Player Matchup

Osiris
Osiris
AngleWizard
Osiris
Level 86
God Stats
1W - 0L
1,684 SR
Queue Stats
42W - 45L
1,621 Elo+
Solo
Charybdis
Charybdis
TheRealGangst3r
Charybdis
Level 108
God Stats
7W - 6L
1,350 SR
Queue Stats
198W - 242L
1,369 Elo+
Party 1
Sol
Sol
saucedmartin69
Sol
Level 39
God Stats
17W - 19L
1,427 SR
Queue Stats
107W - 140L
1,212 Elo+
Party 1
Team Averages
Level 78
1,487 SR
1,401 Elo+

VS

Team Averages
Level 30
1,452 SR
1,211 Elo+
Thoth
Thoth
CarefreeFive
Thoth
Level 16
God Stats
2W - 4L
1,326 SR
Queue Stats
4W - 8L
1,243 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LipeLoterio
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,062 Elo+
Solo
Kuzenbo
Kuzenbo
Young Marksman
Kuzenbo
Level 58
God Stats
16W - 16L
1,528 SR
Queue Stats
29W - 37L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
7 / 7 / 4
12,982
764
14,314
13,625
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
TheRealGangst3r
Charybdis
16
4 / 2 / 5
11,247
662
11,786
16,430
4,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 8
10,448
615
15,297
15,453
4,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 2
12,418
730
20,055
14,777
5,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
LipeLoterio
Kumbhakarna
8
0 / 8 / 3
8,508
500
700
11,972
4,539
15
3 / 1 / 9
11,788
693
11,743
21,511
30,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
13
Kills
14
14
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
7
4
1.29
L
11
4
2
3
L
Kumbhakarna
LipeLoterio
Kumbhakarna
0
8
3
0.19
W
Charybdis
TheRealGangst3r
Charybdis
4
2
5
3.25
L
3
1
9
7.5
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,397
Damage
32,498
45,508
Taken
48,260
14,684
Mitigated
40,516
12,717
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,314
6,135
0
1,002
13,625
5,565
136
10,261
3,364
0
32,725
L
20,055
938
186
2,610
14,777
5,787
52
4,362
10,415
51,750
0
L
Kumbhakarna
LipeLoterio
Kumbhakarna
700
316
0
0
11,972
4,539
136
3,886
8,086
5,275
0
W
Charybdis
TheRealGangst3r
Charybdis
11,786
9,110
0
7,338
16,430
4,894
2,366
10,714
5,716
0
60,502
L
11,743
3,458
194
7,479
21,511
30,190
39
7,390
14,121
26,897
0
W
15,297
5,027
0
4,377
15,453
4,225
894
11,790
3,663
42,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
32,714
183
Minions Killed
125
8
Camps Cleared
4
819,279
Distance Traveled
764,154
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,982
764
30
2
2
290,815
1
L
Thoth
12,418
730
94
6
3
270,336
0
L
Kumbhakarna
8,508
500
7
0
0
144,876
2
W
Charybdis
11,247
662
96
6
4
255,946
0
L
Kuzenbo
11,788
693
24
1
1
348,942
1
W
Sol
10,448
615
57
3
2
272,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role