Player Matchup

Tyr
Tyr
Augustin666
Tyr
Level 160
God Stats
3W - 2L
1,457 SR
Queue Stats
161W - 90L
1,663 Elo+
Party 1
Neith
Neith
Crowleyspet
Neith
Level 143
God Stats
13W - 16L
1,559 SR
Queue Stats
405W - 373L
1,530 Elo+
Party 1
Odin
Odin
RumTumTugernuts
Odin
Level 37
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 31L
1,640 Elo+
Party 1
Ao Kuang
Ao Kuang
Silversleep
Ao Kuang
Level 158
God Stats
8W - 9L
1,524 SR
Queue Stats
185W - 157L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
ThatOneFiend
Nu Wa
Level 119
God Stats
1W - 1L
1,722 SR
Queue Stats
101W - 94L
1,500 Elo+
Party 1
Team Averages
Level 123
1,552 SR
1,575 Elo+

VS

Team Averages
Level 70
1,590 SR
1,533 Elo+
Danzaburou
Danzaburou
AuntSuzie
Danzaburou
Level 44
God Stats
27W - 12L
1,738 SR
Queue Stats
115W - 116L
1,570 Elo+
Party 2
Mercury
Mercury
Crimsomchaos
Mercury
Level 72
God Stats
4W - 1L
1,551 SR
Queue Stats
20W - 27L
1,457 Elo+
Solo
Nu Wa
Nu Wa
RomanticSuzan
Nu Wa
Level 29
God Stats
29W - 23L
1,569 SR
Queue Stats
115W - 114L
1,560 Elo+
Party 2
Janus
Janus
TimeBeast7
Janus
Level 48
God Stats
3W - 13L
1,531 SR
Queue Stats
250W - 250L
1,585 Elo+
Solo
Nike
Nike
sahha
Nike
Level 158
God Stats
45W - 41L
1,561 SR
Queue Stats
833W - 860L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 25
11,905
1,082
17,766
17,485
13,500
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 1 / 16
12,423
1,129
17,946
9,040
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 1 / 19
12,545
1,140
15,906
15,845
20,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Silversleep
Ao Kuang
19
10 / 1 / 13
12,774
1,161
13,416
10,211
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
2 / 0 / 26
11,308
1,028
17,093
6,121
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

268

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AuntSuzie
Danzaburou
16
1 / 7 / 3
10,065
915
13,221
18,214
6,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Crimsomchaos
Mercury
16
0 / 11 / 4
9,831
894
5,457
19,802
6,649
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 8 / 4
10,254
932
15,430
19,917
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
16
4 / 7 / 0
11,190
1,017
11,608
15,343
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
sahha
Nike
16
0 / 3 / 1
9,254
841
3,968
12,268
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
17
36
Kills
5
5
Deaths
36
99
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
25
8.75
L
Danzaburou
AuntSuzie
Danzaburou
1
7
3
0.36
L
Mercury
Crimsomchaos
Mercury
0
11
4
0.18
W
8
1
16
16
L
0
8
4
0.25
W
11
1
19
20.5
W
Ao Kuang
Silversleep
Ao Kuang
10
1
13
16.5
W
2
0
26
15
L
Janus
4
7
0
0.57
L
Nike
sahha
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,127
Damage
49,684
58,702
Taken
85,544
45,781
Mitigated
30,032
12,050
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,766
1,307
0
3,845
17,485
13,500
0
9,038
7,867
0
34,334
L
Danzaburou
AuntSuzie
Danzaburou
13,221
6,494
0
1,079
18,214
6,734
0
5,446
12,572
0
33,638
L
Mercury
Crimsomchaos
Mercury
5,457
1,416
144
754
19,802
6,649
0
9,171
10,351
0
27,830
W
17,946
7,924
0
2,448
9,040
4,015
0
4,209
4,648
0
57,118
L
15,430
3,511
0
125
19,917
6,434
0
7,064
12,483
36,902
0
W
15,906
1,442
0
1,338
15,845
20,815
0
6,830
8,472
0
27,135
W
Ao Kuang
Silversleep
Ao Kuang
13,416
4,519
0
4,043
10,211
5,158
0
3,998
6,137
39,901
3,069
W
17,093
3,381
0
376
6,121
2,293
0
2,233
3,756
43,727
0
L
Janus
11,608
1,089
0
196
15,343
4,734
0
2,763
12,338
33,145
0
L
Nike
sahha
Nike
3,968
226
0
2,678
12,268
5,481
0
5,117
7,026
0
12,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,955
Gold Earned
50,594
266
Minions Killed
212
15
Camps Cleared
3
1,172,483
Distance Traveled
987,139
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,905
1,082
24
2
0
263,644
2
L
Danzaburou
10,065
915
40
4
1
205,259
0
L
Mercury
9,831
894
44
4
0
232,687
0
W
Neith
12,423
1,129
101
9
8
187,972
3
L
Nu Wa
10,254
932
37
3
0
200,556
1
W
Odin
12,545
1,140
27
2
1
252,936
1
W
Ao Kuang
12,774
1,161
75
7
5
244,435
1
W
Nu Wa
11,308
1,028
39
4
1
223,496
0
L
Janus
11,190
1,017
75
7
1
214,516
1
L
Nike
9,254
841
16
1
1
134,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role