Player Matchup

Hachiman
Hachiman
Dr Jiggy
Hachiman
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,576 Elo+
Solo
Amaterasu
Amaterasu
Growlithe360
Amaterasu
Level 28
God Stats
11W - 11L
1,542 SR
Queue Stats
38W - 34L
1,524 Elo+
Solo
Fenrir
Fenrir
Smokafarion
Fenrir
Level 29
God Stats
0W - 3L
1,234 SR
Queue Stats
1W - 5L
1,228 Elo+
Solo
Tsukuyomi
Tsukuyomi
TsukuyomiEVO7
Tsukuyomi
Level 29
God Stats
23W - 13L
1,602 SR
Queue Stats
45W - 40L
1,483 Elo+
Solo
Nox
Nox
Udoxxia
Nox
Level 29
God Stats
6W - 13L
1,389 SR
Queue Stats
153W - 116L
1,590 Elo+
Solo
Team Averages
Level 29
1,454 SR
1,480 Elo+

VS

Team Averages
Level 22
1,524 SR
1,508 Elo+
Baron Samedi
Baron Samedi
Damenature8973
Baron Samedi
Level 29
God Stats
179W - 132L
1,563 SR
Queue Stats
187W - 145L
1,499 Elo+
Solo
Nemesis
Nemesis
Naslo-lunahava
Nemesis
Level 24
God Stats
4W - 4L
1,488 SR
Queue Stats
86W - 73L
1,540 Elo+
Solo
Ratatoskr
Ratatoskr
PAULBUNION18
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 123L
1,364 Elo+
Solo
Cthulhu
Cthulhu
xXBarRaxeXx
Cthulhu
Level 5
God Stats
4W - 1L
1,568 SR
Queue Stats
5W - 1L
1,570 Elo+
Solo
Osiris
Osiris
xerimin
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dr Jiggy
Hachiman
20
7 / 5 / 15
15,067
1,076
24,504
21,749
9,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Growlithe360
Amaterasu
20
3 / 8 / 18
13,711
979
13,087
24,203
10,558
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
20
2 / 15 / 17
13,175
941
13,777
29,703
27,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
TsukuyomiEVO7
Tsukuyomi
20
4 / 6 / 14
13,892
992
17,444
16,914
7,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
20
11 / 1 / 10
16,085
1,149
23,089
9,631
4,134
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Damenature8973
Baron Samedi
20
11 / 3 / 12
15,202
1,086
26,095
13,903
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
0 / 3 / 19
13,408
958
10,878
14,670
7,378
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
PAULBUNION18
Ratatoskr
20
9 / 7 / 13
14,133
1,010
15,258
21,170
14,694
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
xXBarRaxeXx
Cthulhu
20
1 / 7 / 12
12,921
923
10,726
18,225
21,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
xerimin
Osiris
20
14 / 7 / 13
17,238
1,231
32,051
31,313
17,776
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
104
27
Kills
35
35
Deaths
27
74
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Damenature8973
Baron Samedi
11
3
12
5.67
L
Hachiman
Dr Jiggy
Hachiman
7
5
15
2.9
L
Amaterasu
Growlithe360
Amaterasu
3
8
18
1.5
W
0
3
19
3.17
W
Ratatoskr
PAULBUNION18
Ratatoskr
9
7
13
2.21
L
Fenrir
2
15
17
0.7
L
Tsukuyomi
TsukuyomiEVO7
Tsukuyomi
4
6
14
1.83
L
Nox
11
1
10
16
W
Cthulhu
xXBarRaxeXx
Cthulhu
1
7
12
1
W
Osiris
xerimin
Osiris
14
7
13
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,901
Damage
95,008
102,200
Taken
99,281
58,718
Mitigated
68,662
9,219
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Damenature8973
Baron Samedi
26,095
906
2,925
3,045
13,903
6,966
0
2,132
11,637
41,061
0
L
Hachiman
Dr Jiggy
Hachiman
24,504
14,072
0
2,160
21,749
9,008
0
7,768
13,981
0
57,159
L
Amaterasu
Growlithe360
Amaterasu
13,087
7,610
0
1,044
24,203
10,558
0
9,764
14,439
0
25,165
W
10,878
4,527
0
1,623
14,670
7,378
0
2,037
12,448
0
39,249
W
Ratatoskr
PAULBUNION18
Ratatoskr
15,258
5,502
61
2,080
21,170
14,694
0
5,503
15,561
0
35,028
L
Fenrir
13,777
3,502
0
1,155
29,703
27,879
0
11,361
18,342
0
23,842
L
Tsukuyomi
TsukuyomiEVO7
Tsukuyomi
17,444
7,337
21
3,414
16,914
7,139
0
4,604
12,310
0
45,360
L
Nox
23,089
479
165
1,260
9,631
4,134
0
3,324
6,307
50,412
0
W
Cthulhu
xXBarRaxeXx
Cthulhu
10,726
339
156
220
18,225
21,848
0
3,556
14,477
40,772
0
W
Osiris
xerimin
Osiris
32,051
15,996
0
9,896
31,313
17,776
0
8,955
22,069
0
64,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,930
Gold Earned
72,902
256
Minions Killed
286
5
Camps Cleared
16
1,259,363
Distance Traveled
1,157,366
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,202
1,086
50
4
0
204,401
0
L
Hachiman
15,067
1,076
81
6
0
209,332
1
L
Amaterasu
13,711
979
36
3
2
330,726
2
W
Nemesis
13,408
958
58
4
3
248,643
0
W
Ratatoskr
14,133
1,010
44
3
3
255,819
0
L
Fenrir
13,175
941
17
1
0
247,556
0
L
Tsukuyomi
13,892
992
46
3
2
230,885
1
L
Nox
16,085
1,149
76
5
1
240,864
3
W
Cthulhu
12,921
923
71
5
0
216,082
2
W
Osiris
17,238
1,231
63
5
10
232,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role