Player Matchup

Hou Yi
Hou Yi
Jaha14
Hou Yi
Level 40
God Stats
9W - 3L
1,901 SR
Queue Stats
59W - 78L
1,408 Elo+
Solo
Ganesha
Ganesha
Tchamp319
Ganesha
Level 97
God Stats
5W - 4L
1,478 SR
Queue Stats
10W - 5L
1,708 Elo+
Party 1
Hera
Hera
sLc WooK
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,532 Elo+
Party 1
Team Averages
Level 97
1,626 SR
1,550 Elo+

VS

Team Averages
Level 82
1,447 SR
1,438 Elo+
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FlapJackJake
Sol
Level 100
God Stats
5W - 11L
1,537 SR
Queue Stats
108W - 88L
1,423 Elo+
Solo
Tiamat
Tiamat
MachinegunnarYT
Tiamat
Level 82
God Stats
0W - 5L
1,305 SR
Queue Stats
94W - 113L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jaha14
Hou Yi
11
8 / 2 / 5
8,832
883
9,921
7,979
2,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Tchamp319
Ganesha
12
1 / 2 / 13
7,522
752
4,138
7,452
6,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
13
7 / 2 / 7
8,630
863
11,564
7,635
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 5 / 4
7,160
716
6,742
10,105
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 0
7,733
773
6,069
8,130
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 4
6,659
666
4,476
11,030
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
6
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
4
0.8
L
4
4
0
1
W
Hou Yi
Jaha14
Hou Yi
8
2
5
5.25
L
0
7
4
0.29
W
Ganesha
Tchamp319
Ganesha
1
2
13
3.75
W
Hera
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,623
Damage
17,287
23,066
Taken
29,265
12,217
Mitigated
11,556
6,200
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,742
389
810
1,604
10,105
3,231
0
5,248
4,857
13,030
0
L
6,069
2,042
0
1,799
8,130
3,015
1,336
4,467
3,663
31,180
3,523
W
Hou Yi
Jaha14
Hou Yi
9,921
4,664
0
1,610
7,979
2,837
546
6,273
1,512
0
22,932
L
4,476
234
50
1,151
11,030
5,310
0
6,501
4,529
15,214
0
W
Ganesha
Tchamp319
Ganesha
4,138
150
792
1,787
7,452
6,416
76
4,933
2,273
9,388
0
W
Hera
11,564
2,153
0
2,011
7,635
2,964
420
5,273
1,916
34,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
21,552
88
Minions Killed
120
4
Camps Cleared
6
584,343
Distance Traveled
544,693
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,160
716
21
2
0
188,628
1
L
Sol
7,733
773
72
7
4
177,549
1
W
Hou Yi
8,832
883
27
3
4
179,934
1
L
Tiamat
6,659
666
27
3
2
178,516
1
W
Ganesha
7,522
752
0
0
0
201,963
3
W
Hera
8,630
863
61
6
0
202,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role