Player Matchup

Skadi
Skadi
Gold IV
CrackersSalati
Skadi
Gold IV
Level 69
God Stats
3W - 4L
1,779 SR
Queue Stats
119W - 130L
1,301 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 69
1,779 SR
1,301 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,710 SR
1,300 MMR
Mercury
Mercury
Bronze III
boggybeast123
Mercury
Bronze III
Level 30
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 9L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 0
8,651
1,081
7,486
9,304
3,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetErlang ShenHou YiHe BoMorgan Le Fay

VS

Bans
KaliUllrAnhurBakasuraRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 7 / 0
6,415
802
5,771
10,497
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
L
Mercury
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,486
Damage
5,771
9,304
Taken
10,497
3,354
Mitigated
4,437
3,725
Healing
1,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,486
4,531
0
3,725
9,304
3,354
1,912
173
9,093
0
51,413
L
Mercury
5,771
3,261
0
1,383
10,497
4,437
0
308
10,189
0
18,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,651
Gold Earned
6,415
88
Minions Killed
34
4
Camps Cleared
2
148,228
Distance Traveled
152,121
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,651
1,081
88
11
4
148,228
2
L
Mercury
6,415
802
34
4
2
152,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role