Player Matchup

Gilgamesh
Gilgamesh
AmIYourPogChamp
Gilgamesh
Level 20
God Stats
1W - 1L
1,575 SR
Queue Stats
17W - 19L
1,237 Elo+
Solo
Nox
Nox
DIEGOAL1912
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
JeanCOT
Thanatos
Level 27
God Stats
6W - 9L
1,156 SR
Queue Stats
41W - 64L
1,299 Elo+
Solo
Jormungandr
Jormungandr
REALBDASSDRAGON
Jormungandr
Level 17
God Stats
1W - 3L
1,700 SR
Queue Stats
116W - 132L
1,339 Elo+
Party 1
Bellona
Bellona
xTessweeTx
Bellona
Level 7
God Stats
1W - 2L
1,696 SR
Queue Stats
6W - 11L
1,110 Elo+
Party 1
Team Averages
Level 15
1,525 SR
1,297 Elo+

VS

Team Averages
Level 12
1,476 SR
1,296 Elo+
Xing Tian
Xing Tian
FIow Llke Water
Xing Tian
Level 5
God Stats
3W - 4L
1,380 SR
Queue Stats
9W - 10L
1,253 Elo+
Solo
Nu Wa
Nu Wa
Jedaytte
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Mexicanpower211
Loki
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,072 Elo+
Party 2
Odin
Odin
NaturdaysNo1
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,153 Elo+
Party 2
Artemis
Artemis
Rufousx
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmIYourPogChamp
Gilgamesh
17
4 / 3 / 3
10,821
515
12,176
22,354
16,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 5 / 1
7,623
363
740
6,754
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JeanCOT
Thanatos
17
5 / 4 / 0
10,719
510
7,986
16,425
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
REALBDASSDRAGON
Jormungandr
11
1 / 3 / 0
7,822
372
4,817
11,871
5,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xTessweeTx
Bellona
13
2 / 11 / 3
8,810
420
4,015
21,907
13,712
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FIow Llke Water
Xing Tian
15
3 / 2 / 9
10,685
509
6,874
13,866
10,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Jedaytte
Nu Wa
18
11 / 3 / 3
12,278
585
20,316
11,333
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 3 / 1
10,484
499
8,089
10,355
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 2
8,908
424
4,744
12,657
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Rufousx
Artemis
15
4 / 1 / 8
9,851
469
15,247
8,882
3,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
12
Kills
25
26
Deaths
13
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AmIYourPogChamp
Gilgamesh
4
3
3
1.83
L
0
5
1
0.1
W
Xing Tian
FIow Llke Water
Xing Tian
3
2
9
3.75
L
Thanatos
JeanCOT
Thanatos
5
4
0
1.25
W
Nu Wa
Jedaytte
Nu Wa
11
3
3
4.17
W
7
3
1
2.5
W
0
4
2
0.25
L
Jormungandr
REALBDASSDRAGON
Jormungandr
1
3
0
0.33
W
Artemis
Rufousx
Artemis
4
1
8
8
L
Bellona
xTessweeTx
Bellona
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,734
Damage
55,270
79,311
Taken
57,093
43,746
Mitigated
34,368
19,808
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AmIYourPogChamp
Gilgamesh
12,176
1,507
0
2,398
22,354
16,679
196
7,252
14,520
18,662
45,677
L
740
0
0
446
6,754
1,967
730
4,471
2,283
28,072
0
W
Xing Tian
FIow Llke Water
Xing Tian
6,874
618
1,473
3,154
13,866
10,527
1,425
3,038
10,828
39,132
0
L
Thanatos
JeanCOT
Thanatos
7,986
2,283
0
11,656
16,425
5,480
302
5,572
10,853
0
71,958
W
Nu Wa
Jedaytte
Nu Wa
20,316
7,463
265
1,540
11,333
4,424
5,710
1,573
9,760
76,532
0
W
8,089
2,890
0
3,018
10,355
4,492
1,203
986
9,369
0
69,174
W
4,744
1,719
0
543
12,657
11,747
677
2,088
10,569
270
30,114
L
Jormungandr
REALBDASSDRAGON
Jormungandr
4,817
2,351
0
2,942
11,871
5,908
182
1,837
10,034
37,884
0
W
Artemis
Rufousx
Artemis
15,247
10,239
0
2,634
8,882
3,178
4,411
1,450
7,432
0
56,090
L
Bellona
xTessweeTx
Bellona
4,015
580
0
2,366
21,907
13,712
107
8,058
13,802
0
11,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
52,206
391
Minions Killed
386
0
Camps Cleared
0
1,479,510
Distance Traveled
1,761,725
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,821
515
115
5
0
392,943
0
L
Nox
7,623
363
56
3
0
167,271
0
W
Xing Tian
10,685
509
61
3
0
346,316
2
L
Thanatos
10,719
510
151
7
0
375,704
0
W
Nu Wa
12,278
585
116
6
0
350,866
3
W
Loki
10,484
499
81
4
0
390,213
2
W
Odin
8,908
424
57
3
0
376,718
0
L
Jormungandr
7,822
372
55
3
0
265,156
2
W
Artemis
9,851
469
71
3
0
297,612
0
L
Bellona
8,810
420
14
1
0
278,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role