Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Anhangar
Sylvanus
Level 125
God Stats
1W - 0L
1,590 SR
Queue Stats
34W - 35L
1,317 Elo+
Party 2
Odin
Odin
piupiufds12
Odin
Level 26
God Stats
4W - 1L
1,647 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 2
Team Averages
Level 60
1,579 SR
1,439 Elo+

VS

Team Averages
Level 22
1,510 SR
1,435 Elo+
Vulcan
Vulcan
HunterGamer75
Vulcan
Level 59
God Stats
1W - 2L
1,531 SR
Queue Stats
9W - 23L
1,305 Elo+
Solo
Tiamat
Tiamat
Kenzosexy
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Yemoja
Yemoja
OReiBanana
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 0 / 4
9,807
654
6,722
10,981
8,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Anhangar
Sylvanus
13
5 / 0 / 8
10,839
723
9,744
14,719
18,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 0 / 7
9,581
639
7,971
11,401
8,571
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,270
551
15,523
7,677
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Kenzosexy
Tiamat
11
0 / 7 / 0
7,956
530
6,306
13,864
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
OReiBanana
Yemoja
12
0 / 1 / 0
8,883
592
5,988
7,517
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
13
Kills
0
0
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
4
7
W
Sylvanus
Anhangar
Sylvanus
5
0
8
9
L
0
5
0
0
L
Tiamat
Kenzosexy
Tiamat
0
7
0
0
L
Yemoja
OReiBanana
Yemoja
0
1
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
27,817
37,101
Taken
29,058
34,819
Mitigated
15,947
9,895
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,722
3,168
0
3,093
10,981
8,011
146
9,870
1,111
31,398
0
W
Sylvanus
Anhangar
Sylvanus
9,744
3,218
1,995
4,807
14,719
18,237
41
10,134
4,585
23,082
0
L
15,523
6,230
0
418
7,677
2,115
0
4,616
3,061
46,268
0
L
Tiamat
Kenzosexy
Tiamat
6,306
974
0
975
13,864
6,388
52
8,324
5,540
24,462
0
L
Yemoja
OReiBanana
Yemoja
5,988
1,157
2,278
2,005
7,517
7,444
0
3,890
3,627
19,392
0
W
7,971
1,283
0
0
11,401
8,571
0
8,080
3,321
0
39,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
25,109
174
Minions Killed
154
8
Camps Cleared
5
778,109
Distance Traveled
758,023
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,807
654
83
6
2
221,495
4
W
Sylvanus
10,839
723
33
2
1
233,021
2
L
Vulcan
8,270
551
67
4
3
274,429
2
L
Tiamat
7,956
530
43
3
2
245,889
1
L
Yemoja
8,883
592
44
3
0
237,705
6
W
Odin
9,581
639
58
4
5
323,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role