Player Matchup

Khepri
Khepri
Lazark14
Khepri
Level 102
God Stats
8W - 6L
1,554 SR
Queue Stats
36W - 46L
1,435 Elo+
Party 1
Chaac
Chaac
Moneymike3245
Chaac
Level 49
God Stats
15W - 15L
1,505 SR
Queue Stats
142W - 213L
1,287 Elo+
Party 2
Anubis
Anubis
Paullypeanuts
Anubis
Level 62
God Stats
40W - 40L
1,423 SR
Queue Stats
159W - 255L
1,323 Elo+
Party 2
Izanami
Izanami
correia2292
Izanami
Level 102
God Stats
89W - 77L
1,481 SR
Queue Stats
489W - 616L
1,371 Elo+
Party 2
Fenrir
Fenrir
z_DESTINY_Magnuz
Fenrir
Level 40
God Stats
11W - 9L
1,366 SR
Queue Stats
46W - 60L
1,395 Elo+
Party 1
Team Averages
Level 71
1,466 SR
1,362 Elo+

VS

Team Averages
Level 44
1,627 SR
1,461 Elo+
Hou Yi
Hou Yi
N1NJAMON
Hou Yi
Level 45
God Stats
48W - 37L
1,489 SR
Queue Stats
120W - 124L
1,381 Elo+
Solo
Chang'e
Chang'e
Ov3n
Chang'e
Level 44
God Stats
2W - 1L
1,662 SR
Queue Stats
84W - 119L
1,364 Elo+
Solo
Khepri
Khepri
VossAldrich
Khepri
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Osiris
Osiris
bobimo
Osiris
Level 44
God Stats
5W - 2L
1,722 SR
Queue Stats
144W - 177L
1,378 Elo+
Solo
Kali
Kali
xammpp
Kali
Level 41
God Stats
1W - 1L
1,759 SR
Queue Stats
9W - 14L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lazark14
Khepri
11
4 / 0 / 2
6,884
574
3,231
5,420
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 2
7,375
615
6,756
8,011
4,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 2
7,660
638
6,895
5,304
2,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
correia2292
Izanami
12
1 / 0 / 5
6,632
553
7,341
5,337
2,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 1
6,787
566
2,542
5,277
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
N1NJAMON
Hou Yi
10
1 / 0 / 0
5,537
461
3,791
4,204
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Ov3n
Chang'e
9
1 / 6 / 0
5,727
477
2,711
7,826
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
7
0 / 5 / 1
4,861
405
1,279
8,787
5,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
bobimo
Osiris
10
0 / 1 / 0
5,594
466
4,460
8,715
5,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
xammpp
Kali
7
0 / 4 / 0
4,719
393
2,672
6,936
2,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
Lazark14
Khepri
4
0
2
5
W
1
0
2
2
L
Hou Yi
N1NJAMON
Hou Yi
1
0
0
1
L
Chang'e
Ov3n
Chang'e
1
6
0
0.17
W
5
0
2
6
L
Khepri
0
5
1
0.1
L
Osiris
bobimo
Osiris
0
1
0
0
W
Izanami
correia2292
Izanami
1
0
5
3.5
L
Kali
xammpp
Kali
0
4
0
0
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,765
Damage
14,913
29,349
Taken
36,468
16,156
Mitigated
16,102
12,253
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Lazark14
Khepri
3,231
579
0
878
5,420
4,068
9
713
4,707
13,652
0
W
6,756
1,386
190
3,996
8,011
4,354
630
0
8,011
0
40,426
L
Hou Yi
N1NJAMON
Hou Yi
3,791
2,225
0
1,684
4,204
1,237
0
657
3,547
0
28,436
L
Chang'e
Ov3n
Chang'e
2,711
577
0
1,485
7,826
1,330
0
5,787
2,039
23,264
0
W
6,895
112
0
3,304
5,304
2,757
180
2,598
2,706
42,446
0
L
Khepri
1,279
152
0
690
8,787
5,990
0
2,637
6,150
4,787
0
L
Osiris
bobimo
Osiris
4,460
1,537
0
2,142
8,715
5,343
0
0
8,715
0
27,002
W
Izanami
correia2292
Izanami
7,341
4,546
389
2,249
5,337
2,320
351
498
4,839
0
60,406
L
Kali
xammpp
Kali
2,672
1,016
0
998
6,936
2,202
0
1,045
5,891
0
18,978
W
2,542
362
0
1,247
5,277
2,657
0
181
5,096
0
31,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
26,438
382
Minions Killed
191
0
Camps Cleared
0
1,165,637
Distance Traveled
1,052,708
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,884
574
21
2
0
241,530
4
W
Chaac
7,375
615
99
8
0
239,667
1
L
Hou Yi
5,537
461
55
5
0
209,192
3
L
Chang'e
5,727
477
42
4
0
188,997
7
W
Anubis
7,660
638
84
7
0
219,593
3
L
Khepri
4,861
405
7
1
0
206,008
2
L
Osiris
5,594
466
56
5
0
224,361
0
W
Izanami
6,632
553
118
10
0
204,651
0
L
Kali
4,719
393
31
3
0
224,150
2
W
Fenrir
6,787
566
60
5
0
260,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role