Player Matchup

Neith
Neith
BroodyCoder631
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,747 Elo+
Party 1
Scylla
Scylla
OperatedApple88
Scylla
Level 48
God Stats
10W - 11L
1,385 SR
Queue Stats
83W - 66L
1,479 Elo+
Party 1
Chaac
Chaac
iGjackk_2
Chaac
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 53L
1,409 Elo+
Party 1
Team Averages
Level 41
1,462 SR
1,545 Elo+

VS

Team Averages
Level 65
1,552 SR
1,507 Elo+
Izanami
Izanami
Brick and Mordy
Izanami
Level 79
God Stats
13W - 10L
1,457 SR
Queue Stats
269W - 242L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
MrMcMeeseeks10
Kukulkan
Level 29
God Stats
19W - 7L
1,609 SR
Queue Stats
175W - 171L
1,500 Elo+
Party 2
Chaac
Chaac
RealSquanchy
Chaac
Level 88
God Stats
6W - 2L
1,589 SR
Queue Stats
340W - 307L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
8,302
553
3,144
9,592
2,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 6 / 2
10,619
708
11,221
12,092
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
iGjackk_2
Chaac
13
2 / 3 / 5
9,727
648
11,882
17,412
17,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
10,199
680
6,653
10,513
3,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
5 / 3 / 8
11,073
738
9,644
7,700
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 3 / 6
11,449
763
15,921
14,807
7,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
16
16
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
0
7
2
0.14
W
Kukulkan
5
3
8
3
L
6
6
2
1.17
W
9
3
6
4
L
Chaac
iGjackk_2
Chaac
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
32,218
39,096
Taken
33,020
23,564
Mitigated
13,629
4,767
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,653
4,119
0
1,715
10,513
3,330
1,173
4,726
5,180
0
35,185
L
3,144
1,117
0
1,083
9,592
2,912
586
4,870
4,722
0
19,953
W
Kukulkan
9,644
542
180
1,080
7,700
2,900
231
2,990
4,244
41,788
0
L
11,221
597
0
820
12,092
3,057
0
1,753
10,339
45,650
0
W
15,921
2,734
485
5,508
14,807
7,399
1,234
5,615
8,493
0
32,781
L
Chaac
iGjackk_2
Chaac
11,882
892
0
2,864
17,412
17,595
123
3,648
13,764
7,430
25,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
32,721
150
Minions Killed
163
8
Camps Cleared
6
759,129
Distance Traveled
826,253
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,199
680
58
4
2
258,674
3
L
Neith
8,302
553
40
3
2
233,952
0
W
Kukulkan
11,073
738
84
6
3
277,126
0
L
Scylla
10,619
708
77
5
5
238,138
1
W
Chaac
11,449
763
21
1
1
290,453
1
L
Chaac
9,727
648
33
2
1
287,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role