Player Matchup

Izanami
Izanami
Honeybloom
Izanami
Level 27
God Stats
2W - 4L
1,572 SR
Queue Stats
49W - 40L
1,540 Elo+
Party 1
Merlin
Merlin
LaraArkapyne
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
samuelfronzax
Gilgamesh
Level 129
God Stats
3W - 3L
1,512 SR
Queue Stats
142W - 124L
1,525 Elo+
Party 1
Team Averages
Level 58
1,528 SR
1,522 Elo+

VS

Team Averages
Level 112
1,435 SR
1,475 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fraxcol
Cthulhu
Level 17
God Stats
1W - 1L
1,077 SR
Queue Stats
18W - 43L
1,222 Elo+
Solo
Apollo
Apollo
deh2019
Apollo
Level 160
God Stats
9W - 5L
1,729 SR
Queue Stats
232W - 172L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Honeybloom
Izanami
8
0 / 7 / 3
5,641
627
3,809
8,779
2,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
8
0 / 10 / 2
5,450
606
2,016
11,325
3,719
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
samuelfronzax
Gilgamesh
7
1 / 8 / 1
5,835
648
3,421
10,703
8,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
10 / 1 / 13
8,753
973
10,119
4,582
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Fraxcol
Cthulhu
11
1 / 1 / 15
7,194
799
3,285
5,575
3,910
Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
deh2019
Apollo
12
14 / 1 / 6
9,123
1,014
13,497
7,067
2,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
1
Kills
25
25
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
1
13
16.5
W
Cthulhu
Fraxcol
Cthulhu
1
1
15
8.5
L
Izanami
Honeybloom
Izanami
0
7
3
0.21
L
Merlin
0
10
2
0.1
W
Apollo
deh2019
Apollo
14
1
6
17
L
Gilgamesh
samuelfronzax
Gilgamesh
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,246
Damage
26,901
30,807
Taken
17,224
15,383
Mitigated
7,913
1,729
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,119
336
0
1,928
4,582
1,414
1,083
872
3,710
31,369
0
W
Cthulhu
Fraxcol
Cthulhu
3,285
112
255
1,690
5,575
3,910
426
490
5,085
12,961
0
L
Izanami
Honeybloom
Izanami
3,809
2,087
0
262
8,779
2,962
0
3,958
4,821
0
15,885
L
Merlin
2,016
491
267
842
11,325
3,719
0
5,764
5,561
8,270
0
W
Apollo
deh2019
Apollo
13,497
7,562
0
3,294
7,067
2,589
455
1,043
6,024
0
35,357
L
Gilgamesh
samuelfronzax
Gilgamesh
3,421
693
0
358
10,703
8,702
0
3,972
6,731
0
9,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,926
Gold Earned
25,070
59
Minions Killed
107
2
Camps Cleared
5
400,567
Distance Traveled
536,387
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,753
973
46
5
4
174,934
1
W
Cthulhu
7,194
799
23
3
0
188,342
4
L
Izanami
5,641
627
30
3
2
134,777
2
L
Merlin
5,450
606
12
1
0
116,317
3
W
Apollo
9,123
1,014
38
4
1
173,111
1
L
Gilgamesh
5,835
648
17
2
0
149,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role