Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MiKiLL7
Ra
Level 6
God Stats
7W - 6L
1,285 SR
Queue Stats
135W - 144L
1,071 Elo+
Party 1
Ao Kuang
Ao Kuang
fuzoku
Ao Kuang
Level 124
God Stats
0W - 5L
1,500 SR
Queue Stats
287W - 304L
1,454 Elo+
Party 1
Team Averages
Level 53
1,428 SR
1,342 Elo+

VS

Team Averages
Level 60
1,500 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AniRazMoem
Sol
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 21L
1,434 Elo+
Party 2
Hercules
Hercules
WeeNNeeD
Hercules
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 6 / 6
10,984
732
13,551
15,087
5,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 8
9,419
628
4,688
9,942
3,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
fuzoku
Ao Kuang
14
7 / 4 / 4
10,673
712
9,537
14,478
5,092
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 8 / 10
10,715
714
13,265
13,967
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 4 / 7
12,027
802
12,700
9,196
3,547
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
WeeNNeeD
Hercules
15
5 / 2 / 8
11,023
735
7,747
14,239
14,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
14
Kills
15
15
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
6
6
1.5
W
Neith
 
Neith
2
8
10
0.88
W
8
4
7
2.88
L
1
5
8
1
W
Hercules
WeeNNeeD
Hercules
5
2
8
4.5
L
Ao Kuang
fuzoku
Ao Kuang
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,776
Damage
33,712
39,507
Taken
37,402
13,826
Mitigated
22,850
9,641
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,551
10,898
300
2,668
15,087
5,188
2,242
4,144
10,943
0
54,095
W
Neith
 
Neith
13,265
4,817
0
2,271
13,967
5,103
1,632
5,857
8,110
0
57,644
W
12,700
2,773
0
1,580
9,196
3,547
1,362
2,804
6,392
33,425
0
L
4,688
1,027
1,747
1,554
9,942
3,546
536
4,071
5,871
20,764
0
W
Hercules
WeeNNeeD
Hercules
7,747
2,747
0
1,890
14,239
14,200
306
6,267
7,972
0
18,019
L
Ao Kuang
fuzoku
Ao Kuang
9,537
2,163
0
3,372
14,478
5,092
0
5,138
9,340
27,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
33,765
166
Minions Killed
152
6
Camps Cleared
6
714,333
Distance Traveled
789,588
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,984
732
95
6
2
232,082
3
W
Neith
10,715
714
89
6
6
237,099
5
W
Sol
12,027
802
43
3
0
268,700
0
L
Ra
9,419
628
39
3
0
231,064
0
W
Hercules
11,023
735
20
1
0
283,789
0
L
Ao Kuang
10,673
712
32
2
4
251,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role