Player Matchup

Cabrakan
Cabrakan
MR STARBOY13
Cabrakan
Level 87
God Stats
2W - 2L
1,950 SR
Queue Stats
219W - 200L
1,515 Elo+
Party 1
Mulan
Mulan
Massimo2_0
Mulan
Level 44
God Stats
4W - 5L
1,695 SR
Queue Stats
72W - 90L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
P4R4DOX7
Zhong Kui
Level 27
God Stats
1W - 2L
1,706 SR
Queue Stats
27W - 22L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
Zombotron_3
Sylvanus
Level 58
God Stats
3W - 5L
1,470 SR
Queue Stats
136W - 151L
1,419 Elo+
Party 2
Anhur
Anhur
lukitrix2040
Anhur
Level 42
God Stats
1W - 2L
1,385 SR
Queue Stats
23W - 41L
1,301 Elo+
Party 2
Team Averages
Level 52
1,641 SR
1,439 Elo+

VS

Team Averages
Level 55
1,445 SR
1,430 Elo+
Sun Wukong
Sun Wukong
Cesinh4
Sun Wukong
Level 28
God Stats
2W - 6L
1,080 SR
Queue Stats
39W - 61L
1,362 Elo+
Party 3
Hou Yi
Hou Yi
HiDouggie
Hou Yi
Level 40
God Stats
15W - 12L
1,529 SR
Queue Stats
247W - 277L
1,452 Elo+
Solo
Jormungandr
Jormungandr
PartyHorse8178
Jormungandr
Level 68
God Stats
4W - 3L
1,514 SR
Queue Stats
513W - 599L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shelbynho
Tsukuyomi
Level 68
God Stats
5W - 4L
1,704 SR
Queue Stats
274W - 235L
1,507 Elo+
Party 3
Anubis
Anubis
WyLL0601
Anubis
Level 72
God Stats
11W - 17L
1,396 SR
Queue Stats
702W - 722L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MR STARBOY13
Cabrakan
20
11 / 3 / 2
14,041
540
16,470
20,182
12,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
19
3 / 7 / 2
12,429
478
12,078
19,948
22,983
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
P4R4DOX7
Zhong Kui
16
0 / 5 / 6
10,541
405
6,668
15,585
9,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Zombotron_3
Sylvanus
15
1 / 8 / 7
9,853
379
7,972
19,344
22,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 10 / 6
9,021
347
6,506
18,271
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cesinh4
Sun Wukong
20
6 / 3 / 4
14,579
561
9,602
17,060
20,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
HiDouggie
Hou Yi
17
2 / 5 / 10
11,910
458
8,931
15,379
5,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
PartyHorse8178
Jormungandr
17
2 / 2 / 15
13,009
500
12,611
24,605
25,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Shelbynho
Tsukuyomi
20
16 / 4 / 5
15,298
588
21,507
21,773
9,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
WyLL0601
Anubis
20
7 / 1 / 10
15,190
584
15,914
15,511
10,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
15
Kills
33
33
Deaths
15
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cesinh4
Sun Wukong
6
3
4
2.67
W
Hou Yi
HiDouggie
Hou Yi
2
5
10
1.4
L
Cabrakan
MR STARBOY13
Cabrakan
11
3
2
4
L
Mulan
3
7
2
0.57
L
Zhong Kui
P4R4DOX7
Zhong Kui
0
5
6
0.6
W
Jormungandr
PartyHorse8178
Jormungandr
2
2
15
4.75
W
Tsukuyomi
Shelbynho
Tsukuyomi
16
4
5
4.63
W
Anubis
WyLL0601
Anubis
7
1
10
12
L
Sylvanus
Zombotron_3
Sylvanus
1
8
7
0.56
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,694
Damage
68,565
93,330
Taken
94,328
71,693
Mitigated
71,679
20,443
Healing
26,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cesinh4
Sun Wukong
9,602
2,129
0
3,209
17,060
20,471
526
5,654
11,076
682
83,279
W
Hou Yi
HiDouggie
Hou Yi
8,931
4,441
0
500
15,379
5,904
3,128
6,536
8,843
0
76,297
L
Cabrakan
MR STARBOY13
Cabrakan
16,470
1,851
293
6,884
20,182
12,612
570
7,334
12,848
112,871
0
L
Mulan
12,078
236
0
2,911
19,948
22,983
799
3,532
16,416
0
75,469
L
Zhong Kui
P4R4DOX7
Zhong Kui
6,668
800
0
5,030
15,585
9,568
536
3,897
11,688
64,061
0
W
Jormungandr
PartyHorse8178
Jormungandr
12,611
4,069
0
3,965
24,605
25,356
230
9,000
15,330
50,742
0
W
Tsukuyomi
Shelbynho
Tsukuyomi
21,507
5,924
0
8,335
21,773
9,896
2,297
5,185
16,385
0
122,981
W
Anubis
WyLL0601
Anubis
15,914
1,331
0
10,618
15,511
10,052
3,262
6,073
9,385
118,894
0
L
Sylvanus
Zombotron_3
Sylvanus
7,972
2,186
450
2,640
19,344
22,217
0
6,327
13,017
48,265
15,152
L
6,506
1,422
0
2,235
18,271
4,313
0
8,454
9,817
0
40,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,885
Gold Earned
69,986
592
Minions Killed
664
0
Camps Cleared
0
2,268,106
Distance Traveled
2,310,033
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,579
561
148
6
0
429,942
0
W
Hou Yi
11,910
458
92
4
0
437,703
2
L
Cabrakan
14,041
540
197
8
0
536,747
0
L
Mulan
12,429
478
137
5
0
478,343
4
L
Zhong Kui
10,541
405
119
5
0
433,098
1
W
Jormungandr
13,009
500
54
2
0
455,930
7
W
Tsukuyomi
15,298
588
161
6
0
516,547
3
W
Anubis
15,190
584
209
8
0
469,911
15
L
Sylvanus
9,853
379
89
3
0
390,988
8
L
Anhur
9,021
347
50
2
0
428,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role