Player Matchup

Zeus
Zeus
DemiFae22
Zeus
Level 22
God Stats
10W - 2L
1,793 SR
Queue Stats
117W - 126L
1,558 Elo+
Solo
Olorun
Olorun
MalevolentMax
Olorun
Level 12
God Stats
8W - 3L
1,600 SR
Queue Stats
47W - 37L
1,492 Elo+
Solo
Bellona
Bellona
MasterNaterz
Bellona
Level 7
God Stats
7W - 3L
1,559 SR
Queue Stats
78W - 68L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
REGULUS678
Ao Kuang
Level 21
God Stats
6W - 2L
1,397 SR
Queue Stats
35W - 33L
1,547 Elo+
Solo
Charybdis
Charybdis
hartnoel12
Charybdis
Level 24
God Stats
6W - 4L
1,605 SR
Queue Stats
91W - 105L
1,536 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,527 Elo+

VS

Team Averages
Level 19
1,455 SR
1,492 Elo+
Bakasura
Bakasura
DaddyFatCuck
Bakasura
Level 45
God Stats
4W - 8L
1,578 SR
Queue Stats
195W - 161L
1,594 Elo+
Party 1
Ra
Ra
Jedaytte
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Nox
Nox
SenpaiMuffin
Nox
Level 17
God Stats
2W - 3L
1,524 SR
Queue Stats
3W - 6L
1,462 Elo+
Party 1
Tiamat
Tiamat
jgl1223
Tiamat
Level 24
God Stats
0W - 2L
1,366 SR
Queue Stats
7W - 11L
1,496 Elo+
Party 1
Neith
Neith
jollycooperative
Neith
Level 8
God Stats
0W - 3L
1,306 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
9 / 2 / 5
10,617
664
12,675
5,844
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 3 / 7
9,830
614
9,374
13,423
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
MasterNaterz
Bellona
15
0 / 2 / 1
9,107
569
6,643
10,421
9,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
REGULUS678
Ao Kuang
17
5 / 2 / 4
10,170
636
5,806
11,808
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
hartnoel12
Charybdis
15
4 / 2 / 9
9,299
581
6,610
9,466
3,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaddyFatCuck
Bakasura
13
7 / 4 / 0
8,662
541
6,266
14,050
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 9 / 1
8,077
505
4,522
10,252
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 1
6,331
396
4,500
8,224
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
jgl1223
Tiamat
12
0 / 2 / 2
7,360
460
4,733
10,918
6,351
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 3
6,781
424
2,787
9,945
2,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
27
Kills
11
11
Deaths
27
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DaddyFatCuck
Bakasura
7
4
0
1.75
W
Zeus
9
2
5
5.75
L
3
9
1
0.39
W
9
3
7
4.17
W
Bellona
MasterNaterz
Bellona
0
2
1
0.25
W
Ao Kuang
REGULUS678
Ao Kuang
5
2
4
3.5
L
1
6
1
0.25
W
Charybdis
hartnoel12
Charybdis
4
2
9
4.25
L
Tiamat
jgl1223
Tiamat
0
2
2
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,108
Damage
22,808
50,962
Taken
53,389
24,452
Mitigated
23,994
20,295
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DaddyFatCuck
Bakasura
6,266
4,325
0
5,204
14,050
5,397
296
6,674
7,188
0
42,283
W
Zeus
12,675
1,277
0
1,552
5,844
2,079
1,410
3,442
2,262
56,131
0
L
4,522
707
3
1,686
10,252
3,874
354
8,760
1,264
36,473
0
W
9,374
5,677
232
9,055
13,423
4,790
2,626
1,772
11,289
58,826
0
W
Bellona
MasterNaterz
Bellona
6,643
2,745
0
1,507
10,421
9,153
345
4,210
5,871
0
55,481
W
Ao Kuang
REGULUS678
Ao Kuang
5,806
1,092
0
5,818
11,808
5,147
371
2,885
8,750
62,403
13,106
L
4,500
886
0
557
8,224
5,461
296
5,067
3,061
14,260
0
W
Charybdis
hartnoel12
Charybdis
6,610
3,141
0
2,131
9,466
3,283
1,209
1,270
8,119
0
60,845
L
Tiamat
jgl1223
Tiamat
4,733
1,193
0
5,348
10,918
6,351
436
3,081
7,780
36,811
0
L
2,787
1,272
0
947
9,945
2,911
294
3,430
6,515
0
26,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,023
Gold Earned
37,211
540
Minions Killed
320
0
Camps Cleared
0
1,445,627
Distance Traveled
1,393,275
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,662
541
85
5
0
346,365
2
W
Zeus
10,617
664
116
7
0
271,732
3
L
Ra
8,077
505
91
6
0
249,833
0
W
Olorun
9,830
614
89
6
0
255,305
6
W
Bellona
9,107
569
135
8
0
316,627
8
W
Ao Kuang
10,170
636
108
7
0
328,260
3
L
Nox
6,331
396
21
1
0
302,128
0
W
Charybdis
9,299
581
92
6
0
273,703
2
L
Tiamat
7,360
460
79
5
0
259,772
0
L
Neith
6,781
424
44
3
0
235,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role