Player Matchup

Merlin
Merlin
CaptinWhite
Merlin
Level 88
God Stats
3W - 9L
1,414 SR
Queue Stats
244W - 242L
1,485 Elo+
Party 3
Fenrir
Fenrir
FadeKRAZY
Fenrir
Level 128
God Stats
1W - 2L
1,654 SR
Queue Stats
128W - 101L
1,678 Elo+
Party 2
Jing Wei
Jing Wei
SlongSalad69
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,453 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SprayAndTebow
Tsukuyomi
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
309W - 296L
1,480 Elo+
Party 3
Anhur
Anhur
YoureNotThatGuy
Anhur
Level 24
God Stats
1W - 1L
1,382 SR
Queue Stats
7W - 11L
1,477 Elo+
Party 2
Team Averages
Level 65
1,490 SR
1,515 Elo+

VS

Team Averages
Level 57
1,431 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
Dminion
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,101 SR
Queue Stats
234W - 192L
1,541 Elo+
Party 1
Artio
Artio
RealSailorMoon
Artio
Level 77
God Stats
11W - 3L
1,630 SR
Queue Stats
299W - 306L
1,477 Elo+
Party 1
Chiron
Chiron
SilkiesKing
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,181 Elo+
Party 4
Amaterasu
Amaterasu
codyaha
Amaterasu
Level 29
God Stats
1W - 0L
1,429 SR
Queue Stats
64W - 75L
1,424 Elo+
Party 1
Neith
Neith
equenox
Neith
Level 72
God Stats
1W - 0L
1,497 SR
Queue Stats
15W - 27L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
5 / 5 / 16
11,828
789
25,649
14,367
6,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
FadeKRAZY
Fenrir
17
2 / 5 / 16
11,173
745
12,793
25,623
27,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
SlongSalad69
Jing Wei
17
2 / 8 / 18
10,852
723
15,771
16,419
7,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
SprayAndTebow
Tsukuyomi
20
4 / 3 / 15
11,392
759
21,576
19,157
10,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 3 / 8
12,261
817
12,989
13,950
6,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dminion
Morgan Le Fay
19
8 / 6 / 12
12,413
828
23,767
18,305
9,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 6 / 11
11,039
736
10,908
30,975
38,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
18
1 / 3 / 9
11,039
736
11,052
10,146
4,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
codyaha
Amaterasu
20
8 / 5 / 12
12,690
846
15,038
26,989
19,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
equenox
Neith
18
5 / 4 / 6
11,320
755
17,671
16,450
8,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
73
24
Kills
23
24
Deaths
24
73
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
5
16
2.6
W
Morgan Le Fay
Dminion
Morgan Le Fay
8
6
12
2.33
L
Fenrir
FadeKRAZY
Fenrir
2
5
16
2
W
1
6
11
1.08
W
Chiron
1
3
9
1.83
L
Jing Wei
SlongSalad69
Jing Wei
2
8
18
1.38
L
Tsukuyomi
SprayAndTebow
Tsukuyomi
4
3
15
3.83
L
11
3
8
5
W
Amaterasu
codyaha
Amaterasu
8
5
12
2.8
W
Neith
equenox
Neith
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,778
Damage
78,436
89,516
Taken
102,865
57,755
Mitigated
81,441
28,144
Healing
40,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
25,649
1,606
953
1,799
14,367
6,444
1,135
5,865
8,157
49,836
0
W
Morgan Le Fay
Dminion
Morgan Le Fay
23,767
3,344
2,844
3,375
18,305
9,585
1,142
5,825
12,480
39,294
0
L
Fenrir
FadeKRAZY
Fenrir
12,793
2,214
3,748
5,955
25,623
27,040
411
11,573
13,015
0
18,811
W
10,908
1,165
8,200
8,941
30,975
38,500
148
5,765
25,210
17,948
0
W
Chiron
11,052
544
2,104
2,954
10,146
4,994
2,444
2,956
7,190
0
35,928
L
Jing Wei
SlongSalad69
Jing Wei
15,771
13,864
1,704
1,356
16,419
7,129
1,131
4,810
11,147
0
26,515
L
Tsukuyomi
SprayAndTebow
Tsukuyomi
21,576
4,078
3,845
4,165
19,157
10,796
1,274
5,806
12,948
0
39,973
L
12,989
6,652
2,316
2,303
13,950
6,346
1,543
5,302
8,346
0
21,500
W
Amaterasu
codyaha
Amaterasu
15,038
3,046
1,662
5,432
26,989
19,716
1,083
7,181
19,808
0
25,704
W
Neith
equenox
Neith
17,671
4,695
1,387
3,981
16,450
8,646
2,269
3,922
12,528
0
39,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,506
Gold Earned
58,501
146
Minions Killed
172
0
Camps Cleared
0
1,337,639
Distance Traveled
1,413,797
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,828
789
47
3
0
269,637
0
W
Morgan Le Fay
12,413
828
35
2
0
251,551
0
L
Fenrir
11,173
745
13
1
0
276,913
1
W
Artio
11,039
736
8
1
0
293,443
0
W
Chiron
11,039
736
56
4
0
293,571
0
L
Jing Wei
10,852
723
29
2
0
248,124
0
L
Tsukuyomi
11,392
759
37
2
0
293,008
0
L
Anhur
12,261
817
20
1
0
249,957
0
W
Amaterasu
12,690
846
22
1
0
299,375
0
W
Neith
11,320
755
51
3
0
275,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role