Player Matchup

Eset
Eset
KingGreen_
Eset
Level 118
God Stats
2W - 2L
1,292 SR
Queue Stats
287W - 264L
1,431 Elo+
Party 2
Amaterasu
Amaterasu
ROCEMMISQUAD
Amaterasu
Level 88
God Stats
31W - 17L
1,483 SR
Queue Stats
173W - 136L
1,457 Elo+
Party 2
Izanami
Izanami
badass_teddy01
Izanami
Level 27
God Stats
4W - 2L
1,288 SR
Queue Stats
21W - 18L
1,458 Elo+
Party 2
Team Averages
Level 78
1,354 SR
1,448 Elo+

VS

Team Averages
Level 19
1,397 SR
1,266 Elo+
Cthulhu
Cthulhu
KTA Sega
Cthulhu
Level 18
God Stats
1W - 2L
1,307 SR
Queue Stats
32W - 38L
1,313 Elo+
Party 1
Neith
Neith
Reanimate Soul
Neith
Level 18
God Stats
2W - 5L
1,385 SR
Queue Stats
19W - 28L
1,220 Elo+
Party 1
Anubis
Anubis
Reanimate Virus
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 15
12,202
718
16,558
17,189
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ROCEMMISQUAD
Amaterasu
16
5 / 1 / 14
11,878
699
10,315
16,715
10,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
12 / 5 / 10
12,973
763
19,350
14,209
4,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KTA Sega
Cthulhu
14
2 / 3 / 5
11,765
692
11,712
22,238
22,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 10 / 2
11,303
665
13,343
16,169
5,736
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 11 / 3
9,348
550
9,287
13,595
6,945
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
24
Kills
7
7
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KTA Sega
Cthulhu
2
3
5
1.5
W
7
1
15
14.5
W
Amaterasu
ROCEMMISQUAD
Amaterasu
5
1
14
12
L
4
10
2
0.5
L
1
11
3
0.23
W
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,223
Damage
34,342
48,113
Taken
52,002
22,357
Mitigated
35,673
13,260
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KTA Sega
Cthulhu
11,712
542
123
3,917
22,238
22,992
84
4,807
17,048
30,444
0
W
16,558
1,618
1,026
6,280
17,189
7,282
889
7,052
10,137
53,613
0
W
Amaterasu
ROCEMMISQUAD
Amaterasu
10,315
4,761
327
2,068
16,715
10,210
540
7,581
9,134
0
39,570
L
13,343
7,896
763
2,990
16,169
5,736
0
4,974
10,867
0
32,276
L
9,287
420
216
1,097
13,595
6,945
0
5,804
7,529
26,209
0
W
19,350
16,153
2,028
1,531
14,209
4,865
1,738
7,241
6,968
0
52,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
32,416
208
Minions Killed
139
11
Camps Cleared
0
846,823
Distance Traveled
720,700
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,765
692
43
3
0
292,595
2
W
Eset
12,202
718
83
5
5
317,975
0
W
Amaterasu
11,878
699
60
4
6
288,813
2
L
Neith
11,303
665
45
3
0
232,945
1
L
Anubis
9,348
550
51
3
0
195,160
0
W
Izanami
12,973
763
65
4
0
240,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role