Player Matchup

Hera
Hera
CaptainCanadà
Hera
Level 81
God Stats
34W - 20L
1,687 SR
Queue Stats
177W - 150L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
FLOCKo40BIIIRDS
Cthulhu
Level 45
God Stats
14W - 13L
1,355 SR
Queue Stats
268W - 279L
1,452 Elo+
Party 3
Poseidon
Poseidon
Squanchin Party
Poseidon
Level 28
God Stats
3W - 4L
1,468 SR
Queue Stats
85W - 88L
1,472 Elo+
Party 3
Bellona
Bellona
VenMousGoDDeEss
Bellona
Level 49
God Stats
1W - 1L
1,818 SR
Queue Stats
41W - 46L
1,488 Elo+
Solo
Charybdis
Charybdis
Zephyrros
Charybdis
Level 27
God Stats
1W - 5L
1,477 SR
Queue Stats
16W - 16L
1,553 Elo+
Party 1
Team Averages
Level 46
1,561 SR
1,508 Elo+

VS

Team Averages
Level 94
1,679 SR
1,629 Elo+
Baron Samedi
Baron Samedi
EucaJay
Baron Samedi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,570 Elo+
Party 2
Bellona
Bellona
G00D8URGER
Bellona
Level 125
God Stats
8W - 4L
1,788 SR
Queue Stats
37W - 14L
1,748 Elo+
Party 2
Chaac
Chaac
Kreaper187
Chaac
Level 106
God Stats
11W - 11L
1,479 SR
Queue Stats
343W - 335L
1,443 Elo+
Solo
Medusa
Medusa
Rex51230
Medusa
Level 118
God Stats
12W - 1L
1,928 SR
Queue Stats
20W - 7L
1,710 Elo+
Party 2
Ao Kuang
Ao Kuang
sergeantskittlez
Ao Kuang
Level 43
God Stats
6W - 2L
1,701 SR
Queue Stats
103W - 72L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,501
650
5,723
5,539
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 2 / 1
5,021
502
928
5,984
2,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
7
0 / 5 / 1
4,883
488
3,310
6,923
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 0
4,942
494
3,975
6,369
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Zephyrros
Charybdis
9
2 / 2 / 1
5,686
569
2,844
5,692
1,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EucaJay
Baron Samedi
10
3 / 4 / 2
6,374
637
2,624
6,780
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
G00D8URGER
Bellona
10
3 / 1 / 1
6,598
660
3,985
6,562
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
10
0 / 0 / 5
5,597
560
3,404
6,511
4,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Rex51230
Medusa
11
4 / 2 / 1
6,364
636
6,331
5,343
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 2
7,221
722
5,417
7,659
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
15
15
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Baron Samedi
EucaJay
Baron Samedi
3
4
2
1
L
0
2
1
0.25
W
Bellona
G00D8URGER
Bellona
3
1
1
3.5
W
Chaac
0
0
5
2.5
W
Medusa
Rex51230
Medusa
4
2
1
2.25
L
Poseidon
0
5
1
0.1
L
1
3
0
0.33
L
Charybdis
Zephyrros
Charybdis
2
2
1
1.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,780
Damage
21,761
30,507
Taken
32,855
11,461
Mitigated
16,385
6,315
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,723
617
0
1,142
5,539
2,046
0
3,654
1,885
36,807
0
W
Baron Samedi
EucaJay
Baron Samedi
2,624
361
12
2,295
6,780
3,108
517
4,336
2,208
27,473
0
L
928
230
961
830
5,984
2,388
0
402
5,582
8,757
0
W
Bellona
G00D8URGER
Bellona
3,985
1,557
0
2,891
6,562
3,951
848
223
6,339
432
30,900
W
Chaac
3,404
807
146
3,033
6,511
4,433
340
2,442
4,027
0
19,940
W
Medusa
Rex51230
Medusa
6,331
3,089
200
1,478
5,343
1,754
683
638
4,671
0
43,677
L
Poseidon
3,310
390
0
696
6,923
1,704
0
2,047
4,876
21,465
0
L
3,975
1,337
0
1,228
6,369
4,112
0
1,229
5,140
0
18,590
L
Charybdis
Zephyrros
Charybdis
2,844
2,093
0
1,458
5,692
1,211
0
221
5,471
0
30,330
W
5,417
1,409
0
4,853
7,659
3,139
0
1,964
5,649
36,479
8,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
32,154
252
Minions Killed
314
0
Camps Cleared
0
950,004
Distance Traveled
1,045,730
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,501
650
85
9
0
192,827
3
W
Baron Samedi
6,374
637
48
5
0
185,861
1
L
Cthulhu
5,021
502
19
2
0
198,278
0
W
Bellona
6,598
660
72
7
0
211,616
0
W
Chaac
5,597
560
25
3
0
221,588
2
W
Medusa
6,364
636
88
9
0
199,451
2
L
Poseidon
4,883
488
43
4
0
167,100
3
L
Bellona
4,942
494
39
4
0
194,601
2
L
Charybdis
5,686
569
66
7
0
197,198
0
W
Ao Kuang
7,221
722
81
8
0
227,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role