Player Matchup

Ymir
Ymir
CROJASH
Ymir
Level 9
God Stats
3W - 2L
1,473 SR
Queue Stats
9W - 14L
1,319 Elo+
Solo
Medusa
Medusa
ClimaxingSock
Medusa
Level 106
God Stats
3W - 6L
1,643 SR
Queue Stats
118W - 105L
1,445 Elo+
Party 2
Discordia
Discordia
DirtyWhiteBoi
Discordia
Level 27
God Stats
5W - 2L
1,637 SR
Queue Stats
39W - 44L
1,403 Elo+
Party 2
Team Averages
Level 47
1,585 SR
1,389 Elo+

VS

Team Averages
Level 28
1,533 SR
1,349 Elo+
Discordia
Discordia
GoodGuyRupke
Discordia
Level 62
God Stats
0W - 1L
1,477 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 1
Ares
Ares
emetoys
Ares
Level 18
God Stats
4W - 4L
1,622 SR
Queue Stats
57W - 93L
1,315 Elo+
Solo
Heimdallr
Heimdallr
lurch123
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CROJASH
Ymir
15
4 / 4 / 13
12,611
701
6,746
19,130
22,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
22 / 4 / 5
15,200
844
29,901
19,136
7,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
DirtyWhiteBoi
Discordia
14
1 / 6 / 21
11,840
658
10,955
10,323
3,316
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoodGuyRupke
Discordia
15
6 / 8 / 4
11,275
626
17,017
12,846
4,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
emetoys
Ares
15
6 / 6 / 6
12,805
711
10,431
22,730
27,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
lurch123
Heimdallr
12
1 / 13 / 6
9,942
552
8,234
18,385
7,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
27
Kills
13
14
Deaths
27
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
CROJASH
Ymir
4
4
13
2.63
W
22
4
5
6.13
W
Discordia
DirtyWhiteBoi
Discordia
1
6
21
1.92
L
Discordia
GoodGuyRupke
Discordia
6
8
4
1
L
Ares
emetoys
Ares
6
6
6
1.5
L
Heimdallr
lurch123
Heimdallr
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,602
Damage
35,682
48,589
Taken
53,961
33,624
Mitigated
40,226
12,420
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CROJASH
Ymir
6,746
1,109
0
4,338
19,130
22,677
95
9,366
9,764
21,439
0
W
29,901
14,941
0
7,348
19,136
7,631
2,381
10,285
8,851
0
86,481
W
Discordia
DirtyWhiteBoi
Discordia
10,955
1,051
0
734
10,323
3,316
480
8,118
2,205
27,568
0
L
Discordia
GoodGuyRupke
Discordia
17,017
778
0
925
12,846
4,980
580
3,278
9,568
52,329
0
L
Ares
emetoys
Ares
10,431
444
0
1,052
22,730
27,626
0
7,809
14,921
26,576
0
L
Heimdallr
lurch123
Heimdallr
8,234
4,210
0
1,537
18,385
7,620
0
7,224
11,161
0
26,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
34,022
173
Minions Killed
150
7
Camps Cleared
5
991,489
Distance Traveled
778,065
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,611
701
26
1
1
280,828
2
W
Medusa
15,200
844
110
6
5
421,229
1
W
Discordia
11,840
658
37
2
1
289,432
6
L
Discordia
11,275
626
81
5
4
272,803
4
L
Ares
12,805
711
31
2
1
282,094
0
L
Heimdallr
9,942
552
38
2
0
223,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role