Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DyingBeats
Sun Wukong
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,495 Elo+
Party 1
King Arthur
King Arthur
Genkai89
King Arthur
Level 143
God Stats
3W - 5L
1,464 SR
Queue Stats
598W - 654L
1,503 Elo+
Solo
Kali
Kali
RoyalReevesy
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,495 Elo+
Party 1
Skadi
Skadi
WingedVings
Skadi
Level 64
God Stats
4W - 4L
1,655 SR
Queue Stats
186W - 148L
1,498 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,498 Elo+

VS

Team Averages
Level 118
1,647 SR
1,471 Elo+
Ah Puch
Ah Puch
BamItsManny
Ah Puch
Level 122
God Stats
11W - 7L
1,672 SR
Queue Stats
499W - 495L
1,439 Elo+
Solo
Zeus
Zeus
Brovacs
Zeus
Level 68
God Stats
3W - 0L
1,723 SR
Queue Stats
75W - 77L
1,489 Elo+
Solo
Charybdis
Charybdis
HoneyBluntt
Charybdis
Level 157
God Stats
2W - 2L
1,722 SR
Queue Stats
153W - 149L
1,437 Elo+
Solo
Tiamat
Tiamat
PshhhhUnreal
Tiamat
Level 122
God Stats
16W - 7L
1,583 SR
Queue Stats
516W - 514L
1,464 Elo+
Solo
Scylla
Scylla
XxEssenceChickxX
Scylla
Level 123
God Stats
2W - 2L
1,533 SR
Queue Stats
86W - 89L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
5 / 7 / 13
12,075
755
12,169
25,208
34,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
DyingBeats
Sun Wukong
19
4 / 6 / 10
11,052
691
9,566
21,034
27,936
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Genkai89
King Arthur
7
0 / 2 / 0
7,714
482
857
5,231
1,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
6 / 9 / 4
11,914
745
9,355
21,208
10,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 6 / 8
12,714
795
20,563
15,667
6,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BamItsManny
Ah Puch
20
10 / 4 / 11
13,964
873
16,033
16,922
8,673
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Brovacs
Zeus
20
5 / 5 / 15
12,429
777
15,397
11,111
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
HoneyBluntt
Charybdis
17
7 / 4 / 10
11,399
712
17,417
13,245
8,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
16
2 / 7 / 14
10,752
672
12,861
14,652
11,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 16
12,433
777
9,742
9,982
4,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
22
Kills
30
30
Deaths
23
35
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
7
13
1.64
W
Ah Puch
BamItsManny
Ah Puch
10
4
11
3.88
W
Zeus
Brovacs
Zeus
5
5
15
2.5
L
Sun Wukong
DyingBeats
Sun Wukong
4
6
10
1.5
L
King Arthur
Genkai89
King Arthur
0
2
0
0
W
Charybdis
HoneyBluntt
Charybdis
7
4
10
3
W
Tiamat
2
7
14
1.29
L
6
9
4
0.89
L
7
6
8
1.83
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,510
Damage
71,450
88,348
Taken
65,912
80,584
Mitigated
38,146
24,688
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
12,169
2,884
1,892
3,307
25,208
34,534
640
16,513
8,695
21,423
0
W
Ah Puch
BamItsManny
Ah Puch
16,033
2,596
2,009
4,899
16,922
8,673
736
3,533
13,389
43,593
0
W
Zeus
Brovacs
Zeus
15,397
1,691
870
1,421
11,111
4,829
1,005
1,813
9,298
36,267
0
L
Sun Wukong
DyingBeats
Sun Wukong
9,566
1,748
2,664
3,431
21,034
27,936
331
10,901
10,133
0
20,664
L
King Arthur
Genkai89
King Arthur
857
46
0
553
5,231
1,769
0
1,400
3,831
0
1,885
W
Charybdis
HoneyBluntt
Charybdis
17,417
10,644
83
2,973
13,245
8,313
1,454
1,887
11,358
0
26,693
W
Tiamat
12,861
587
2,526
3,810
14,652
11,953
917
2,303
12,349
31,094
0
L
9,355
4,332
377
7,435
21,208
10,262
358
15,055
6,153
0
20,700
L
20,563
7,828
1,840
3,189
15,667
6,083
2,068
10,164
5,503
0
55,882
W
9,742
1,310
1,914
3,030
9,982
4,378
702
2,633
7,349
23,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,469
Gold Earned
60,977
149
Minions Killed
178
0
Camps Cleared
0
1,182,325
Distance Traveled
1,323,657
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,075
755
15
1
0
310,292
1
W
Ah Puch
13,964
873
48
3
0
276,382
2
W
Zeus
12,429
777
33
2
0
255,527
0
L
Sun Wukong
11,052
691
16
1
0
278,168
0
L
King Arthur
7,714
482
0
0
0
36,287
1
W
Charybdis
11,399
712
24
2
0
231,440
0
W
Tiamat
10,752
672
38
2
0
276,705
0
L
Kali
11,914
745
27
2
0
303,860
0
L
Skadi
12,714
795
91
6
0
253,718
0
W
Scylla
12,433
777
35
2
0
283,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role