Player Matchup

Janus
Janus
Azrael61
Janus
Level 99
God Stats
6W - 7L
1,618 SR
Queue Stats
396W - 360L
1,581 Elo+
Solo
Raijin
Raijin
Eurekaor
Raijin
Level 157
God Stats
5W - 8L
1,391 SR
Queue Stats
501W - 517L
1,552 Elo+
Party 1
Nox
Nox
Lys0gen
Nox
Level 129
God Stats
1W - 3L
1,204 SR
Queue Stats
130W - 130L
1,548 Elo+
Solo
Hou Yi
Hou Yi
Neophiss
Hou Yi
Level 156
God Stats
5W - 8L
1,439 SR
Queue Stats
420W - 422L
1,560 Elo+
Party 1
Cerberus
Cerberus
Tamash
Cerberus
Level 102
God Stats
2W - 1L
1,299 SR
Queue Stats
114W - 104L
1,509 Elo+
Solo
Team Averages
Level 129
1,390 SR
1,550 Elo+

VS

Team Averages
Level 141
1,359 SR
1,541 Elo+
Tyr
Tyr
IRON_WOLF_ITA
Tyr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,625 Elo+
Solo
Thor
Thor
IcyDreadpool
Thor
Level 127
God Stats
13W - 14L
1,408 SR
Queue Stats
509W - 520L
1,487 Elo+
Party 2
Anubis
Anubis
MoverDot
Anubis
Level 122
God Stats
4W - 2L
1,203 SR
Queue Stats
247W - 262L
1,572 Elo+
Solo
Nu Wa
Nu Wa
Rogerjak
Nu Wa
Level 160
God Stats
1W - 1L
1,256 SR
Queue Stats
73W - 76L
1,505 Elo+
Solo
Apollo
Apollo
pudtrivium
Apollo
Level 149
God Stats
14W - 17L
1,427 SR
Queue Stats
1,101W - 1,135L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azrael61
Janus
19
4 / 6 / 11
11,390
814
12,618
10,957
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Eurekaor
Raijin
15
2 / 9 / 10
9,495
678
9,089
12,705
5,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
18
4 / 5 / 13
10,471
748
11,955
11,820
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Neophiss
Hou Yi
17
7 / 6 / 8
10,653
761
14,604
15,000
5,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Tamash
Cerberus
17
4 / 6 / 15
10,444
746
7,847
25,591
35,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 16
12,751
911
9,909
20,878
27,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 4 / 13
10,414
744
9,039
12,177
13,953
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
MoverDot
Anubis
16
3 / 6 / 10
10,335
738
11,337
13,610
6,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Rogerjak
Nu Wa
19
5 / 2 / 15
11,214
801
18,221
8,135
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
pudtrivium
Apollo
20
11 / 4 / 7
11,998
857
17,171
13,410
5,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
93
21
Kills
32
32
Deaths
22
57
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Janus
Azrael61
Janus
4
6
11
1.58
L
Raijin
Eurekaor
Raijin
2
9
10
0.78
W
10
6
16
3
W
3
4
13
2.38
L
Nox
4
5
13
2.1
W
Anubis
MoverDot
Anubis
3
6
10
1.33
L
Hou Yi
Neophiss
Hou Yi
7
6
8
1.83
W
Nu Wa
Rogerjak
Nu Wa
5
2
15
6.25
L
Cerberus
Tamash
Cerberus
4
6
15
1.92
W
Apollo
pudtrivium
Apollo
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,113
Damage
65,677
76,073
Taken
68,210
58,126
Mitigated
56,521
19,526
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Azrael61
Janus
12,618
819
1,540
1,158
10,957
5,325
1,081
2,919
7,757
53,646
0
L
Raijin
Eurekaor
Raijin
9,089
342
1,092
499
12,705
5,404
752
3,164
9,446
17,388
0
W
9,909
1,322
1,090
5,971
20,878
27,183
267
8,657
12,127
0
16,135
W
9,039
984
1,227
1,590
12,177
13,953
612
7,579
4,503
0
17,778
L
Nox
11,955
922
1,472
1,004
11,820
5,750
299
7,749
3,983
31,888
0
W
Anubis
MoverDot
Anubis
11,337
200
695
3,496
13,610
6,638
66
10,418
3,124
24,963
0
L
Hou Yi
Neophiss
Hou Yi
14,604
8,549
739
3,479
15,000
5,955
1,206
5,575
9,221
0
27,069
W
Nu Wa
Rogerjak
Nu Wa
18,221
4,705
388
2,928
8,135
3,127
1,134
6,492
1,595
38,390
0
L
Cerberus
Tamash
Cerberus
7,847
341
1,030
7,513
25,591
35,692
106
10,151
15,254
18,852
0
W
Apollo
pudtrivium
Apollo
17,171
10,733
1,691
2,884
13,410
5,620
4,627
7,950
5,352
0
42,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,453
Gold Earned
56,712
211
Minions Killed
152
0
Camps Cleared
0
1,105,592
Distance Traveled
1,224,313
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,390
814
85
6
0
224,109
0
L
Raijin
9,495
678
17
1
0
197,643
4
W
Tyr
12,751
911
12
1
0
233,786
1
W
Thor
10,414
744
25
2
0
246,080
3
L
Nox
10,471
748
56
4
0
228,981
0
W
Anubis
10,335
738
28
2
0
238,993
1
L
Hou Yi
10,653
761
21
2
0
218,389
1
W
Nu Wa
11,214
801
34
2
0
260,779
0
L
Cerberus
10,444
746
32
2
0
236,470
1
W
Apollo
11,998
857
53
4
0
244,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role