Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AzraelKinslayer
Izanami
Level 160
God Stats
3W - 5L
1,382 SR
Queue Stats
320W - 317L
1,584 Elo+
Solo
Nu Wa
Nu Wa
PapaZuzu
Nu Wa
Level 109
God Stats
13W - 7L
1,655 SR
Queue Stats
46W - 33L
1,611 Elo+
Solo
Aphrodite
Aphrodite
kwellll
Aphrodite
Level 80
God Stats
2W - 2L
1,786 SR
Queue Stats
184W - 181L
1,563 Elo+
Solo
Susano
Susano
xXxVaalxXx
Susano
Level 159
God Stats
4W - 6L
1,583 SR
Queue Stats
542W - 537L
1,575 Elo+
Solo
Team Averages
Level 131
1,581 SR
1,566 Elo+

VS

Team Averages
Level 140
1,514 SR
1,557 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TerrablePuns
Ah Puch
Level 129
God Stats
2W - 1L
1,566 SR
Queue Stats
334W - 320L
1,554 Elo+
Party 1
Xbalanque
Xbalanque
TheOmegaCheese
Xbalanque
Level 152
God Stats
3W - 1L
1,713 SR
Queue Stats
204W - 184L
1,558 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gHostKiLLer989
Kumbhakarna
Level 152
God Stats
4W - 0L
1,289 SR
Queue Stats
56W - 31L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 6 / 8
9,879
988
9,003
22,419
28,390
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 2 / 4
10,806
1,081
13,660
13,906
5,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
PapaZuzu
Nu Wa
16
0 / 1 / 7
9,746
975
11,690
3,878
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
kwellll
Aphrodite
16
0 / 4 / 4
9,126
913
3,637
14,840
12,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
xXxVaalxXx
Susano
16
5 / 11 / 2
10,620
1,062
17,862
22,585
9,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

158

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 3 / 11
11,435
1,144
16,852
10,431
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
 
Chang'e
17
2 / 2 / 14
10,150
1,015
9,932
10,564
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
TerrablePuns
Ah Puch
17
4 / 1 / 12
10,212
1,021
16,401
6,861
2,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TheOmegaCheese
Xbalanque
17
5 / 3 / 11
10,952
1,095
23,578
15,194
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
gHostKiLLer989
Kumbhakarna
18
6 / 1 / 15
11,933
1,193
7,175
15,899
20,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
10
Kills
24
24
Deaths
10
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
6
8
0.83
W
Scylla
 
Scylla
7
3
11
4.17
W
Chang'e
 
Chang'e
2
2
14
4.5
L
4
2
4
3
L
Nu Wa
PapaZuzu
Nu Wa
0
1
7
3.5
W
Ah Puch
TerrablePuns
Ah Puch
4
1
12
10
W
Xbalanque
TheOmegaCheese
Xbalanque
5
3
11
3.5
W
Kumbhakarna
gHostKiLLer989
Kumbhakarna
6
1
15
13.5
L
Aphrodite
kwellll
Aphrodite
0
4
4
0.5
L
Susano
xXxVaalxXx
Susano
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,852
Damage
73,938
77,628
Taken
58,949
57,365
Mitigated
33,864
17,338
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,003
4,551
1,688
3,429
22,419
28,390
0
14,905
7,222
0
17,775
W
Scylla
 
Scylla
16,852
663
0
264
10,431
2,546
0
3,078
7,185
45,418
0
W
Chang'e
 
Chang'e
9,932
392
8,321
5,573
10,564
3,111
0
2,239
8,229
34,373
0
L
13,660
9,382
0
1,570
13,906
5,671
0
7,595
6,151
0
47,037
L
Nu Wa
PapaZuzu
Nu Wa
11,690
2,879
134
353
3,878
1,500
0
2,674
1,182
38,315
0
W
Ah Puch
TerrablePuns
Ah Puch
16,401
282
0
208
6,861
2,219
0
1,871
4,808
33,043
0
W
Xbalanque
TheOmegaCheese
Xbalanque
23,578
12,201
0
2,398
15,194
5,929
0
2,424
12,532
0
56,472
W
Kumbhakarna
gHostKiLLer989
Kumbhakarna
7,175
180
681
534
15,899
20,059
0
4,743
10,868
12,911
0
L
Aphrodite
kwellll
Aphrodite
3,637
626
5,838
4,321
14,840
12,118
0
11,285
3,385
17,921
0
L
Susano
xXxVaalxXx
Susano
17,862
1,045
0
5
22,585
9,686
0
12,975
9,328
0
31,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
54,682
223
Minions Killed
244
6
Camps Cleared
10
1,007,824
Distance Traveled
1,078,116
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,879
988
9
1
0
192,944
3
W
Scylla
11,435
1,144
71
7
4
209,124
0
W
Chang'e
10,150
1,015
69
7
1
224,639
2
L
Izanami
10,806
1,081
77
8
2
199,694
0
L
Nu Wa
9,746
975
72
7
2
210,147
1
W
Ah Puch
10,212
1,021
48
5
2
225,801
2
W
Xbalanque
10,952
1,095
45
5
3
202,266
2
W
Kumbhakarna
11,933
1,193
11
1
0
216,286
0
L
Aphrodite
9,126
913
29
3
1
197,542
3
L
Susano
10,620
1,062
36
4
1
207,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role