Player Matchup

Cernunnos
Cernunnos
Ich Bin Zues
Cernunnos
Level 105
God Stats
2W - 0L
1,341 SR
Queue Stats
27W - 23L
1,391 Elo+
Party 1
Osiris
Osiris
IntrinsicSpirit
Osiris
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 61L
1,576 Elo+
Party 1
Fenrir
Fenrir
K4rrot2Bozz0
Fenrir
Level 130
God Stats
3W - 1L
1,621 SR
Queue Stats
133W - 127L
1,539 Elo+
Party 1
Mulan
Mulan
roflcopter616
Mulan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,557 Elo+
Solo
Fafnir
Fafnir
xScopesx
Fafnir
Level 103
God Stats
1W - 1L
1,537 SR
Queue Stats
84W - 91L
1,487 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,510 Elo+

VS

Team Averages
Level 120
1,517 SR
1,501 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Lil Din0saur123
Tyr
Level 83
God Stats
3W - 4L
1,587 SR
Queue Stats
255W - 269L
1,517 Elo+
Party 2
Freya
Freya
chieff_2_much
Freya
Level 128
God Stats
3W - 4L
1,496 SR
Queue Stats
284W - 276L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ich Bin Zues
Cernunnos
15
0 / 1 / 7
8,449
845
10,753
4,858
1,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 3 / 7
8,498
850
6,624
8,383
7,598
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
15
4 / 4 / 8
8,827
883
6,588
14,443
8,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 9
8,537
854
7,324
6,115
4,378
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
xScopesx
Fafnir
14
3 / 2 / 10
9,094
909
9,054
7,885
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 3 / 5
7,537
754
7,028
4,996
1,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
14
3 / 1 / 4
7,318
732
6,578
7,594
6,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
12
0 / 3 / 7
6,645
665
5,269
7,017
2,534
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 6
7,067
707
4,125
16,968
10,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 4 / 4
7,026
703
4,478
7,934
2,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
13
Kills
10
11
Deaths
13
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
5
1.83
L
Cerberus
 
Cerberus
3
1
4
5
L
Cernunnos
 
Cernunnos
0
3
7
1.17
W
Cernunnos
Ich Bin Zues
Cernunnos
0
1
7
3.5
W
3
3
7
2.17
W
Fenrir
4
4
8
2
L
1
2
6
2
L
3
4
4
1.25
W
3
1
9
7.5
W
Fafnir
xScopesx
Fafnir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,343
Damage
27,478
41,684
Taken
44,509
30,919
Mitigated
23,649
16,983
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,028
40
584
321
4,996
1,824
0
299
4,604
22,094
0
L
Cerberus
 
Cerberus
6,578
259
1,274
3,562
7,594
6,496
0
1,812
5,697
12,284
0
L
Cernunnos
 
Cernunnos
5,269
1,966
1,194
671
7,017
2,534
0
1,344
5,581
0
11,849
W
Cernunnos
Ich Bin Zues
Cernunnos
10,753
1,089
974
959
4,858
1,844
2,450
2,526
2,332
0
31,530
W
6,624
1,217
1,622
1,611
8,383
7,598
747
4,846
3,537
0
13,339
W
Fenrir
6,588
1,393
734
4,254
14,443
8,949
590
4,362
9,934
0
9,643
L
4,125
153
822
6,760
16,968
10,007
0
4,495
12,427
0
8,381
L
4,478
1,242
1,024
2,405
7,934
2,788
0
1,104
6,594
8,162
0
W
7,324
671
567
1,981
6,115
4,378
976
2,549
3,566
0
16,134
W
Fafnir
xScopesx
Fafnir
9,054
2,048
1,566
2,715
7,885
8,150
231
3,801
4,084
14,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,405
Gold Earned
35,593
102
Minions Killed
79
0
Camps Cleared
0
956,700
Distance Traveled
889,930
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,537
754
36
4
0
150,316
0
L
Cerberus
7,318
732
12
1
0
176,853
2
L
Cernunnos
6,645
665
19
2
0
172,056
0
W
Cernunnos
8,449
845
52
5
0
179,036
0
W
Osiris
8,498
850
12
1
0
193,102
0
W
Fenrir
8,827
883
7
1
0
191,281
0
L
Tyr
7,067
707
3
0
0
219,555
1
L
Freya
7,026
703
9
1
0
171,150
1
W
Mulan
8,537
854
18
2
0
205,028
0
W
Fafnir
9,094
909
13
1
0
188,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role