Player Matchup

Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Adriános
Chang'e
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
285W - 259L
1,605 Elo+
Party 2
Sun Wukong
Sun Wukong
Miguelinator
Sun Wukong
Level 114
God Stats
4W - 6L
1,631 SR
Queue Stats
237W - 229L
1,588 Elo+
Solo
Ullr
Ullr
Prototype9881
Ullr
Level 152
God Stats
85W - 67L
1,618 SR
Queue Stats
713W - 637L
1,563 Elo+
Solo
Team Averages
Level 147
1,550 SR
1,551 Elo+

VS

Team Averages
Level 122
1,575 SR
1,712 Elo+
Mercury
Mercury
Daemonndo
Mercury
Level 101
God Stats
12W - 19L
1,444 SR
Queue Stats
310W - 317L
1,623 Elo+
Solo
Bellona
Bellona
Herenyon24
Bellona
Level 143
God Stats
5W - 2L
1,619 SR
Queue Stats
81W - 63L
1,707 Elo+
Party 3
Neith
Neith
Leematrix
Neith
Level 156
God Stats
13W - 10L
1,735 SR
Queue Stats
473W - 449L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
SylaAD
Nu Wa
Level 127
God Stats
11W - 10L
1,577 SR
Queue Stats
263W - 261L
1,660 Elo+
Party 1
Bacchus
Bacchus
sodaSUFFER
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,922 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 2
7,784
649
6,707
8,218
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
 
Nike
11
2 / 1 / 5
6,392
533
4,339
6,207
3,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Adriános
Chang'e
11
2 / 2 / 3
6,745
562
5,089
6,445
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Miguelinator
Sun Wukong
13
4 / 0 / 1
7,677
640
5,026
7,807
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 0 / 2
7,585
632
8,034
5,614
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daemonndo
Mercury
10
1 / 2 / 0
5,602
467
2,198
7,870
2,425
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Herenyon24
Bellona
10
0 / 6 / 0
5,534
461
1,991
8,039
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Leematrix
Neith
11
1 / 2 / 2
6,050
504
4,348
5,946
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
SylaAD
Nu Wa
9
0 / 4 / 2
5,374
448
4,936
6,940
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
sodaSUFFER
Bacchus
9
2 / 2 / 1
5,966
497
5,638
11,197
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
4
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
2
4
W
Nike
 
Nike
2
1
5
4.5
W
Chang'e
Adriános
Chang'e
2
2
3
1.75
L
Mercury
Daemonndo
Mercury
1
2
0
0.5
L
Bellona
Herenyon24
Bellona
0
6
0
0
L
Neith
Leematrix
Neith
1
2
2
1
W
Sun Wukong
Miguelinator
Sun Wukong
4
0
1
4.5
W
5
0
2
6
L
Nu Wa
SylaAD
Nu Wa
0
4
2
0.25
L
Bacchus
sodaSUFFER
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,195
Damage
19,111
34,291
Taken
39,992
15,924
Mitigated
21,581
17,584
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,707
2,517
0
5,778
8,218
3,187
3,144
2,099
6,119
50,213
0
W
Nike
 
Nike
4,339
609
102
1,056
6,207
3,694
0
1,404
4,803
0
18,929
W
Chang'e
Adriános
Chang'e
5,089
1,089
1,330
2,556
6,445
2,255
742
3,900
2,545
35,950
3,301
L
Mercury
Daemonndo
Mercury
2,198
926
0
1,090
7,870
2,425
0
770
6,935
0
34,520
L
Bellona
Herenyon24
Bellona
1,991
786
0
1,558
8,039
5,572
0
0
7,429
0
26,320
L
Neith
Leematrix
Neith
4,348
1,505
0
1,547
5,946
1,860
0
3,517
2,429
0
34,296
W
Sun Wukong
Miguelinator
Sun Wukong
5,026
654
0
4,996
7,807
4,930
269
473
7,334
0
44,398
W
8,034
2,772
0
1,766
5,614
1,858
0
2,698
2,916
0
48,466
L
Nu Wa
SylaAD
Nu Wa
4,936
754
0
1,125
6,940
2,226
0
2,437
4,503
32,441
0
L
Bacchus
sodaSUFFER
Bacchus
5,638
1,048
98
2,061
11,197
9,498
0
4,663
6,534
18,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
28,526
399
Minions Killed
296
0
Camps Cleared
0
1,164,983
Distance Traveled
1,162,786
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,784
649
106
9
0
206,067
3
W
Nike
6,392
533
26
2
0
262,024
3
W
Chang'e
6,745
562
83
7
0
222,340
0
L
Mercury
5,602
467
68
6
0
264,018
4
L
Bellona
5,534
461
65
5
0
226,523
5
L
Neith
6,050
504
82
7
0
221,436
2
W
Sun Wukong
7,677
640
95
8
0
232,442
4
W
Ullr
7,585
632
89
7
0
242,110
1
L
Nu Wa
5,374
448
59
5
0
205,964
4
L
Bacchus
5,966
497
22
2
0
244,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role