Player Matchup

Hades
Hades
Astonacy
Hades
Level 49
God Stats
3W - 3L
1,721 SR
Queue Stats
6W - 12L
1,326 Elo+
Party 1
Heimdallr
Heimdallr
BEAST9000
Heimdallr
Level 47
God Stats
14W - 13L
1,435 SR
Queue Stats
62W - 86L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
CraxkHead-_Cap
Ao Kuang
Level 103
God Stats
8W - 8L
1,582 SR
Queue Stats
171W - 186L
1,459 Elo+
Party 3
Medusa
Medusa
Gone Fuzah
Medusa
Level 99
God Stats
3W - 6L
1,500 SR
Queue Stats
48W - 42L
1,483 Elo+
Party 1
Ra
Ra
SpatulaSpankie
Ra
Level 22
God Stats
8W - 3L
1,635 SR
Queue Stats
40W - 26L
1,586 Elo+
Party 3
Team Averages
Level 64
1,574 SR
1,454 Elo+

VS

Team Averages
Level 74
1,494 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
FenrirDogo
Fafnir
Level 40
God Stats
0W - 3L
1,398 SR
Queue Stats
71W - 55L
1,597 Elo+
Party 2
Fenrir
Fenrir
ScarredFoxx
Fenrir
Level 81
God Stats
32W - 29L
1,614 SR
Queue Stats
143W - 134L
1,433 Elo+
Party 2
Osiris
Osiris
TacosDeAsada545
Osiris
Level 37
God Stats
3W - 3L
1,699 SR
Queue Stats
77W - 77L
1,402 Elo+
Solo
Cernunnos
Cernunnos
kaanwood
Cernunnos
Level 107
God Stats
1W - 2L
1,262 SR
Queue Stats
138W - 105L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Astonacy
Hades
11
4 / 3 / 5
7,264
519
3,129
9,453
3,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
BEAST9000
Heimdallr
13
0 / 2 / 2
7,527
538
4,331
7,197
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
13
4 / 1 / 4
8,044
575
4,843
8,928
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Gone Fuzah
Medusa
12
0 / 2 / 4
7,286
520
3,892
5,882
1,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
10 / 1 / 2
9,687
692
12,701
12,614
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 2
6,458
461
4,794
7,083
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
FenrirDogo
Fafnir
10
2 / 3 / 3
6,581
470
4,566
11,627
8,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
5 / 3 / 0
7,443
532
5,963
9,025
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 0
7,704
550
3,897
8,304
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
kaanwood
Cernunnos
10
0 / 5 / 4
6,344
453
6,004
10,338
3,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
9
9
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
2
0.2
W
Hades
Astonacy
Hades
4
3
5
2.17
W
Heimdallr
BEAST9000
Heimdallr
0
2
2
0.5
W
Ao Kuang
4
1
4
6
L
Fafnir
FenrirDogo
Fafnir
2
3
3
1.17
W
Medusa
Gone Fuzah
Medusa
0
2
4
1
L
Fenrir
5
3
0
1.67
W
10
1
2
11
L
2
2
0
1
L
Cernunnos
kaanwood
Cernunnos
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
25,224
44,074
Taken
46,377
17,274
Mitigated
23,301
20,331
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,794
598
0
0
7,083
2,251
1,142
4,627
2,252
35,277
0
W
Hades
Astonacy
Hades
3,129
294
264
2,826
9,453
3,743
0
2,499
6,954
20,660
0
W
Heimdallr
BEAST9000
Heimdallr
4,331
1,142
0
2,331
7,197
3,736
700
512
6,685
0
38,174
W
Ao Kuang
4,843
506
667
3,585
8,928
3,081
332
1,810
7,118
39,802
0
L
Fafnir
FenrirDogo
Fafnir
4,566
1,177
0
3,233
11,627
8,646
108
6,610
4,815
19,532
0
W
Medusa
Gone Fuzah
Medusa
3,892
1,479
0
1,224
5,882
1,726
702
1,827
4,055
0
45,595
L
Fenrir
5,963
264
0
52
9,025
3,276
0
3,988
4,883
0
36,582
W
12,701
1,273
1,058
8,376
12,614
4,988
944
2,973
9,641
65,013
0
L
3,897
929
0
2,188
8,304
6,060
0
1,339
6,008
0
43,262
L
Cernunnos
kaanwood
Cernunnos
6,004
1,900
0
1,782
10,338
3,068
36
3,453
6,789
0
39,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
34,530
382
Minions Killed
319
0
Camps Cleared
0
1,345,820
Distance Traveled
1,346,928
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,458
461
61
4
0
210,961
1
W
Hades
7,264
519
38
3
0
240,013
1
W
Heimdallr
7,527
538
76
5
0
212,301
0
W
Ao Kuang
8,044
575
66
5
0
323,778
1
L
Fafnir
6,581
470
28
2
0
270,484
1
W
Medusa
7,286
520
88
6
0
272,533
2
L
Fenrir
7,443
532
60
4
0
287,876
1
W
Ra
9,687
692
114
8
0
297,195
1
L
Osiris
7,704
550
90
6
0
332,906
3
L
Cernunnos
6,344
453
80
6
0
244,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role