Player Matchup

Xing Tian
Xing Tian
Gold II
Evil Elf 911
Xing Tian
Gold II
Level 124
God Stats
24W - 20L
1,569 SR
Queue Stats
127W - 114L
1,580 MMR
Solo
Bakasura
Bakasura
Gold I
H8ED_AirRock
Bakasura
Gold I
Level 131
God Stats
26W - 24L
1,635 SR
Queue Stats
444W - 464L
1,620 MMR
Solo
Sol
Sol
Platinum I
Murkzookie
Sol
Platinum I
Level 145
God Stats
91W - 59L
1,761 SR
Queue Stats
427W - 418L
1,813 MMR
Solo
Danzaburou
Danzaburou
Gold V
rOq3000
Danzaburou
Gold V
Level 160
God Stats
1W - 0L
1,618 SR
Queue Stats
20W - 7L
1,782 MMR
Solo
Yemoja
Yemoja
Platinum V
shortysmaals
Yemoja
Platinum V
Level 126
God Stats
31W - 29L
1,577 SR
Queue Stats
576W - 598L
1,602 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,632 SR
1,679 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,586 SR
1,678 MMR
Odin
Odin
Platinum V
BoJankl3s
Odin
Platinum V
Level 88
God Stats
2W - 6L
1,554 SR
Queue Stats
245W - 232L
1,626 MMR
Solo
Izanami
Izanami
Platinum IV
CloroxPoptart
Izanami
Platinum IV
Level 106
God Stats
226W - 203L
1,695 SR
Queue Stats
286W - 282L
1,852 MMR
Party 1
Sylvanus
Sylvanus
Gold V
FloyenFromNorway
Sylvanus
Gold V
Level 109
God Stats
0W - 1L
1,394 SR
Queue Stats
23W - 20L
1,542 MMR
Solo
Discordia
Discordia
Gold II
TheGreatNate1110
Discordia
Gold II
Level 128
God Stats
13W - 5L
1,726 SR
Queue Stats
29W - 25L
1,725 MMR
Solo
Loki
Loki
Gold I
TinJuice
Loki
Gold I
Level 113
God Stats
21W - 20L
1,559 SR
Queue Stats
486W - 490L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Evil Elf 911
Xing Tian
20
4 / 0 / 5
12,846
612
18,142
21,218
22,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
H8ED_AirRock
Bakasura
20
4 / 4 / 1
13,412
639
7,340
19,100
8,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 2
12,896
614
12,712
13,796
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
rOq3000
Danzaburou
19
2 / 2 / 2
12,569
599
7,692
14,468
4,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
17
1 / 1 / 8
10,989
523
2,794
14,563
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayBacchusAthenaGilgameshTiamat

VS

Bans
ArtemisArachneApolloBellonaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 2 / 2
9,646
459
8,695
18,317
18,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
20
3 / 4 / 1
12,160
579
14,050
15,773
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 4 / 0
6,924
330
3,028
11,323
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
19
1 / 2 / 2
11,316
539
10,292
10,184
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
4 / 5 / 1
10,040
478
9,686
13,767
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
8
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
0
2
2
0.5
L
Izanami
3
4
1
0.88
W
Xing Tian
Evil Elf 911
Xing Tian
4
0
5
6.5
L
0
4
0
0
W
Bakasura
H8ED_AirRock
Bakasura
4
4
1
1.13
W
6
1
2
7
L
Discordia
1
2
2
1
L
Loki
4
5
1
0.9
W
Danzaburou
rOq3000
Danzaburou
2
2
2
1.5
W
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,680
Damage
45,751
83,145
Taken
69,364
57,627
Mitigated
39,112
34,650
Healing
21,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,695
753
0
4,973
18,317
18,104
47
10,860
5,641
2,011
60,473
L
Izanami
14,050
8,874
0
6,043
15,773
5,941
394
2,400
13,208
0
127,357
W
Xing Tian
Evil Elf 911
Xing Tian
18,142
1,004
0
6,532
21,218
22,929
340
1,868
18,109
75,243
0
L
3,028
1,253
379
2,792
11,323
6,156
0
6,710
4,337
16,399
4,281
W
Bakasura
H8ED_AirRock
Bakasura
7,340
5,588
0
3,724
19,100
8,595
1,839
1,032
17,973
0
120,837
W
12,712
2,997
0
6,331
13,796
6,030
2,241
5,440
8,260
102,286
0
L
Discordia
10,292
195
0
4,647
10,184
3,223
0
6,010
4,034
96,964
0
L
Loki
9,686
2,283
0
2,170
13,767
5,688
494
5,587
7,703
0
73,347
W
Danzaburou
rOq3000
Danzaburou
7,692
3,106
0
6,610
14,468
4,446
3,209
1,241
13,227
0
113,437
W
Yemoja
2,794
930
5,584
5,869
14,563
15,627
527
6,563
8,000
13,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,712
Gold Earned
50,086
701
Minions Killed
712
0
Camps Cleared
0
2,078,643
Distance Traveled
1,831,214
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,646
459
137
7
0
360,038
4
L
Izanami
12,160
579
213
10
0
368,607
7
W
Xing Tian
12,846
612
121
6
0
421,539
1
L
Sylvanus
6,924
330
40
2
0
264,523
4
W
Bakasura
13,412
639
196
9
0
426,728
1
W
Sol
12,896
614
177
8
0
437,994
6
L
Discordia
11,316
539
194
9
0
416,115
4
L
Loki
10,040
478
128
6
0
421,931
0
W
Danzaburou
12,569
599
190
9
0
406,813
3
W
Yemoja
10,989
523
17
1
0
385,569
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role