35
2
0
276,678
1
W
Janus
10,927
683
44
3
0
310,832
0
W
Hades
12,263
766
30
2
0
316,831
0
W
Chiron
12,920
808
28
2
0
356,397
3
W
Cupid
12,143
759
73
5
0
304,645
4
L
Sol
9,661
604
26
2
0
259,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role