Player Matchup

Fenrir
Fenrir
BornOfOsiris712
Fenrir
Level 29
God Stats
192W - 241L
1,414 SR
Queue Stats
670W - 795L
1,363 Elo+
Party 2
Chaac
Chaac
Christerpher943
Chaac
Level 8
God Stats
2W - 3L
1,532 SR
Queue Stats
22W - 23L
1,337 Elo+
Solo
Anubis
Anubis
knqi bananas
Anubis
Level 102
God Stats
25W - 25L
1,564 SR
Queue Stats
379W - 424L
1,463 Elo+
Party 2
Team Averages
Level 46
1,503 SR
1,388 Elo+

VS

Team Averages
Level 56
1,545 SR
1,512 Elo+
Guan Yu
Guan Yu
TunaSubBackwards
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,666 Elo+
Party 1
He Bo
He Bo
Virtualy_Twisted
He Bo
Level 18
God Stats
39W - 46L
1,423 SR
Queue Stats
113W - 117L
1,285 Elo+
Solo
Neith
Neith
wieldyskate98
Neith
Level 126
God Stats
16W - 7L
1,712 SR
Queue Stats
141W - 118L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,722
572
2,807
7,857
2,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 5 / 0
5,999
600
1,480
7,523
4,494
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
10
3 / 8 / 1
7,170
717
6,698
10,971
4,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 13
8,152
815
4,923
6,778
5,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
5 / 3 / 10
7,992
799
5,464
6,642
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
10 / 0 / 7
8,899
890
13,283
8,842
2,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
19
19
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
5
0
0.2
W
4
1
13
10.5
W
5
3
10
3.33
L
Anubis
3
8
1
0.44
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,985
Damage
23,670
26,351
Taken
22,262
11,411
Mitigated
10,505
5,460
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,807
823
129
1,577
7,857
2,298
0
2,392
5,465
0
7,300
L
1,480
84
53
1,876
7,523
4,494
0
1,109
6,414
0
9,295
W
4,923
1,046
1,211
2,419
6,778
5,985
916
2,220
4,558
0
12,384
W
5,464
164
76
1,231
6,642
1,774
0
2,721
3,921
19,734
0
L
Anubis
6,698
309
0
1,825
10,971
4,619
0
2,331
8,640
23,940
0
W
13,283
4,036
0
2,700
8,842
2,746
1,353
2,276
6,566
0
40,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,891
Gold Earned
25,043
66
Minions Killed
108
2
Camps Cleared
7
422,167
Distance Traveled
567,397
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,722
572
8
1
1
140,982
2
L
Chaac
5,999
600
14
1
0
142,709
0
W
Guan Yu
8,152
815
25
3
1
206,747
0
W
He Bo
7,992
799
30
3
4
181,898
1
L
Anubis
7,170
717
44
4
1
138,476
2
W
Neith
8,899
890
53
5
2
178,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role