Player Matchup

Da Ji
Da Ji
Babybear11
Da Ji
Level 28
God Stats
0W - 1L
1,191 SR
Queue Stats
8W - 3L
1,590 Elo+
Solo
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 83
God Stats
162W - 159L
1,616 SR
Queue Stats
173W - 168L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingReagent
Morgan Le Fay
Level 29
God Stats
0W - 3L
1,229 SR
Queue Stats
65W - 55L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Rezdawg4547
Cthulhu
Level 6
God Stats
6W - 5L
1,702 SR
Queue Stats
8W - 5L
1,645 Elo+
Party 1
Scylla
Scylla
Wr4th1c
Scylla
Level 18
God Stats
0W - 1L
1,150 SR
Queue Stats
4W - 16L
1,132 Elo+
Solo
Team Averages
Level 33
1,378 SR
1,486 Elo+

VS

Team Averages
Level 21
1,469 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AdhesiveCat9406
Hercules
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 93L
1,739 Elo+
Solo
Cu Chulainn
Cu Chulainn
CringeGamer
Cu Chulainn
Level 28
God Stats
18W - 16L
1,605 SR
Queue Stats
85W - 66L
1,646 Elo+
Solo
Fenrir
Fenrir
RequiemSun-
Fenrir
Level 26
God Stats
4W - 0L
1,262 SR
Queue Stats
77W - 78L
1,378 Elo+
Solo
Freya
Freya
samM6-9
Freya
Level 17
God Stats
6W - 5L
1,476 SR
Queue Stats
143W - 139L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
5 / 8 / 0
7,570
505
6,661
11,936
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ChiefGuinnes
Danzaburou
12
4 / 4 / 2
7,717
514
7,121
7,802
2,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
KingReagent
Morgan Le Fay
14
1 / 6 / 1
7,515
501
3,816
12,586
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Rezdawg4547
Cthulhu
10
2 / 3 / 5
6,737
449
6,602
8,543
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Wr4th1c
Scylla
5
0 / 7 / 0
4,979
332
29
5,885
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 2 / 3
7,958
531
6,111
4,323
1,130
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
4 / 2 / 6
7,577
505
4,367
11,639
5,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
CringeGamer
Cu Chulainn
17
8 / 0 / 2
9,959
664
8,900
11,235
8,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
13
6 / 3 / 4
8,192
546
6,774
10,906
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
samM6-9
Freya
12
4 / 5 / 3
7,725
515
3,635
10,127
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
12
Kills
27
28
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
3
3.25
W
Hercules
4
2
6
3.5
L
Da Ji
5
8
0
0.63
L
Danzaburou
ChiefGuinnes
Danzaburou
4
4
2
1.25
W
Cu Chulainn
CringeGamer
Cu Chulainn
8
0
2
9
L
Morgan Le Fay
KingReagent
Morgan Le Fay
1
6
1
0.25
W
Fenrir
6
3
4
2.67
L
Cthulhu
Rezdawg4547
Cthulhu
2
3
5
1.5
L
Scylla
Wr4th1c
Scylla
0
7
0
0
W
Freya
samM6-9
Freya
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
29,787
46,752
Taken
48,230
20,130
Mitigated
22,641
8,523
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,111
737
85
1,368
4,323
1,130
218
198
4,125
39,890
0
W
Hercules
4,367
1,638
90
3,487
11,639
5,518
136
2,739
8,382
0
26,242
L
Da Ji
6,661
1,444
0
1,420
11,936
5,299
0
1,023
10,637
0
46,728
L
Danzaburou
ChiefGuinnes
Danzaburou
7,121
1,376
83
549
7,802
2,194
1,163
2,369
5,433
0
49,417
W
Cu Chulainn
CringeGamer
Cu Chulainn
8,900
1,137
0
3,468
11,235
8,645
0
2,082
9,153
6,401
61,090
L
Morgan Le Fay
KingReagent
Morgan Le Fay
3,816
228
0
2,697
12,586
4,661
0
1,024
11,147
46,240
0
W
Fenrir
6,774
993
0
2,007
10,906
4,538
0
2,057
8,765
0
45,375
L
Cthulhu
Rezdawg4547
Cthulhu
6,602
360
280
3,494
8,543
6,830
381
3,973
4,570
17,801
0
L
Scylla
Wr4th1c
Scylla
29
29
0
0
5,885
1,146
0
1,713
4,078
2,515
0
W
Freya
samM6-9
Freya
3,635
1,426
0
2,914
10,127
2,810
220
2,434
7,358
38,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
41,411
270
Minions Killed
390
0
Camps Cleared
0
1,308,790
Distance Traveled
1,412,527
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,958
531
61
4
0
178,314
1
W
Hercules
7,577
505
26
2
0
298,611
7
L
Da Ji
7,570
505
63
4
0
277,714
0
L
Danzaburou
7,717
514
93
6
0
259,728
0
W
Cu Chulainn
9,959
664
147
10
0
316,126
4
L
Morgan Le Fay
7,515
501
85
6
0
273,160
3
W
Fenrir
8,192
546
77
5
0
333,519
1
L
Cthulhu
6,737
449
24
2
0
285,361
5
L
Scylla
4,979
332
5
0
0
212,827
0
W
Freya
7,725
515
79
5
0
285,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role