Player Matchup

Da Ji
Da Ji
JamesPSullivan24
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,375 Elo+
Party 4
Bakasura
Bakasura
Lunartic
Bakasura
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 80L
1,483 Elo+
Party 4
Freya
Freya
MaverickisaBot
Freya
Level 129
God Stats
0W - 4L
1,170 SR
Queue Stats
429W - 482L
1,464 Elo+
Party 3
Ares
Ares
The_Evil_Teddy91
Ares
Level 90
God Stats
5W - 7L
1,376 SR
Queue Stats
283W - 320L
1,437 Elo+
Solo
Ah Puch
Ah Puch
VeronicaRedsky
Ah Puch
Level 75
God Stats
5W - 5L
1,452 SR
Queue Stats
595W - 684L
1,464 Elo+
Party 3
Team Averages
Level 88
1,400 SR
1,445 Elo+

VS

Team Averages
Level 93
1,708 SR
1,491 Elo+
Thoth
Thoth
B1aCK Ice 757
Thoth
Level 68
God Stats
10W - 7L
1,661 SR
Queue Stats
339W - 369L
1,460 Elo+
Party 2
Nox
Nox
Gaveupawhileago
Nox
Level 127
God Stats
3W - 0L
2,054 SR
Queue Stats
120W - 86L
1,563 Elo+
Party 1
Odin
Odin
GuNm Inferno
Odin
Level 137
God Stats
1W - 0L
1,725 SR
Queue Stats
27W - 27L
1,514 Elo+
Party 1
Chiron
Chiron
Vigilantfox13
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Xboxxturnoff368
Cthulhu
Level 107
God Stats
50W - 25L
1,601 SR
Queue Stats
1,271W - 1,344L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 6
7,289
810
3,723
11,082
5,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Lunartic
Bakasura
11
2 / 8 / 2
7,276
808
1,903
9,737
3,360
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 7
7,481
831
4,634
11,238
3,651
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 6
6,425
714
4,541
14,764
8,073
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
7 / 7 / 2
9,695
1,077
8,032
9,808
3,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 18
9,459
1,051
8,214
3,763
1,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 4 / 18
9,261
1,029
13,020
7,547
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 4 / 24
9,298
1,033
10,310
9,830
6,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 2 / 23
8,901
989
10,056
7,233
3,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 3 / 24
9,111
1,012
7,078
10,036
10,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
145
12
Kills
38
38
Deaths
14
23
Assists
107
Player
Kills
Deaths
Assists
KDA
W
8
1
18
17
W
11
4
18
5
W
7
4
24
4.75
L
1
9
6
0.44
L
Bakasura
Lunartic
Bakasura
2
8
2
0.38
L
2
7
7
0.79
L
0
7
6
0.43
L
7
7
2
1.14
W
7
2
23
9.25
W
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
48,678
56,629
Taken
38,409
23,166
Mitigated
25,000
7,927
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,214
391
1,388
748
3,763
1,492
807
2,393
1,193
17,730
0
W
13,020
1,955
497
1,000
7,547
3,400
507
4,168
3,214
19,719
0
W
10,310
1,781
661
784
9,830
6,252
323
3,412
6,348
4,054
13,419
L
3,723
1,050
0
366
11,082
5,046
0
5,296
5,786
0
8,059
L
Bakasura
Lunartic
Bakasura
1,903
1,237
0
716
9,737
3,360
0
4,174
5,563
0
2,466
L
4,634
1,382
210
2,376
11,238
3,651
0
6,398
4,840
12,075
0
L
4,541
70
98
2,415
14,764
8,073
0
8,218
6,546
8,176
0
L
8,032
543
284
1,462
9,808
3,036
0
5,558
4,250
18,915
0
W
10,056
3,670
1,050
2,005
7,233
3,401
2,180
4,347
2,831
0
15,996
W
7,078
456
1,426
1,547
10,036
10,455
160
2,887
7,149
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
46,030
60
Minions Killed
86
0
Camps Cleared
0
633,837
Distance Traveled
861,845
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,459
1,051
15
2
0
164,974
0
W
Nox
9,261
1,029
21
2
0
158,465
0
W
Odin
9,298
1,033
12
1
0
178,721
0
L
Da Ji
7,289
810
12
1
0
131,994
0
L
Bakasura
7,276
808
8
1
0
98,224
1
L
Freya
7,481
831
17
2
0
123,154
0
L
Ares
6,425
714
3
0
0
161,910
0
L
Ah Puch
9,695
1,077
20
2
0
118,555
0
W
Chiron
8,901
989
11
1
0
166,583
0
W
Cthulhu
9,111
1,012
27
3
0
193,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role