Player Matchup

Raijin
Raijin
ChrisFromPublix
Raijin
Level 28
God Stats
5W - 5L
1,596 SR
Queue Stats
6W - 7L
1,446 Elo+
Solo
Ymir
Ymir
RedDemoAntrax10
Ymir
Level 35
God Stats
29W - 25L
1,552 SR
Queue Stats
192W - 198L
1,449 Elo+
Party 1
Artemis
Artemis
Supermaginc
Artemis
Level 27
God Stats
2W - 1L
1,534 SR
Queue Stats
64W - 42L
1,651 Elo+
Solo
Terra
Terra
ace_rockshadow22
Terra
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 88L
1,454 Elo+
Solo
Awilix
Awilix
ricopapitu4
Awilix
Level 17
God Stats
24W - 22L
1,519 SR
Queue Stats
79W - 78L
1,477 Elo+
Party 1
Team Averages
Level 27
1,540 SR
1,495 Elo+

VS

Team Averages
Level 21
1,650 SR
1,445 Elo+
Hel
Hel
FeedUsInABox
Hel
Level 8
God Stats
2W - 3L
1,446 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo
Charybdis
Charybdis
PolloSenpai2993
Charybdis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 83L
1,443 Elo+
Solo
Merlin
Merlin
hllwvon
Merlin
Level 27
God Stats
5W - 1L
1,962 SR
Queue Stats
54W - 51L
1,482 Elo+
Solo
Cabrakan
Cabrakan
kynyky
Cabrakan
Level 17
God Stats
3W - 1L
1,749 SR
Queue Stats
16W - 14L
1,529 Elo+
Solo
Guan Yu
Guan Yu
xXAGLEZXx
Guan Yu
Level 28
God Stats
4W - 7L
1,591 SR
Queue Stats
104W - 122L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
10,552
555
10,029
12,421
4,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 2 / 6
12,186
641
11,609
15,112
8,262
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Supermaginc
Artemis
17
12 / 1 / 0
11,798
621
12,105
16,695
6,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 11
9,827
517
4,382
7,637
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
18
14 / 0 / 4
12,001
632
15,584
11,613
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,834
360
2,866
12,503
4,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
PolloSenpai2993
Charybdis
14
0 / 9 / 0
8,464
445
4,706
13,101
4,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
hllwvon
Merlin
15
3 / 5 / 2
9,637
507
12,710
12,065
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
kynyky
Cabrakan
16
3 / 6 / 1
10,485
552
8,724
17,721
11,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
xXAGLEZXx
Guan Yu
9
1 / 11 / 0
7,029
370
6,919
17,713
13,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
39
Kills
7
7
Deaths
39
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
0
8
0
0
L
Charybdis
PolloSenpai2993
Charybdis
0
9
0
0
W
7
2
6
5
W
Artemis
Supermaginc
Artemis
12
1
0
12
W
2
0
11
7.5
L
Merlin
hllwvon
Merlin
3
5
2
0.8
L
Cabrakan
kynyky
Cabrakan
3
6
1
0.58
W
Awilix
14
0
4
16
L
Guan Yu
xXAGLEZXx
Guan Yu
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,709
Damage
35,925
63,478
Taken
73,103
31,834
Mitigated
37,688
26,019
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,029
1,036
0
4,185
12,421
4,313
1,116
7,008
4,655
63,954
0
L
2,866
624
1,973
3,246
12,503
4,634
0
2,272
10,231
22,496
0
L
Charybdis
PolloSenpai2993
Charybdis
4,706
1,819
0
1,059
13,101
4,041
784
2,099
11,002
0
54,392
W
11,609
3,868
0
2,578
15,112
8,262
1,710
6,170
8,862
80,011
0
W
Artemis
Supermaginc
Artemis
12,105
5,479
0
10,065
16,695
6,092
3,367
3,912
12,783
0
100,056
W
4,382
1,492
472
1,921
7,637
8,542
120
2,481
4,837
19,512
0
L
Merlin
hllwvon
Merlin
12,710
763
114
3,658
12,065
4,072
0
5,251
6,814
65,916
0
L
Cabrakan
kynyky
Cabrakan
8,724
2,179
68
4,573
17,721
11,142
581
5,064
12,657
57,545
0
W
Awilix
15,584
6,017
0
6,798
11,613
4,625
0
3,989
7,392
0
86,573
L
Guan Yu
xXAGLEZXx
Guan Yu
6,919
1,639
0
3,328
17,713
13,799
99
11,334
6,379
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,364
Gold Earned
42,449
553
Minions Killed
421
0
Camps Cleared
0
1,764,897
Distance Traveled
1,570,106
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,552
555
118
6
0
317,246
0
L
Hel
6,834
360
36
2
0
315,207
3
L
Charybdis
8,464
445
109
6
0
311,754
3
W
Ymir
12,186
641
149
8
0
299,298
0
W
Artemis
11,798
621
138
7
0
339,352
4
W
Terra
9,827
517
34
2
0
348,776
1
L
Merlin
9,637
507
126
7
0
340,697
4
L
Cabrakan
10,485
552
111
6
0
313,084
2
W
Awilix
12,001
632
114
6
0
460,225
9
L
Guan Yu
7,029
370
39
2
0
289,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role