Player Matchup

Olorun
Olorun
AcnologiaBR
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JeanCOT
Thanatos
Level 27
God Stats
6W - 9L
1,126 SR
Queue Stats
41W - 64L
1,289 Elo+
Solo
Chang'e
Chang'e
Roberocha
Chang'e
Level 16
God Stats
5W - 18L
1,211 SR
Queue Stats
19W - 34L
1,178 Elo+
Party 2
Jormungandr
Jormungandr
nicolasmachado19
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,305 Elo+
Party 2
Cerberus
Cerberus
shion1313
Cerberus
Level 13
God Stats
7W - 4L
1,758 SR
Queue Stats
27W - 28L
1,252 Elo+
Solo
Team Averages
Level 15
1,419 SR
1,305 Elo+

VS

Team Averages
Level 10
1,474 SR
1,271 Elo+
Tiamat
Tiamat
Shermtank
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,072 Elo+
Party 1
Geb
Geb
THEDEMORIST
Geb
Level 26
God Stats
20W - 11L
1,475 SR
Queue Stats
300W - 304L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
THSILVERKNG
Gilgamesh
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mercury
Mercury
abiigallardo
Mercury
Level 16
God Stats
1W - 2L
1,397 SR
Queue Stats
21W - 23L
1,381 Elo+
Solo
Hou Yi
Hou Yi
jamesreddan
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
8 / 2 / 9
10,012
527
12,945
17,996
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
JeanCOT
Thanatos
16
4 / 1 / 9
10,222
538
8,336
16,250
7,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Roberocha
Chang'e
14
14 / 4 / 12
10,234
539
17,046
16,135
7,997
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
nicolasmachado19
Jormungandr
13
6 / 1 / 20
10,104
532
8,122
17,876
19,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
shion1313
Cerberus
12
3 / 0 / 16
9,134
481
8,206
15,370
14,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Shermtank
Tiamat
7
1 / 6 / 0
6,161
324
2,247
8,320
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 2
8,329
438
14,243
19,573
23,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
THSILVERKNG
Gilgamesh
11
2 / 8 / 3
7,965
419
13,226
18,398
14,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
abiigallardo
Mercury
10
0 / 9 / 0
6,665
351
6,823
13,471
4,084
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
11
4 / 8 / 1
8,136
428
18,326
13,253
4,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
14
35
Kills
8
8
Deaths
35
66
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
2
9
6.25
W
Thanatos
JeanCOT
Thanatos
4
1
9
8.5
W
Chang'e
Roberocha
Chang'e
14
4
12
5
L
Tiamat
Shermtank
Tiamat
1
6
0
0.17
L
1
4
2
0.5
L
Gilgamesh
THSILVERKNG
Gilgamesh
2
8
3
0.44
L
Mercury
abiigallardo
Mercury
0
9
0
0
L
Hou Yi
4
8
1
0.56
W
Jormungandr
nicolasmachado19
Jormungandr
6
1
20
16
W
Cerberus
shion1313
Cerberus
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,655
Damage
54,865
83,627
Taken
73,015
58,675
Mitigated
50,062
46,119
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,945
6,610
1,483
9,066
17,996
9,006
3,879
5,574
12,254
51,973
0
W
Thanatos
JeanCOT
Thanatos
8,336
2,237
0
13,901
16,250
7,886
1,724
769
15,481
0
67,342
W
Chang'e
Roberocha
Chang'e
17,046
3,885
8,020
7,618
16,135
7,997
2,716
3,701
12,330
48,198
0
L
Tiamat
Shermtank
Tiamat
2,247
618
0
945
8,320
2,628
370
4,106
4,214
10,714
0
L
14,243
1,741
0
3,955
19,573
23,856
549
13,984
5,589
42,932
0
L
Gilgamesh
THSILVERKNG
Gilgamesh
13,226
3,108
0
2,919
18,398
14,520
0
13,412
4,986
0
34,874
L
Mercury
abiigallardo
Mercury
6,823
1,065
0
952
13,471
4,084
34
6,194
7,277
0
29,549
L
Hou Yi
18,326
10,560
0
3,547
13,253
4,974
0
8,623
4,630
0
38,418
W
Jormungandr
nicolasmachado19
Jormungandr
8,122
3,037
0
1,207
17,876
19,035
1,491
2,801
14,995
25,053
0
W
Cerberus
shion1313
Cerberus
8,206
1,306
1,944
2,880
15,370
14,751
1,786
3,273
12,077
23,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,706
Gold Earned
37,256
375
Minions Killed
195
0
Camps Cleared
0
1,744,363
Distance Traveled
1,584,978
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,012
527
82
4
0
311,241
2
W
Thanatos
10,222
538
137
7
0
376,534
1
W
Chang'e
10,234
539
75
4
0
326,056
0
L
Tiamat
6,161
324
15
1
0
225,524
2
L
Geb
8,329
438
39
2
0
329,075
2
L
Gilgamesh
7,965
419
47
2
0
341,447
4
L
Mercury
6,665
351
55
3
0
380,892
5
L
Hou Yi
8,136
428
39
2
0
308,040
0
W
Jormungandr
10,104
532
33
2
0
357,259
0
W
Cerberus
9,134
481
48
3
0
373,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role