Player Matchup

Cthulhu
Cthulhu
AlphaXQ
Cthulhu
Level 16
God Stats
1W - 1L
1,630 SR
Queue Stats
7W - 6L
1,343 Elo+
Party 2
Persephone
Persephone
LuxStaysPositive
Persephone
Level 12
God Stats
1W - 0L
1,600 SR
Queue Stats
7W - 6L
1,343 Elo+
Party 2
Loki
Loki
MayordomoDe5N
Loki
Level 8
God Stats
7W - 5L
1,499 SR
Queue Stats
7W - 6L
1,343 Elo+
Party 2
Neith
Neith
MrxFernax
Neith
Level 10
God Stats
1W - 0L
1,769 SR
Queue Stats
7W - 6L
1,343 Elo+
Party 2
Hercules
Hercules
ecm0809
Hercules
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,343 Elo+
Party 2
Team Averages
Level 22
1,600 SR
1,343 Elo+

VS

Team Averages
Level 21
1,479 SR
1,364 Elo+
Tsukuyomi
Tsukuyomi
CalzoneLARGE
Tsukuyomi
Level 27
God Stats
4W - 2L
1,634 SR
Queue Stats
90W - 105L
1,460 Elo+
Solo
Hercules
Hercules
MoonLiss
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Danzaburou
Danzaburou
Pesmeshka
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Kuzenbo
Kuzenbo
ThePoweredGent
Kuzenbo
Level 29
God Stats
0W - 1L
1,555 SR
Queue Stats
14W - 13L
1,501 Elo+
Solo
Chang'e
Chang'e
Wuudnin
Chang'e
Level 29
God Stats
1W - 2L
1,204 SR
Queue Stats
21W - 26L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaXQ
Cthulhu
17
1 / 3 / 17
10,636
443
14,385
23,103
17,875
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
LuxStaysPositive
Persephone
19
5 / 5 / 6
13,446
560
13,121
14,453
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 9
12,827
534
17,942
19,319
7,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
MrxFernax
Neith
17
7 / 4 / 12
11,836
493
18,984
14,201
5,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ecm0809
Hercules
19
10 / 4 / 7
13,022
543
15,066
21,514
25,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CalzoneLARGE
Tsukuyomi
20
12 / 6 / 2
13,588
566
20,506
26,048
12,161
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
MoonLiss
Hercules
16
1 / 5 / 3
9,885
412
4,137
20,503
10,217
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Pesmeshka
Danzaburou
14
1 / 9 / 2
9,253
386
8,505
18,413
7,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 5 / 5
11,743
489
17,270
23,820
36,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Wuudnin
Chang'e
16
1 / 3 / 6
10,814
451
10,216
20,774
7,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
28
Kills
20
21
Deaths
28
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlphaXQ
Cthulhu
1
3
17
3.17
L
Tsukuyomi
CalzoneLARGE
Tsukuyomi
12
6
2
2.17
W
Persephone
LuxStaysPositive
Persephone
5
5
6
1.6
W
5
5
9
1.9
L
Hercules
MoonLiss
Hercules
1
5
3
0.5
W
Neith
MrxFernax
Neith
7
4
12
3.25
L
Danzaburou
Pesmeshka
Danzaburou
1
9
2
0.22
L
5
5
5
1.5
L
Chang'e
Wuudnin
Chang'e
1
3
6
1.33
W
Hercules
ecm0809
Hercules
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,498
Damage
60,634
92,590
Taken
109,558
60,835
Mitigated
74,287
30,374
Healing
29,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlphaXQ
Cthulhu
14,385
1,104
1,217
7,604
23,103
17,875
166
5,789
17,314
49,907
0
L
Tsukuyomi
CalzoneLARGE
Tsukuyomi
20,506
6,395
0
10,922
26,048
12,161
785
5,837
20,031
0
107,954
W
Persephone
LuxStaysPositive
Persephone
13,121
1,839
303
4,939
14,453
5,337
3,067
4,171
10,277
88,490
0
W
17,942
4,791
0
6,795
19,319
7,517
617
3,574
15,745
0
87,883
L
Hercules
MoonLiss
Hercules
4,137
439
0
2,546
20,503
10,217
527
3,623
16,840
0
25,399
W
Neith
MrxFernax
Neith
18,984
9,460
0
5,458
14,201
5,048
4,819
4,970
9,231
0
76,553
L
Danzaburou
Pesmeshka
Danzaburou
8,505
2,303
0
3,260
18,413
7,387
269
5,619
12,788
0
64,015
L
17,270
4,467
0
1,979
23,820
36,769
14
7,535
16,104
73,039
0
L
Chang'e
Wuudnin
Chang'e
10,216
513
2,558
8,610
20,774
7,753
451
7,326
13,120
58,733
0
W
Hercules
ecm0809
Hercules
15,066
3,974
0
4,058
21,514
25,058
835
9,296
12,218
12,852
45,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,767
Gold Earned
55,283
544
Minions Killed
491
0
Camps Cleared
0
2,227,924
Distance Traveled
2,201,814
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,636
443
46
2
0
471,070
7
L
Tsukuyomi
13,588
566
159
7
0
453,070
0
W
Persephone
13,446
560
168
7
0
474,262
2
W
Loki
12,827
534
127
5
0
442,810
2
L
Hercules
9,885
412
48
2
0
455,159
2
W
Neith
11,836
493
113
5
0
416,445
3
L
Danzaburou
9,253
386
83
3
0
375,133
3
L
Kuzenbo
11,743
489
96
4
0
456,006
1
L
Chang'e
10,814
451
105
4
0
462,446
8
W
Hercules
13,022
543
90
4
0
423,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role