Player Matchup

Geb
Geb
AdaptableDuck
Geb
Level 109
God Stats
3W - 1L
1,778 SR
Queue Stats
287W - 275L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
GranddadGreco
Baron Samedi
Level 127
God Stats
3W - 3L
1,525 SR
Queue Stats
320W - 313L
1,474 Elo+
Party 2
Artemis
Artemis
LiIkillacaleb
Artemis
Level 127
God Stats
7W - 2L
1,579 SR
Queue Stats
216W - 215L
1,556 Elo+
Party 2
Hun Batz
Hun Batz
ZackyChan43
Hun Batz
Level 84
God Stats
5W - 7L
1,480 SR
Queue Stats
101W - 105L
1,481 Elo+
Party 2
Khepri
Khepri
flash__bow
Khepri
Level 107
God Stats
32W - 21L
1,649 SR
Queue Stats
271W - 253L
1,582 Elo+
Party 2
Team Averages
Level 111
1,602 SR
1,537 Elo+

VS

Team Averages
Level 137
1,617 SR
1,547 Elo+
Discordia
Discordia
Beyon Gay
Discordia
Level 160
God Stats
12W - 6L
1,655 SR
Queue Stats
684W - 683L
1,502 Elo+
Party 1
Bakasura
Bakasura
GalacticFlame2
Bakasura
Level 99
God Stats
46W - 46L
1,596 SR
Queue Stats
272W - 268L
1,574 Elo+
Party 3
Yemoja
Yemoja
GameSaver24
Yemoja
Level 109
God Stats
36W - 38L
1,566 SR
Queue Stats
184W - 191L
1,566 Elo+
Party 3
Bellona
Bellona
Nagashika
Bellona
Level 160
God Stats
1W - 2L
1,709 SR
Queue Stats
187W - 196L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
ll Th3 Mojo ll
Heimdallr
Level 155
God Stats
7W - 9L
1,557 SR
Queue Stats
185W - 202L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,399
540
3,244
8,116
5,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
GranddadGreco
Baron Samedi
10
2 / 0 / 2
5,595
560
4,757
4,543
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
11
2 / 0 / 2
6,205
621
5,886
4,171
1,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
ZackyChan43
Hun Batz
10
3 / 1 / 5
6,079
608
4,100
6,431
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
flash__bow
Khepri
7
0 / 1 / 4
4,745
475
1,896
6,720
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beyon Gay
Discordia
4
0 / 0 / 0
4,034
403
624
1,012
194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
10
2 / 4 / 0
5,732
573
3,757
8,189
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
5
0 / 2 / 0
4,336
434
1,879
7,752
1,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Nagashika
Bellona
11
2 / 1 / 1
6,330
633
5,476
6,634
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ll Th3 Mojo ll
Heimdallr
8
0 / 1 / 1
4,813
481
5,627
7,161
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
8
Kills
4
4
Deaths
8
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Discordia
Beyon Gay
Discordia
0
0
0
0
L
Bakasura
2
4
0
0.5
L
Yemoja
0
2
0
0
W
Baron Samedi
GranddadGreco
Baron Samedi
2
0
2
3
W
Artemis
2
0
2
3
L
Bellona
Nagashika
Bellona
2
1
1
2.5
W
Hun Batz
ZackyChan43
Hun Batz
3
1
5
5.5
W
Khepri
flash__bow
Khepri
0
1
4
2
L
Heimdallr
ll Th3 Mojo ll
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
17,363
29,981
Taken
30,748
12,898
Mitigated
12,447
12,919
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,244
463
0
3,537
8,116
5,018
0
54
8,062
30,171
0
L
Discordia
Beyon Gay
Discordia
624
38
0
243
1,012
194
0
149
843
8,488
0
L
Bakasura
3,757
2,507
0
2,730
8,189
3,093
0
2,477
5,545
0
28,032
L
Yemoja
1,879
508
1,609
2,516
7,752
1,998
0
2,346
5,334
4,936
0
W
Baron Samedi
GranddadGreco
Baron Samedi
4,757
616
461
2,132
4,543
1,649
0
208
4,176
32,321
0
W
Artemis
5,886
2,977
0
1,853
4,171
1,241
33
407
3,764
0
39,370
L
Bellona
Nagashika
Bellona
5,476
2,133
0
2,455
6,634
5,216
190
2,037
4,597
0
40,081
W
Hun Batz
ZackyChan43
Hun Batz
4,100
1,134
0
2,686
6,431
1,815
0
740
5,491
0
30,745
W
Khepri
flash__bow
Khepri
1,896
161
0
2,250
6,720
3,175
114
915
5,533
7,843
0
L
Heimdallr
ll Th3 Mojo ll
Heimdallr
5,627
3,414
0
1,750
7,161
1,946
0
2,521
4,532
0
26,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
25,245
263
Minions Killed
232
0
Camps Cleared
0
994,066
Distance Traveled
818,295
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,399
540
55
6
0
197,852
1
L
Discordia
4,034
403
20
2
0
59,702
1
L
Bakasura
5,732
573
70
7
0
221,697
1
L
Yemoja
4,336
434
8
1
0
167,259
3
W
Baron Samedi
5,595
560
59
6
0
191,804
3
W
Artemis
6,205
621
82
8
0
168,447
0
L
Bellona
6,330
633
83
8
0
198,786
2
W
Hun Batz
6,079
608
53
5
0
207,470
1
W
Khepri
4,745
475
14
1
0
228,493
5
L
Heimdallr
4,813
481
51
5
0
170,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role