Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FirstPlaceBr33
Geb
Level 77
God Stats
5W - 4L
1,803 SR
Queue Stats
201W - 214L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Negroider
Gilgamesh
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 94L
1,587 Elo+
Party 1
Hun Batz
Hun Batz
ºitachiº
Hun Batz
Level 105
God Stats
3W - 2L
1,782 SR
Queue Stats
204W - 163L
1,564 Elo+
Party 1
Team Averages
Level 87
1,617 SR
1,530 Elo+

VS

Team Averages
Level 68
1,475 SR
1,493 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GustavoG0mes
Raijin
Level 81
God Stats
7W - 4L
1,509 SR
Queue Stats
590W - 692L
1,397 Elo+
Solo
Bellona
Bellona
NotAdcPlayer
Bellona
Level 39
God Stats
6W - 3L
1,554 SR
Queue Stats
195W - 108L
1,646 Elo+
Solo
Ra
Ra
TURMA-DO-GUETO
Ra
Level 40
God Stats
11W - 21L
1,314 SR
Queue Stats
262W - 297L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 4 / 1
5,538
554
3,534
6,840
1,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
 
Charybdis
9
1 / 3 / 1
5,168
517
2,597
6,493
1,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
4,929
493
4,259
8,946
3,504
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Negroider
Gilgamesh
7
3 / 5 / 3
5,388
539
4,385
8,945
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
ºitachiº
Hun Batz
9
0 / 5 / 2
5,300
530
2,475
7,871
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 0
6,435
644
6,259
9,173
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
 
Ne Zha
10
2 / 2 / 7
6,036
604
4,036
4,683
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
11
5 / 1 / 3
6,825
683
4,529
4,073
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NotAdcPlayer
Bellona
11
7 / 2 / 2
6,754
675
8,223
9,444
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 2 / 6
5,480
548
1,733
3,605
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
19
19
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
4
1
0.63
L
Charybdis
 
Charybdis
1
3
1
0.5
W
Cthulhu
 
Cthulhu
3
0
0
3
W
Ne Zha
 
Ne Zha
2
2
7
2.75
L
1
2
0
0.5
W
Raijin
5
1
3
6.5
L
Gilgamesh
Negroider
Gilgamesh
3
5
3
0.9
W
Bellona
NotAdcPlayer
Bellona
7
2
2
4
W
2
2
6
2.5
L
Hun Batz
ºitachiº
Hun Batz
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
24,780
39,095
Taken
30,978
14,218
Mitigated
16,009
10,053
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,534
1,830
0
1,146
6,840
1,606
0
691
6,149
0
26,568
L
Charybdis
 
Charybdis
2,597
1,219
0
2,007
6,493
1,862
0
2,856
3,411
0
27,180
W
Cthulhu
 
Cthulhu
6,259
767
62
4,814
9,173
4,554
0
3,418
5,755
31,646
0
W
Ne Zha
 
Ne Zha
4,036
974
0
1,063
4,683
1,854
0
649
4,034
0
26,858
L
4,259
506
0
3,589
8,946
3,504
0
4,750
4,196
22,695
0
W
Raijin
4,529
716
0
1,512
4,073
1,093
402
0
4,073
34,491
0
L
Gilgamesh
Negroider
Gilgamesh
4,385
1,485
0
607
8,945
4,864
0
1,681
7,224
0
13,031
W
Bellona
NotAdcPlayer
Bellona
8,223
3,924
0
4,157
9,444
7,708
322
0
9,444
0
37,281
W
1,733
386
483
919
3,605
800
0
192
3,413
19,295
0
L
Hun Batz
ºitachiº
Hun Batz
2,475
752
0
2,704
7,871
2,382
0
2,137
5,594
0
28,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
31,530
214
Minions Killed
295
0
Camps Cleared
0
977,644
Distance Traveled
1,008,651
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,538
554
60
6
0
177,983
1
L
Charybdis
5,168
517
43
4
0
186,706
5
W
Cthulhu
6,435
644
58
6
0
200,691
2
W
Ne Zha
6,036
604
57
6
0
221,039
2
L
Geb
4,929
493
34
3
0
203,279
2
W
Raijin
6,825
683
82
8
0
192,649
2
L
Gilgamesh
5,388
539
11
1
0
190,729
3
W
Bellona
6,754
675
73
7
0
209,381
3
W
Ra
5,480
548
25
3
0
184,891
0
L
Hun Batz
5,300
530
66
7
0
218,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role