Player Matchup

Khepri
Khepri
BlueHeimdall
Khepri
Level 107
God Stats
6W - 3L
1,627 SR
Queue Stats
117W - 106L
1,537 Elo+
Party 1
Neith
Neith
SLHaxe
Neith
Level 3
God Stats
2W - 1L
1,756 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
rockinraptor
Kukulkan
Level 113
God Stats
14W - 13L
1,605 SR
Queue Stats
17W - 21L
1,512 Elo+
Solo
Team Averages
Level 74
1,663 SR
1,516 Elo+

VS

Team Averages
Level 39
1,697 SR
1,468 Elo+
Baron Samedi
Baron Samedi
EarlJ
Baron Samedi
Level 29
God Stats
1W - 1L
1,776 SR
Queue Stats
62W - 66L
1,465 Elo+
Party 2
Ymir
Ymir
TheOnlyReasons
Ymir
Level 40
God Stats
0W - 1L
1,519 SR
Queue Stats
11W - 11L
1,513 Elo+
Party 2
Hun Batz
Hun Batz
xesxes
Hun Batz
Level 49
God Stats
0W - 1L
1,795 SR
Queue Stats
56W - 58L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 1 / 14
9,245
770
2,886
9,166
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
SLHaxe
Neith
13
5 / 0 / 11
8,940
745
12,629
8,765
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Kukulkan
rockinraptor
Kukulkan
13
9 / 1 / 6
9,596
800
14,198
7,278
3,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EarlJ
Baron Samedi
10
0 / 4 / 0
6,782
565
6,209
9,593
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 0
7,743
645
4,031
14,358
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
xesxes
Hun Batz
9
1 / 7 / 0
7,159
597
7,280
11,353
5,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
16
Kills
2
2
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
1
14
9
L
Baron Samedi
EarlJ
Baron Samedi
0
4
0
0
W
Neith
SLHaxe
Neith
5
0
11
10.5
L
1
5
0
0.2
W
Kukulkan
rockinraptor
Kukulkan
9
1
6
12
L
Hun Batz
xesxes
Hun Batz
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,713
Damage
17,520
25,209
Taken
35,304
20,781
Mitigated
26,126
7,268
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,886
330
0
2,545
9,166
13,240
91
4,003
5,163
9,634
0
L
Baron Samedi
EarlJ
Baron Samedi
6,209
396
1,095
1,245
9,593
6,641
0
5,925
3,668
21,210
0
W
Neith
SLHaxe
Neith
12,629
5,334
0
2,508
8,765
3,723
1,485
3,210
5,555
0
40,269
L
4,031
655
0
2,745
14,358
13,866
92
5,999
8,359
18,252
0
W
Kukulkan
rockinraptor
Kukulkan
14,198
1,765
278
1,937
7,278
3,818
574
3,296
3,982
45,230
0
L
Hun Batz
xesxes
Hun Batz
7,280
1,120
0
313
11,353
5,619
0
5,570
5,783
0
18,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,781
Gold Earned
21,684
131
Minions Killed
98
6
Camps Cleared
3
659,227
Distance Traveled
615,468
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,245
770
11
1
1
216,513
1
L
Baron Samedi
6,782
565
36
3
0
220,627
2
W
Neith
8,940
745
60
5
4
217,755
0
L
Ymir
7,743
645
30
3
0
194,350
4
W
Kukulkan
9,596
800
60
5
1
224,959
1
L
Hun Batz
7,159
597
32
3
3
200,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role