Player Matchup

Loki
Loki
Lonely_war_wolf
Loki
Level 28
God Stats
14W - 14L
1,534 SR
Queue Stats
33W - 36L
1,479 Elo+
Solo
Ullr
Ullr
RemiyRomi
Ullr
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
360W - 348L
1,450 Elo+
Solo
Sylvanus
Sylvanus
danielmj
Sylvanus
Level 29
God Stats
3W - 0L
1,557 SR
Queue Stats
60W - 78L
1,388 Elo+
Solo
Thanatos
Thanatos
hollandja3
Thanatos
Level 24
God Stats
32W - 17L
1,339 SR
Queue Stats
41W - 27L
1,218 Elo+
Party 2
He Bo
He Bo
mikepat414
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,218 Elo+
Party 2
Team Averages
Level 28
1,486 SR
1,351 Elo+

VS

Team Averages
Level 33
1,452 SR
1,436 Elo+
Sylvanus
Sylvanus
ArapahoSlayer
Sylvanus
Level 107
God Stats
1W - 2L
1,193 SR
Queue Stats
126W - 122L
1,389 Elo+
Party 1
Apollo
Apollo
BigBoyBoats
Apollo
Level 21
God Stats
12W - 15L
1,520 SR
Queue Stats
63W - 53L
1,511 Elo+
Solo
Bellona
Bellona
Bigode7470
Bellona
Level 16
God Stats
20W - 25L
1,312 SR
Queue Stats
64W - 57L
1,551 Elo+
Solo
Yemoja
Yemoja
curryroll
Yemoja
Level 8
God Stats
1W - 1L
1,707 SR
Queue Stats
6W - 9L
1,327 Elo+
Party 1
Cerberus
Cerberus
sweetsaucymemes
Cerberus
Level 15
God Stats
13W - 7L
1,526 SR
Queue Stats
13W - 11L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
9,904
619
11,291
10,018
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
14
5 / 1 / 3
8,155
510
8,998
10,923
3,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
danielmj
Sylvanus
13
1 / 1 / 8
7,194
450
5,427
9,670
10,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
hollandja3
Thanatos
13
3 / 2 / 5
7,825
489
8,038
10,226
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
14
5 / 1 / 5
8,420
526
9,596
7,237
2,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArapahoSlayer
Sylvanus
12
0 / 5 / 2
7,100
444
5,909
12,035
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
11
1 / 3 / 1
6,856
429
8,632
11,901
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Bigode7470
Bellona
12
2 / 4 / 1
7,614
476
4,516
10,508
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
curryroll
Yemoja
11
1 / 4 / 1
7,485
468
4,473
9,658
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
11
2 / 4 / 1
6,949
434
4,107
13,247
5,617
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
6
6
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArapahoSlayer
Sylvanus
0
5
2
0.2
L
Apollo
1
3
1
0.5
L
Bellona
Bigode7470
Bellona
2
4
1
0.63
W
6
1
2
7
W
Ullr
5
1
3
6.5
L
Yemoja
curryroll
Yemoja
1
4
1
0.38
W
Sylvanus
danielmj
Sylvanus
1
1
8
5
W
Thanatos
hollandja3
Thanatos
3
2
5
2.75
W
He Bo
5
1
5
7.5
L
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,350
Damage
27,637
48,074
Taken
57,349
25,429
Mitigated
31,184
25,783
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArapahoSlayer
Sylvanus
5,909
1,627
845
4,007
12,035
5,116
560
3,848
8,187
35,013
10,783
L
Apollo
8,632
4,730
107
2,548
11,901
3,984
88
3,571
8,330
0
45,657
L
Bellona
Bigode7470
Bellona
4,516
1,317
0
195
10,508
8,631
1,092
628
9,880
0
36,445
W
11,291
2,429
0
3,640
10,018
3,740
0
1,994
8,024
0
75,236
W
Ullr
8,998
2,257
0
1,004
10,923
3,911
232
1,644
9,279
0
57,877
L
Yemoja
curryroll
Yemoja
4,473
1,112
1,766
746
9,658
7,836
0
2,345
7,313
16,242
0
W
Sylvanus
danielmj
Sylvanus
5,427
1,706
4,221
4,863
9,670
10,495
388
3,843
5,827
25,154
0
W
Thanatos
hollandja3
Thanatos
8,038
2,168
0
8,964
10,226
4,383
611
3,103
7,123
0
54,439
W
He Bo
9,596
672
0
3,091
7,237
2,900
630
3,244
3,993
41,087
0
L
Cerberus
4,107
296
0
4,356
13,247
5,617
352
4,689
8,558
26,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
36,004
452
Minions Killed
364
0
Camps Cleared
0
1,556,885
Distance Traveled
1,404,292
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,100
444
87
5
0
298,519
4
L
Apollo
6,856
429
80
5
0
275,088
0
L
Bellona
7,614
476
76
5
0
288,775
3
W
Loki
9,904
619
147
9
0
355,087
8
W
Ullr
8,155
510
107
7
0
284,248
1
L
Yemoja
7,485
468
34
2
0
266,797
0
W
Sylvanus
7,194
450
37
2
0
276,837
8
W
Thanatos
7,825
489
83
5
0
324,833
0
W
He Bo
8,420
526
78
5
0
315,880
2
L
Cerberus
6,949
434
87
5
0
275,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role