Player Matchup

Thor
Thor
Frosty Bjorn
Thor
Level 129
God Stats
5W - 2L
1,720 SR
Queue Stats
520W - 437L
1,582 Elo+
Party 2
Fenrir
Fenrir
LJM24
Fenrir
Level 155
God Stats
60W - 35L
1,633 SR
Queue Stats
340W - 309L
1,573 Elo+
Party 2
Sobek
Sobek
Monkeypaw911
Sobek
Level 142
God Stats
1W - 0L
1,441 SR
Queue Stats
21W - 25L
1,556 Elo+
Solo
Chang'e
Chang'e
Queen Rain3093
Chang'e
Level 159
God Stats
24W - 19L
1,592 SR
Queue Stats
472W - 425L
1,583 Elo+
Party 2
Chernobog
Chernobog
TheThrashCaptain
Chernobog
Level 87
God Stats
14W - 12L
1,539 SR
Queue Stats
433W - 433L
1,563 Elo+
Solo
Team Averages
Level 134
1,585 SR
1,571 Elo+

VS

Team Averages
Level 138
1,556 SR
1,546 Elo+
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DIS-H3ARTEND1
Merlin
Level 158
God Stats
1W - 1L
1,871 SR
Queue Stats
28W - 29L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NicLovein478
Tsukuyomi
Level 110
God Stats
6W - 11L
1,449 SR
Queue Stats
217W - 182L
1,618 Elo+
Solo
King Arthur
King Arthur
Noble lDl
King Arthur
Level 119
God Stats
2W - 5L
1,448 SR
Queue Stats
584W - 549L
1,575 Elo+
Solo
Jing Wei
Jing Wei
Wiiplayer7
Jing Wei
Level 148
God Stats
6W - 8L
1,512 SR
Queue Stats
86W - 104L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,893
582
10,624
12,430
9,675
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
LJM24
Fenrir
16
8 / 1 / 7
9,806
577
12,187
11,350
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 8
7,795
459
6,304
13,754
13,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 0 / 7
10,120
595
11,678
9,167
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
15
4 / 1 / 3
9,659
568
7,981
10,240
3,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 0
6,879
405
3,213
13,265
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 2
8,412
495
9,724
11,211
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
NicLovein478
Tsukuyomi
14
2 / 5 / 1
8,487
499
5,646
13,191
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Noble lDl
King Arthur
14
0 / 6 / 1
8,202
482
8,948
18,406
11,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Wiiplayer7
Jing Wei
12
0 / 4 / 1
7,360
433
3,769
10,803
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
22
Kills
4
4
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
L
2
5
2
0.6
W
4
1
7
7.5
W
Fenrir
LJM24
Fenrir
8
1
7
11.5
W
1
1
8
5
L
Tsukuyomi
NicLovein478
Tsukuyomi
2
5
1
0.5
L
King Arthur
Noble lDl
King Arthur
0
6
1
0.08
W
5
0
7
8.5
W
Chernobog
4
1
3
5.5
L
Jing Wei
Wiiplayer7
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,774
Damage
31,300
56,941
Taken
66,876
35,801
Mitigated
33,738
25,447
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,213
999
0
2,569
13,265
10,076
174
4,632
8,633
22,363
0
L
9,724
572
205
2,444
11,211
4,315
397
4,219
6,992
63,217
0
W
10,624
3,519
0
3,685
12,430
9,675
230
1,743
10,687
0
61,718
W
Fenrir
LJM24
Fenrir
12,187
2,279
0
3,704
11,350
5,507
406
959
10,391
337
59,082
W
6,304
363
225
4,064
13,754
13,164
316
5,840
7,914
20,834
0
L
Tsukuyomi
NicLovein478
Tsukuyomi
5,646
969
0
2,313
13,191
5,043
142
4,147
9,044
0
56,874
L
King Arthur
Noble lDl
King Arthur
8,948
1,183
0
2,962
18,406
11,475
0
3,784
14,622
4,378
45,323
W
11,678
540
3,247
6,153
9,167
3,889
68
3,482
5,685
85,397
0
W
Chernobog
7,981
5,368
0
4,369
10,240
3,566
0
2,752
7,488
0
70,257
L
Jing Wei
Wiiplayer7
Jing Wei
3,769
2,776
0
3,175
10,803
2,829
448
1,360
9,443
0
47,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
39,340
500
Minions Killed
449
0
Camps Cleared
0
1,727,953
Distance Traveled
1,608,907
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,879
405
41
2
0
332,211
3
L
Merlin
8,412
495
105
6
0
320,312
2
W
Thor
9,893
582
119
7
0
320,648
1
W
Fenrir
9,806
577
95
6
0
380,127
11
W
Sobek
7,795
459
24
1
0
367,856
8
L
Tsukuyomi
8,487
499
107
6
0
333,140
3
L
King Arthur
8,202
482
110
6
0
304,472
2
W
Chang'e
10,120
595
137
8
0
370,869
3
W
Chernobog
9,659
568
125
7
0
288,453
3
L
Jing Wei
7,360
433
86
5
0
318,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role